Player Matchup

Chaac
Chaac
AngelicDemon007
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,465 Elo+
Solo
Olorun
Olorun
Arcripper
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
Kytzûne
Discordia
Level 24
God Stats
11W - 15L
1,293 SR
Queue Stats
108W - 105L
1,407 Elo+
Solo
Neith
Neith
Zamm0055
Neith
Level 14
God Stats
0W - 5L
1,328 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
dropdeadbudgie
Kukulkan
Level 7
God Stats
1W - 2L
1,642 SR
Queue Stats
1W - 3L
1,680 Elo+
Party 2
Team Averages
Level 13
1,453 SR
1,487 Elo+

VS

Team Averages
Level 21
1,468 SR
1,413 Elo+
Anubis
Anubis
ABCCAT
Anubis
Level 27
God Stats
4W - 3L
1,373 SR
Queue Stats
61W - 59L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
SeelieCourt
Ao Kuang
Level 14
God Stats
7W - 8L
1,471 SR
Queue Stats
89W - 122L
1,372 Elo+
Solo
Loki
Loki
XxThe_VipexX
Loki
Level 26
God Stats
22W - 24L
1,408 SR
Queue Stats
92W - 88L
1,377 Elo+
Party 1
King Arthur
King Arthur
cheeseonmyp
King Arthur
Level 18
God Stats
6W - 3L
1,631 SR
Queue Stats
132W - 112L
1,504 Elo+
Solo
Neith
Neith
opencircles
Neith
Level 18
God Stats
23W - 28L
1,460 SR
Queue Stats
24W - 29L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 12
12,259
943
16,035
26,940
35,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Arcripper
Olorun
19
0 / 18 / 17
11,772
906
7,571
27,186
10,891
Discordia
Kytzûne
Discordia
20
9 / 1 / 12
14,319
1,101
28,537
10,191
3,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Zamm0055
Neith
19
7 / 7 / 11
13,171
1,013
20,788
17,332
7,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
20
3 / 6 / 11
13,161
1,012
14,594
15,473
6,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ABCCAT
Anubis
20
9 / 2 / 21
15,322
1,179
23,786
23,346
10,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SeelieCourt
Ao Kuang
20
8 / 12 / 13
12,535
964
19,833
23,060
7,839
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 3 / 12
12,096
930
8,223
12,628
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
cheeseonmyp
King Arthur
19
5 / 2 / 13
12,263
943
19,526
18,230
22,585
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 4 / 16
14,785
1,137
20,426
15,174
5,170
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
113
23
Kills
38
38
Deaths
23
63
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anubis
ABCCAT
Anubis
9
2
21
9.75
L
4
6
12
1.67
L
Olorun
Arcripper
Olorun
0
18
17
0.47
L
Discordia
Kytzûne
Discordia
9
1
12
15
W
Ao Kuang
SeelieCourt
Ao Kuang
8
12
13
1.21
W
5
3
12
3.67
L
Neith
Zamm0055
Neith
7
7
11
1.79
W
King Arthur
cheeseonmyp
King Arthur
5
2
13
5.75
L
Kukulkan
3
6
11
1.42
W
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,525
Damage
91,794
97,122
Taken
92,438
64,674
Mitigated
50,617
9,508
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ABCCAT
Anubis
23,786
2,254
207
14,760
23,346
10,797
0
12,805
10,160
67,368
0
L
16,035
4,202
0
6,103
26,940
35,798
0
11,177
15,763
137
25,084
L
Olorun
Arcripper
Olorun
7,571
4,774
566
1,133
27,186
10,891
0
16,103
11,083
14,963
0
L
Discordia
Kytzûne
Discordia
28,537
2,456
0
96
10,191
3,839
0
5,310
4,881
49,532
0
W
Ao Kuang
SeelieCourt
Ao Kuang
19,833
7,884
0
2,553
23,060
7,839
0
12,327
10,362
29,760
0
W
8,223
1,869
0
65
12,628
4,226
0
8,424
4,165
0
21,122
L
Neith
Zamm0055
Neith
20,788
13,811
0
859
17,332
7,404
0
4,315
13,017
0
40,251
W
King Arthur
cheeseonmyp
King Arthur
19,526
1,155
112
604
18,230
22,585
0
10,049
7,753
1,323
28,549
L
Kukulkan
14,594
3,455
0
751
15,473
6,742
0
7,667
7,806
56,184
0
W
20,426
13,226
0
1,164
15,174
5,170
0
7,234
7,696
0
54,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,682
Gold Earned
67,001
215
Minions Killed
255
3
Camps Cleared
12
988,931
Distance Traveled
1,133,877
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,322
1,179
115
9
5
221,426
0
L
Chaac
12,259
943
19
1
0
205,946
1
L
Olorun
11,772
906
9
1
0
150,661
1
L
Discordia
14,319
1,101
57
4
0
240,329
0
W
Ao Kuang
12,535
964
24
2
0
205,056
0
W
Loki
12,096
930
35
3
2
239,637
0
L
Neith
13,171
1,013
33
3
2
182,140
0
W
King Arthur
12,263
943
13
1
3
243,177
0
L
Kukulkan
13,161
1,012
97
7
1
209,855
0
W
Neith
14,785
1,137
68
5
2
224,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role