Player Matchup

Cabrakan
Cabrakan
Platinum II
 
Cabrakan
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
cypychu
Gilgamesh
Gold I
Level 156
God Stats
14W - 3L
1,621 SR
Queue Stats
92W - 79L
1,640 MMR
Party 1
Aphrodite
Aphrodite
Gold I
iixxoSs
Aphrodite
Gold I
Level 155
God Stats
2W - 0L
1,652 SR
Queue Stats
121W - 137L
1,431 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,591 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,444 SR
1,519 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
SniperLife14894
Izanami
Bronze III
Level 35
God Stats
4W - 3L
1,535 SR
Queue Stats
8W - 8L
1,592 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
iTz MurthmaN x
Ao Kuang
Gold III
Level 142
God Stats
0W - 2L
1,296 SR
Queue Stats
127W - 142L
1,465 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 1 / 13
8,364
836
6,310
13,357
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
cypychu
Gilgamesh
13
10 / 1 / 5
9,079
908
11,368
14,512
14,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
iixxoSs
Aphrodite
12
4 / 3 / 10
8,168
817
6,584
8,308
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaKukulkanTiamatAresMorgan Le Fay

VS

Bans
HadesPersephoneScyllaThothHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 5 / 0
7,556
756
9,453
12,864
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 4 / 1
6,653
665
7,683
8,510
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
10
0 / 6 / 3
6,442
644
5,935
10,936
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
5
5
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
13
7.5
L
Fenrir
 
Fenrir
4
5
0
0.8
L
1
4
1
0.38
W
Gilgamesh
cypychu
Gilgamesh
10
1
5
12.5
L
Ao Kuang
0
6
3
0.25
W
Aphrodite
iixxoSs
Aphrodite
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
23,071
36,177
Taken
32,310
35,979
Mitigated
12,298
17,932
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,310
1,267
0
3,423
13,357
17,034
656
2,284
10,505
11,536
0
L
Fenrir
 
Fenrir
9,453
1,510
0
1,902
12,864
5,298
0
6,877
5,987
0
25,730
L
7,683
5,950
257
1,307
8,510
2,906
312
3,608
4,902
0
28,746
W
Gilgamesh
cypychu
Gilgamesh
11,368
2,228
0
3,206
14,512
14,957
1,157
2,476
12,036
4,956
22,999
L
Ao Kuang
5,935
1,329
0
1,518
10,936
4,094
0
4,903
6,033
16,007
0
W
Aphrodite
iixxoSs
Aphrodite
6,584
719
6,228
5,075
8,308
3,988
691
1,205
7,103
30,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
20,651
110
Minions Killed
106
3
Camps Cleared
5
627,894
Distance Traveled
524,727
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,364
836
8
1
0
205,058
2
L
Fenrir
7,556
756
31
3
3
182,576
2
L
Izanami
6,653
665
52
5
2
162,888
3
W
Gilgamesh
9,079
908
28
3
1
221,158
3
L
Ao Kuang
6,442
644
23
2
0
179,263
1
W
Aphrodite
8,168
817
74
7
2
201,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role