Player Matchup

Ymir
Ymir
AlchYourself
Ymir
Level 10
God Stats
1W - 0L
1,313 SR
Queue Stats
4W - 2L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Chri1dog
Heimdallr
Level 16
God Stats
16W - 29L
1,280 SR
Queue Stats
96W - 116L
1,358 Elo+
Party 3
Xbalanque
Xbalanque
Janny220103
Xbalanque
Level 24
God Stats
4W - 7L
1,421 SR
Queue Stats
135W - 147L
1,494 Elo+
Party 3
Anubis
Anubis
Tojido
Anubis
Level 16
God Stats
4W - 1L
1,289 SR
Queue Stats
33W - 29L
1,431 Elo+
Solo
Thor
Thor
UdaraMuchiha
Thor
Level 27
God Stats
22W - 17L
1,607 SR
Queue Stats
182W - 180L
1,525 Elo+
Party 3
Team Averages
Level 19
1,382 SR
1,452 Elo+

VS

Team Averages
Level 16
1,538 SR
1,306 Elo+
Discordia
Discordia
CalantheRiannon
Discordia
Level 17
God Stats
11W - 7L
1,526 SR
Queue Stats
59W - 63L
1,378 Elo+
Solo
Ra
Ra
PavelZd
Ra
Level 26
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 4L
1,275 Elo+
Party 2
Serqet
Serqet
SiNt0K
Serqet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,372 Elo+
Party 1
Bellona
Bellona
Skyler234
Bellona
Level 17
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 2
Neith
Neith
UselesWings
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
9,982
525
9,146
12,699
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Chri1dog
Heimdallr
18
0 / 0 / 5
10,538
555
4,015
6,734
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Janny220103
Xbalanque
15
8 / 3 / 3
9,330
491
8,871
10,434
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Tojido
Anubis
17
8 / 3 / 4
10,569
556
14,922
14,619
8,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
10 / 0 / 3
11,466
603
7,427
9,308
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CalantheRiannon
Discordia
14
5 / 3 / 2
8,887
468
10,509
8,073
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 1
8,281
436
4,010
11,810
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
SiNt0K
Serqet
11
3 / 8 / 1
8,128
428
4,853
14,835
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Skyler234
Bellona
11
0 / 8 / 0
6,542
344
3,719
14,015
10,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 7 / 3
7,353
387
8,047
11,611
2,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
31
Kills
9
9
Deaths
31
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Discordia
CalantheRiannon
Discordia
5
3
2
2
W
Heimdallr
Chri1dog
Heimdallr
0
0
5
2.5
W
Xbalanque
Janny220103
Xbalanque
8
3
3
3.17
L
0
5
1
0.1
L
Serqet
SiNt0K
Serqet
3
8
1
0.44
L
Bellona
Skyler234
Bellona
0
8
0
0
W
Anubis
Tojido
Anubis
8
3
4
3.33
W
10
0
3
11.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,381
Damage
31,138
53,794
Taken
60,344
33,750
Mitigated
20,993
15,865
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,146
1,674
0
1,667
12,699
12,698
332
1,935
9,756
33,800
0
L
Discordia
CalantheRiannon
Discordia
10,509
538
0
1,654
8,073
1,571
0
5,965
2,108
41,443
0
W
Heimdallr
Chri1dog
Heimdallr
4,015
216
0
3,219
6,734
2,972
3,533
2,373
4,049
0
70,743
W
Xbalanque
Janny220103
Xbalanque
8,871
4,960
0
2,520
10,434
3,719
536
835
9,597
0
53,059
L
4,010
489
681
3,947
11,810
3,024
1,693
3,354
8,456
57,619
0
L
Serqet
SiNt0K
Serqet
4,853
956
0
2,262
14,835
3,461
0
3,645
11,190
0
27,835
L
Bellona
Skyler234
Bellona
3,719
276
0
236
14,015
10,559
99
6,218
7,797
4,633
17,313
W
Anubis
Tojido
Anubis
14,922
1,530
0
7,830
14,619
8,392
1,045
7,409
6,592
65,642
0
W
7,427
2,190
0
629
9,308
5,969
1,480
2,138
7,002
0
95,700
L
8,047
4,281
0
2,315
11,611
2,378
0
4,886
6,725
0
32,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
39,191
514
Minions Killed
367
0
Camps Cleared
0
1,721,985
Distance Traveled
1,630,027
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,982
525
42
2
0
353,734
8
L
Discordia
8,887
468
85
4
0
341,338
0
W
Heimdallr
10,538
555
143
8
0
314,550
6
W
Xbalanque
9,330
491
77
4
0
342,247
4
L
Ra
8,281
436
122
6
0
325,877
2
L
Serqet
8,128
428
56
3
0
332,626
0
L
Bellona
6,542
344
47
2
0
333,568
0
W
Anubis
10,569
556
93
5
0
295,853
0
W
Thor
11,466
603
159
8
0
415,601
2
L
Neith
7,353
387
57
3
0
296,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role