Player Matchup

Charybdis
Charybdis
DarkDireWolf01
Charybdis
Level 17
God Stats
1W - 2L
1,764 SR
Queue Stats
2W - 7L
1,202 Elo+
Solo
Fenrir
Fenrir
Selpinsurp
Fenrir
Level 43
God Stats
7W - 11L
1,380 SR
Queue Stats
27W - 44L
1,293 Elo+
Solo
Nemesis
Nemesis
Tokethedragon
Nemesis
Level 28
God Stats
21W - 17L
1,614 SR
Queue Stats
90W - 128L
1,334 Elo+
Solo
Team Averages
Level 29
1,586 SR
1,276 Elo+

VS

Team Averages
Level 48
1,364 SR
1,338 Elo+
Neith
Neith
DHammond1995
Neith
Level 66
God Stats
6W - 8L
1,457 SR
Queue Stats
104W - 158L
1,364 Elo+
Party 1
Hades
Hades
enricolsss33
Hades
Level 49
God Stats
12W - 8L
1,353 SR
Queue Stats
30W - 36L
1,320 Elo+
Solo
Sylvanus
Sylvanus
payneo218
Sylvanus
Level 29
God Stats
2W - 4L
1,281 SR
Queue Stats
57W - 94L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkDireWolf01
Charybdis
10
0 / 8 / 2
6,910
628
8,575
9,927
3,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Selpinsurp
Fenrir
10
2 / 3 / 0
7,116
647
8,695
13,578
6,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
11
1 / 3 / 0
7,166
651
5,494
9,114
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 2
8,947
813
13,205
7,350
4,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 10
7,832
712
7,314
9,919
9,342
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
payneo218
Sylvanus
12
3 / 1 / 11
8,327
757
4,682
13,015
17,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
Charybdis
DarkDireWolf01
Charybdis
0
8
2
0.13
L
Fenrir
Selpinsurp
Fenrir
2
3
0
0.67
L
Nemesis
1
3
0
0.33
W
2
1
10
7
W
Sylvanus
payneo218
Sylvanus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
25,201
32,619
Taken
30,284
13,693
Mitigated
31,174
4,154
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,205
4,629
0
1,859
7,350
4,745
645
0
7,350
0
40,624
L
Charybdis
DarkDireWolf01
Charybdis
8,575
3,897
0
532
9,927
3,184
0
4,463
5,464
0
25,190
L
Fenrir
Selpinsurp
Fenrir
8,695
2,338
518
1,545
13,578
6,891
0
3,662
9,916
0
20,298
L
Nemesis
5,494
1,612
0
1,559
9,114
3,618
0
4,290
4,824
0
17,410
W
7,314
606
716
1,866
9,919
9,342
23
474
9,445
19,404
0
W
Sylvanus
payneo218
Sylvanus
4,682
1,476
5,128
5,798
13,015
17,087
303
0
13,015
9,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,192
Gold Earned
25,106
97
Minions Killed
116
4
Camps Cleared
4
595,673
Distance Traveled
611,284
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,947
813
73
7
2
216,273
1
L
Charybdis
6,910
628
33
3
0
158,703
0
L
Fenrir
7,116
647
31
3
2
216,711
0
L
Nemesis
7,166
651
33
3
2
220,259
1
W
Hades
7,832
712
28
3
2
200,951
2
W
Sylvanus
8,327
757
15
1
0
194,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role