Player Matchup

Ra
Ra
Chorysupnormal0
Ra
Level 80
God Stats
2W - 0L
1,440 SR
Queue Stats
114W - 191L
1,331 Elo+
Party 1
Xbalanque
Xbalanque
NahuelDark20
Xbalanque
Level 29
God Stats
1W - 3L
1,004 SR
Queue Stats
69W - 107L
1,359 Elo+
Party 1
Bacchus
Bacchus
RomanDR
Bacchus
Level 79
God Stats
8W - 18L
1,372 SR
Queue Stats
137W - 238L
1,335 Elo+
Party 1
Tyr
Tyr
basee
Tyr
Level 108
God Stats
4W - 6L
1,459 SR
Queue Stats
93W - 125L
1,349 Elo+
Party 1
Thanatos
Thanatos
teamofran_loca
Thanatos
Level 34
God Stats
51W - 86L
1,408 SR
Queue Stats
82W - 148L
1,301 Elo+
Party 1
Team Averages
Level 66
1,337 SR
1,335 Elo+

VS

Team Averages
Level 58
1,523 SR
1,440 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AlmightySalt
King Arthur
Level 46
God Stats
0W - 2L
1,351 SR
Queue Stats
152W - 164L
1,393 Elo+
Solo
Merlin
Merlin
Crimsonstorm1122
Merlin
Level 62
God Stats
2W - 2L
1,727 SR
Queue Stats
80W - 91L
1,443 Elo+
Solo
Janus
Janus
Expaitive
Janus
Level 39
God Stats
11W - 22L
1,388 SR
Queue Stats
410W - 432L
1,415 Elo+
Solo
Athena
Athena
justiceforever
Athena
Level 40
God Stats
4W - 2L
1,651 SR
Queue Stats
12W - 10L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
11,648
506
11,748
15,799
6,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
NahuelDark20
Xbalanque
16
2 / 6 / 6
10,544
458
9,709
14,054
4,539
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RomanDR
Bacchus
16
10 / 2 / 7
11,606
505
16,513
20,227
34,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyr
basee
Tyr
19
3 / 3 / 2
11,987
521
11,252
21,115
15,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
19
4 / 5 / 7
11,519
501
10,226
18,999
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
5 / 3 / 0
10,648
463
11,423
17,170
7,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
AlmightySalt
King Arthur
13
1 / 6 / 2
9,319
405
8,546
26,842
16,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
6 / 6 / 1
10,114
440
14,093
13,903
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Expaitive
Janus
16
4 / 3 / 2
10,320
449
17,740
9,326
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 7
9,637
419
6,320
18,061
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
22
Kills
18
18
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
3
0
1.67
L
King Arthur
AlmightySalt
King Arthur
1
6
2
0.33
W
3
2
5
2.75
L
6
6
1
1.08
L
Janus
Expaitive
Janus
4
3
2
1.67
W
Xbalanque
NahuelDark20
Xbalanque
2
6
6
0.83
W
Bacchus
RomanDR
Bacchus
10
2
7
6.75
W
Tyr
basee
Tyr
3
3
2
1.33
L
2
4
7
1.38
W
Thanatos
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,448
Damage
58,122
90,194
Taken
85,302
66,849
Mitigated
52,185
34,607
Healing
20,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,423
5,858
0
6,615
17,170
7,169
22
5,078
12,092
0
83,965
L
King Arthur
AlmightySalt
King Arthur
8,546
991
0
9,666
26,842
16,147
180
7,923
18,919
0
31,995
W
11,748
1,238
1,550
8,847
15,799
6,225
692
7,915
7,578
85,976
0
L
14,093
1,120
0
1,801
13,903
5,398
360
3,768
10,135
65,467
0
L
Janus
Expaitive
Janus
17,740
2,240
0
0
9,326
3,571
144
4,555
4,771
67,227
0
W
Xbalanque
NahuelDark20
Xbalanque
9,709
4,670
0
1,339
14,054
4,539
3,194
4,007
9,987
0
59,731
W
Bacchus
RomanDR
Bacchus
16,513
2,849
801
2,289
20,227
34,044
203
6,699
13,387
32,342
0
W
Tyr
basee
Tyr
11,252
1,831
0
8,437
21,115
15,602
1,654
9,265
11,670
0
81,778
L
6,320
1,962
0
2,295
18,061
19,900
74
7,176
10,885
18,706
0
W
Thanatos
10,226
3,260
0
11,344
18,999
6,439
0
9,376
9,419
0
90,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,304
Gold Earned
50,038
586
Minions Killed
421
0
Camps Cleared
0
2,210,003
Distance Traveled
2,076,734
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,648
463
137
6
0
405,587
8
L
King Arthur
9,319
405
51
2
0
441,636
1
W
Ra
11,648
506
156
7
0
456,814
4
L
Merlin
10,114
440
105
5
0
411,319
2
L
Janus
10,320
449
117
5
0
415,405
5
W
Xbalanque
10,544
458
108
5
0
381,126
0
W
Bacchus
11,606
505
29
1
0
477,332
0
W
Tyr
11,987
521
164
7
0
464,421
6
L
Athena
9,637
419
11
0
0
402,787
2
W
Thanatos
11,519
501
129
6
0
430,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role