Player Matchup

Neith
Neith
BigDaddyDeaks-
Neith
Level 121
God Stats
8W - 7L
1,324 SR
Queue Stats
143W - 155L
1,417 Elo+
Party 2
Anubis
Anubis
Defences
Anubis
Level 28
God Stats
11W - 9L
1,584 SR
Queue Stats
84W - 49L
1,594 Elo+
Solo
Bellona
Bellona
Melxus
Bellona
Level 20
God Stats
2W - 2L
1,682 SR
Queue Stats
3W - 2L
1,459 Elo+
Solo
Ymir
Ymir
SlyCogDog
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,700 Elo+
Party 2
Arachne
Arachne
thetaxaccountant
Arachne
Level 28
God Stats
40W - 28L
1,606 SR
Queue Stats
100W - 86L
1,657 Elo+
Solo
Team Averages
Level 41
1,539 SR
1,565 Elo+

VS

Team Averages
Level 13
1,598 SR
1,617 Elo+
Kukulkan
Kukulkan
BussyMon
Kukulkan
Level 3
God Stats
2W - 1L
1,765 SR
Queue Stats
4W - 4L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
Cancer-Candy
Cthulhu
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 8L
1,634 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IllStrokeYaChick
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 192L
1,567 Elo+
Solo
Ullr
Ullr
Johnnynomatix
Ullr
Level 16
God Stats
5W - 8L
1,723 SR
Queue Stats
147W - 143L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Nikkoxlavish
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 15
10,984
578
12,526
8,703
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Defences
Anubis
17
10 / 1 / 10
11,318
596
18,096
13,545
5,985
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Melxus
Bellona
16
3 / 0 / 11
10,517
554
10,556
14,298
12,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
15
6 / 0 / 20
10,801
568
10,513
17,346
18,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
12 / 0 / 11
11,821
622
13,426
13,197
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BussyMon
Kukulkan
12
1 / 11 / 0
7,855
413
5,388
15,652
3,887
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Cancer-Candy
Cthulhu
11
0 / 11 / 1
6,847
360
4,868
23,028
9,142
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
IllStrokeYaChick
Morgan Le Fay
15
1 / 5 / 1
9,637
507
11,313
15,191
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 0
6,498
342
4,411
10,847
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Nikkoxlavish
Gilgamesh
10
0 / 10 / 0
6,846
360
4,244
16,410
12,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
4
42
Kills
2
2
Deaths
44
67
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
1
15
18.5
L
Kukulkan
BussyMon
Kukulkan
1
11
0
0.09
L
Cthulhu
Cancer-Candy
Cthulhu
0
11
1
0.05
W
Anubis
Defences
Anubis
10
1
10
15
L
Morgan Le Fay
IllStrokeYaChick
Morgan Le Fay
1
5
1
0.3
L
0
7
0
0
W
Bellona
Melxus
Bellona
3
0
11
8.5
L
Gilgamesh
Nikkoxlavish
Gilgamesh
0
10
0
0
W
Ymir
6
0
20
16
W
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,117
Damage
30,224
67,089
Taken
81,128
47,147
Mitigated
32,723
29,363
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,526
8,303
0
2,040
8,703
3,136
6,417
3,946
4,682
0
57,355
L
Kukulkan
BussyMon
Kukulkan
5,388
1,036
0
1,643
15,652
3,887
0
6,727
8,925
46,446
0
L
Cthulhu
Cancer-Candy
Cthulhu
4,868
1,101
0
1,962
23,028
9,142
0
8,905
14,123
19,562
0
W
Anubis
Defences
Anubis
18,096
347
134
6,255
13,545
5,985
2,531
6,214
6,858
77,152
0
L
Morgan Le Fay
IllStrokeYaChick
Morgan Le Fay
11,313
228
0
3,128
15,191
5,068
0
5,355
9,836
68,416
0
L
4,411
1,599
0
476
10,847
2,559
0
5,434
5,413
0
28,105
W
Bellona
Melxus
Bellona
10,556
1,648
0
4,773
14,298
12,994
144
3,754
9,559
9,709
54,946
L
Gilgamesh
Nikkoxlavish
Gilgamesh
4,244
1,253
0
771
16,410
12,067
232
4,117
12,293
0
26,214
W
Ymir
10,513
2,659
848
5,544
17,346
18,665
275
3,183
14,085
36,650
0
W
13,426
9,444
455
9,314
13,197
6,367
2,304
3,433
9,406
0
92,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,441
Gold Earned
37,683
529
Minions Killed
343
0
Camps Cleared
0
1,796,938
Distance Traveled
1,468,878
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,984
578
85
4
0
315,666
0
L
Kukulkan
7,855
413
72
4
0
282,281
0
L
Cthulhu
6,847
360
38
2
0
265,215
2
W
Anubis
11,318
596
135
7
0
329,023
6
L
Morgan Le Fay
9,637
507
127
7
0
314,726
7
L
Ullr
6,498
342
51
3
0
298,616
3
W
Bellona
10,517
554
117
6
0
397,457
1
L
Gilgamesh
6,846
360
55
3
0
308,040
1
W
Ymir
10,801
568
42
2
0
351,614
6
W
Arachne
11,821
622
150
8
0
403,178
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role