Player Matchup

Chang'e
Chang'e
Crowidk
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,420 Elo+
Party 3
Freya
Freya
EmperorTruza
Freya
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
Yan Blaze
Jormungandr
Level 127
God Stats
0W - 1L
1,284 SR
Queue Stats
32W - 33L
1,415 Elo+
Solo
Bacchus
Bacchus
lsosmakdflkamf
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,214 Elo+
Party 2
Neith
Neith
sadlfhañ
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,284 Elo+
Party 2
Team Averages
Level 92
1,457 SR
1,358 Elo+

VS

Team Averages
Level 131
1,555 SR
1,472 Elo+
Medusa
Medusa
Danteraptor
Medusa
Level 147
God Stats
5W - 3L
1,638 SR
Queue Stats
329W - 344L
1,483 Elo+
Solo
Discordia
Discordia
JDEEZY25
Discordia
Level 89
God Stats
3W - 0L
1,487 SR
Queue Stats
57W - 62L
1,386 Elo+
Solo
Mulan
Mulan
JackiChanOSRS
Mulan
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 231L
1,494 Elo+
Party 1
Hera
Hera
Lawndoe
Hera
Level 157
God Stats
3W - 4L
1,597 SR
Queue Stats
131W - 113L
1,468 Elo+
Party 1
Zeus
Zeus
xxxFACExPALMxxx
Zeus
Level 125
God Stats
3W - 1L
1,554 SR
Queue Stats
223W - 192L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crowidk
Chang'e
14
1 / 7 / 9
7,584
758
6,308
12,025
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 4
7,572
757
3,113
9,980
3,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Yan Blaze
Jormungandr
16
6 / 5 / 8
9,442
944
9,177
14,174
15,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 5
7,920
792
6,985
11,525
14,028
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
sadlfhañ
Neith
13
1 / 9 / 7
7,528
753
7,410
11,615
4,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
10 / 3 / 9
10,423
1,042
7,863
8,815
3,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
JDEEZY25
Discordia
15
3 / 1 / 14
9,008
901
6,436
5,983
2,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 5 / 10
8,895
890
6,115
14,532
14,022
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Lawndoe
Hera
17
7 / 2 / 18
10,524
1,052
14,348
8,640
3,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 17
9,977
998
17,387
10,572
5,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
15
Kills
31
31
Deaths
15
33
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Crowidk
Chang'e
1
7
9
0.79
W
Medusa
10
3
9
4.83
L
2
7
4
0.57
W
Discordia
JDEEZY25
Discordia
3
1
14
10
W
5
5
10
2
W
Hera
Lawndoe
Hera
7
2
18
8
L
Jormungandr
Yan Blaze
Jormungandr
6
5
8
2
L
5
3
5
2.5
L
Neith
sadlfhañ
Neith
1
9
7
0.5
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
52,149
59,319
Taken
48,542
40,957
Mitigated
28,141
15,673
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Crowidk
Chang'e
6,308
392
1,484
2,210
12,025
4,259
0
7,859
3,934
12,913
0
W
Medusa
7,863
2,861
832
2,134
8,815
3,526
3,136
5,646
3,095
0
26,140
L
3,113
884
815
1,666
9,980
3,348
0
7,645
2,245
6,889
0
W
Discordia
JDEEZY25
Discordia
6,436
324
421
3,599
5,983
2,151
1,771
2,927
2,976
15,667
0
W
6,115
1,091
352
3,588
14,532
14,022
292
6,589
7,787
0
9,422
W
Hera
Lawndoe
Hera
14,348
3,724
1,047
1,997
8,640
3,384
1,129
4,021
4,502
27,881
0
L
Jormungandr
Yan Blaze
Jormungandr
9,177
1,074
1,511
2,624
14,174
15,219
72
9,119
4,917
27,806
0
L
6,985
519
1,907
2,926
11,525
14,028
0
6,782
4,664
10,897
0
L
Neith
sadlfhañ
Neith
7,410
1,551
0
530
11,615
4,103
0
6,766
4,634
0
19,274
W
17,387
1,595
679
2,965
10,572
5,058
306
5,918
4,599
28,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
48,827
80
Minions Killed
113
0
Camps Cleared
0
807,206
Distance Traveled
970,945
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,584
758
11
1
0
170,996
0
W
Medusa
10,423
1,042
24
2
0
168,475
0
L
Freya
7,572
757
10
1
0
129,164
3
W
Discordia
9,008
901
28
3
0
207,597
0
W
Mulan
8,895
890
3
0
0
183,291
2
W
Hera
10,524
1,052
34
3
0
223,488
1
L
Jormungandr
9,442
944
25
3
0
171,606
0
L
Bacchus
7,920
792
8
1
0
201,871
0
L
Neith
7,528
753
26
3
0
133,569
0
W
Zeus
9,977
998
24
2
0
188,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role