Player Matchup

Bellona
Bellona
El_Chakal_Gaming
Bellona
Level 48
God Stats
16W - 12L
1,456 SR
Queue Stats
142W - 187L
1,367 Elo+
Party 1
Medusa
Medusa
MysticalBean31
Medusa
Level 65
God Stats
23W - 23L
1,455 SR
Queue Stats
311W - 341L
1,334 Elo+
Solo
Nu Wa
Nu Wa
Pichy-__-JR
Nu Wa
Level 68
God Stats
5W - 14L
1,332 SR
Queue Stats
144W - 195L
1,349 Elo+
Party 1
Apollo
Apollo
TETE_line1
Apollo
Level 71
God Stats
5W - 8L
1,534 SR
Queue Stats
199W - 261L
1,335 Elo+
Party 1
Geb
Geb
pisgrael93
Geb
Level 35
God Stats
1W - 6L
1,500 SR
Queue Stats
98W - 115L
1,285 Elo+
Solo
Team Averages
Level 57
1,455 SR
1,334 Elo+

VS

Team Averages
Level 117
1,504 SR
1,477 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
IhaveAbotAllergy
Bakasura
Level 159
God Stats
17W - 12L
1,611 SR
Queue Stats
326W - 375L
1,399 Elo+
Solo
Scylla
Scylla
KnownID
Scylla
Level 61
God Stats
16W - 23L
1,361 SR
Queue Stats
427W - 447L
1,414 Elo+
Solo
Sylvanus
Sylvanus
OB1KenOB615
Sylvanus
Level 106
God Stats
7W - 11L
1,340 SR
Queue Stats
145W - 166L
1,363 Elo+
Solo
Skadi
Skadi
eafg086
Skadi
Level 104
God Stats
1W - 0L
1,711 SR
Queue Stats
3W - 4L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,954
458
2,431
11,001
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 2 / 0
5,222
402
3,094
7,879
1,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 6 / 0
7,495
577
6,027
8,067
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
TETE_line1
Apollo
10
0 / 5 / 2
5,945
457
2,829
9,981
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 5 / 0
4,758
366
1,827
7,380
1,882
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
7 / 1 / 1
9,316
717
10,954
8,964
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 0 / 4
8,695
669
3,703
9,006
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
KnownID
Scylla
13
9 / 2 / 1
8,371
644
6,723
7,812
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
OB1KenOB615
Sylvanus
12
3 / 0 / 8
7,335
564
4,068
6,676
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Skadi
eafg086
Skadi
12
1 / 0 / 9
7,096
546
5,560
4,948
1,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
24
24
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
1
7.5
L
0
6
1
0.08
W
4
0
4
6
W
Scylla
KnownID
Scylla
9
2
1
4.75
L
0
2
0
0
W
Sylvanus
OB1KenOB615
Sylvanus
3
0
8
7
L
3
6
0
0.5
L
Apollo
TETE_line1
Apollo
0
5
2
0.2
W
Skadi
eafg086
Skadi
1
0
9
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,208
Damage
31,008
44,308
Taken
37,406
15,414
Mitigated
18,926
9,529
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,954
200
0
4,236
8,964
4,273
1,518
647
8,317
57,427
0
L
2,431
830
85
2,041
11,001
6,123
14
4,253
6,602
0
30,807
W
3,703
3,210
0
4,229
9,006
4,469
2,978
912
8,094
0
44,384
W
Scylla
KnownID
Scylla
6,723
901
0
1,992
7,812
2,205
430
3,408
4,404
42,602
0
L
3,094
640
98
2,585
7,879
1,701
762
2,706
5,133
0
28,954
W
Sylvanus
OB1KenOB615
Sylvanus
4,068
1,400
2,140
2,665
6,676
6,399
583
1,466
5,210
24,614
8,091
L
6,027
2,325
0
878
8,067
2,098
48
4,531
3,192
35,758
0
L
Apollo
TETE_line1
Apollo
2,829
1,180
0
2,834
9,981
3,610
0
7,751
2,156
0
26,639
W
Skadi
eafg086
Skadi
5,560
1,977
0
306
4,948
1,580
2,014
1,655
3,293
0
33,145
L
1,827
336
245
763
7,380
1,882
440
1,855
5,525
11,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,374
Gold Earned
40,813
230
Minions Killed
412
0
Camps Cleared
0
1,122,115
Distance Traveled
1,270,456
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,316
717
111
9
0
231,989
2
L
Bellona
5,954
458
60
5
0
261,223
1
W
Bakasura
8,695
669
113
9
0
314,063
0
W
Scylla
8,371
644
75
6
0
234,170
2
L
Medusa
5,222
402
41
3
0
247,345
3
W
Sylvanus
7,335
564
56
4
0
251,253
2
L
Nu Wa
7,495
577
61
5
0
212,288
1
L
Apollo
5,945
457
46
4
0
210,311
0
W
Skadi
7,096
546
57
4
0
238,981
2
L
Geb
4,758
366
22
2
0
190,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role