Player Matchup

Sylvanus
Sylvanus
IkuFox
Sylvanus
Level 24
God Stats
11W - 8L
1,669 SR
Queue Stats
107W - 92L
1,615 Elo+
Solo
Izanami
Izanami
Mitixz1008
Izanami
Level 26
God Stats
11W - 19L
1,556 SR
Queue Stats
119W - 113L
1,658 Elo+
Solo
Discordia
Discordia
ScrumpfToasty
Discordia
Level 27
God Stats
12W - 11L
1,532 SR
Queue Stats
128W - 118L
1,460 Elo+
Solo
Set
Set
donnarwal
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 40L
1,629 Elo+
Solo
Kumbhakarna
Kumbhakarna
jony2012
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,573 Elo+

VS

Team Averages
Level 17
1,581 SR
1,643 Elo+
Cernunnos
Cernunnos
BunnyOxXo
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,803 Elo+
Solo
Terra
Terra
Crabasas
Terra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,443 Elo+
Solo
Arachne
Arachne
DemiFae22
Arachne
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 126L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
ElRonpeOjetes
Baron Samedi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,702 Elo+
Solo
Ratatoskr
Ratatoskr
bennymm
Ratatoskr
Level 26
God Stats
2W - 1L
1,907 SR
Queue Stats
36W - 22L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IkuFox
Sylvanus
20
11 / 4 / 6
13,455
612
16,539
27,043
16,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Mitixz1008
Izanami
20
9 / 2 / 3
14,422
656
22,004
18,577
7,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
ScrumpfToasty
Discordia
19
8 / 3 / 7
12,716
578
24,174
8,043
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 5 / 6
11,752
534
9,055
15,688
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
jony2012
Kumbhakarna
15
3 / 2 / 17
11,511
523
8,173
20,735
23,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BunnyOxXo
Cernunnos
13
1 / 8 / 2
8,264
376
6,241
15,630
4,365
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Crabasas
Terra
14
2 / 6 / 6
9,251
421
9,122
24,398
24,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
DemiFae22
Arachne
14
3 / 10 / 5
9,239
420
8,996
19,490
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
ElRonpeOjetes
Baron Samedi
18
8 / 4 / 4
11,942
543
21,086
17,338
11,260
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
bennymm
Ratatoskr
19
2 / 4 / 4
11,007
500
10,849
25,030
14,235
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
32
Kills
16
16
Deaths
32
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BunnyOxXo
Cernunnos
1
8
2
0.25
L
Terra
Crabasas
Terra
2
6
6
0.83
L
Arachne
DemiFae22
Arachne
3
10
5
0.55
L
Baron Samedi
ElRonpeOjetes
Baron Samedi
8
4
4
2.5
W
Sylvanus
IkuFox
Sylvanus
11
4
6
3.5
W
Izanami
Mitixz1008
Izanami
9
2
3
5.25
W
Discordia
ScrumpfToasty
Discordia
8
3
7
3.83
L
Ratatoskr
bennymm
Ratatoskr
2
4
4
1
W
1
5
6
0.8
W
Kumbhakarna
jony2012
Kumbhakarna
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,945
Damage
56,294
90,086
Taken
101,886
58,622
Mitigated
60,432
35,535
Healing
25,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BunnyOxXo
Cernunnos
6,241
2,372
0
2,089
15,630
4,365
1,062
8,979
6,463
0
45,304
L
Terra
Crabasas
Terra
9,122
1,816
1,301
5,930
24,398
24,413
0
13,832
10,309
20,321
0
L
Arachne
DemiFae22
Arachne
8,996
6,257
0
3,891
19,490
6,159
0
8,712
10,604
588
57,511
L
Baron Samedi
ElRonpeOjetes
Baron Samedi
21,086
2,416
1,259
3,782
17,338
11,260
392
5,098
11,876
76,310
0
W
Sylvanus
IkuFox
Sylvanus
16,539
6,193
3,844
15,028
27,043
16,523
4,544
7,171
19,872
102,255
21,807
W
Izanami
Mitixz1008
Izanami
22,004
14,178
459
6,961
18,577
7,032
6,379
7,164
11,413
0
132,138
W
Discordia
ScrumpfToasty
Discordia
24,174
2,271
167
1,092
8,043
3,138
891
2,963
5,080
77,764
0
L
Ratatoskr
bennymm
Ratatoskr
10,849
3,054
0
7,393
25,030
14,235
0
9,352
15,458
1,308
82,497
W
9,055
3,940
0
3,757
15,688
8,618
201
6,898
8,790
0
94,610
W
Kumbhakarna
jony2012
Kumbhakarna
8,173
1,681
0
4,227
20,735
23,311
579
7,768
12,967
24,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,856
Gold Earned
49,703
723
Minions Killed
457
0
Camps Cleared
0
2,029,364
Distance Traveled
2,003,406
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,264
376
75
3
0
337,051
3
L
Terra
9,251
421
22
1
0
442,819
14
L
Arachne
9,239
420
84
4
0
405,920
0
L
Baron Samedi
11,942
543
108
5
0
391,347
7
W
Sylvanus
13,455
612
188
9
0
377,121
1
W
Izanami
14,422
656
228
10
0
409,958
10
W
Discordia
12,716
578
122
6
0
436,181
7
L
Ratatoskr
11,007
500
168
8
0
426,269
1
W
Set
11,752
534
154
7
0
438,830
2
W
Kumbhakarna
11,511
523
31
1
0
367,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role