Player Matchup

Scylla
Scylla
AlexSniper252
Scylla
Level 79
God Stats
7W - 10L
1,424 SR
Queue Stats
299W - 452L
1,247 Elo+
Party 1
Mulan
Mulan
Bourn3
Mulan
Level 42
God Stats
15W - 32L
1,394 SR
Queue Stats
34W - 82L
1,170 Elo+
Party 1
Danzaburou
Danzaburou
Nelsiado
Danzaburou
Level 52
God Stats
5W - 9L
1,233 SR
Queue Stats
38W - 92L
1,240 Elo+
Party 1
Team Averages
Level 58
1,351 SR
1,219 Elo+

VS

Team Averages
Level 65
1,645 SR
1,496 Elo+
Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Cormackcotho44
Olorun
Level 126
God Stats
5W - 9L
1,738 SR
Queue Stats
183W - 224L
1,463 Elo+
Solo
Chiron
Chiron
DaleGordo
Chiron
Level 30
God Stats
25W - 18L
1,696 SR
Queue Stats
58W - 61L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
8,225
685
7,612
9,800
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Bourn3
Mulan
11
1 / 3 / 4
7,654
638
5,282
13,913
9,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Nelsiado
Danzaburou
11
3 / 6 / 3
8,607
717
6,595
10,107
3,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 3 / 8
9,712
809
10,159
15,102
16,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 2 / 9
9,821
818
9,581
9,338
4,428
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
DaleGordo
Chiron
12
3 / 1 / 9
8,875
740
9,650
9,207
3,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
14
14
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
8
3.33
L
2
5
4
0.8
L
Mulan
Bourn3
Mulan
1
3
4
1
W
5
2
9
4.75
W
Chiron
DaleGordo
Chiron
3
1
9
7.5
L
Danzaburou
Nelsiado
Danzaburou
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,489
Damage
29,390
33,820
Taken
33,647
16,527
Mitigated
23,999
4,599
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,159
3,012
0
4,011
15,102
16,050
718
2,856
12,246
1,755
28,928
L
7,612
1,059
0
860
9,800
3,011
0
2,044
7,440
26,147
0
L
Mulan
Bourn3
Mulan
5,282
931
0
1,717
13,913
9,946
0
4,948
8,659
0
14,403
W
9,581
4,571
818
4,524
9,338
4,428
1,130
2,220
7,118
45,248
0
W
Chiron
DaleGordo
Chiron
9,650
2,083
450
4,013
9,207
3,521
1,403
3,321
5,886
0
24,471
L
Danzaburou
Nelsiado
Danzaburou
6,595
2,239
0
2,022
10,107
3,570
0
3,363
6,383
0
24,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
28,408
92
Minions Killed
143
3
Camps Cleared
7
642,081
Distance Traveled
697,380
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,712
809
40
3
1
247,649
3
L
Scylla
8,225
685
29
2
1
196,615
3
L
Mulan
7,654
638
26
2
1
235,350
2
W
Olorun
9,821
818
71
6
5
214,830
3
W
Chiron
8,875
740
32
3
1
234,901
3
L
Danzaburou
8,607
717
37
3
1
210,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role