Player Matchup

Neith
Neith
BOUMM3R
Neith
Level 90
God Stats
2W - 0L
1,793 SR
Queue Stats
80W - 72L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
Joujouonabeat
Aphrodite
Level 8
God Stats
3W - 2L
1,572 SR
Queue Stats
8W - 4L
1,716 Elo+
Party 1
Freya
Freya
KingThaynos976
Freya
Level 27
God Stats
3W - 6L
1,308 SR
Queue Stats
66W - 63L
1,471 Elo+
Solo
Ganesha
Ganesha
VVache
Ganesha
Level 15
God Stats
2W - 2L
1,719 SR
Queue Stats
63W - 60L
1,459 Elo+
Solo
Nu Wa
Nu Wa
YEDN
Nu Wa
Level 18
God Stats
46W - 46L
1,537 SR
Queue Stats
188W - 176L
1,513 Elo+
Solo
Team Averages
Level 32
1,586 SR
1,547 Elo+

VS

Team Averages
Level 35
1,451 SR
1,474 Elo+
Loki
Loki
BoBeebin
Loki
Level 24
God Stats
4W - 3L
1,580 SR
Queue Stats
109W - 97L
1,568 Elo+
Solo
Yemoja
Yemoja
Festive3some
Yemoja
Level 108
God Stats
2W - 3L
1,541 SR
Queue Stats
133W - 110L
1,567 Elo+
Party 2
Discordia
Discordia
PU3LLAMAGI
Discordia
Level 7
God Stats
2W - 3L
1,313 SR
Queue Stats
30W - 22L
1,543 Elo+
Party 2
Tyr
Tyr
crishow31
Tyr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,300 Elo+
Solo
Zeus
Zeus
squidkingseto
Zeus
Level 26
God Stats
0W - 2L
1,323 SR
Queue Stats
17W - 36L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOUMM3R
Neith
19
6 / 0 / 19
12,284
1,117
20,345
11,749
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Joujouonabeat
Aphrodite
18
3 / 5 / 18
10,690
972
6,992
12,767
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
18 / 2 / 13
14,180
1,289
29,497
15,337
5,710
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
VVache
Ganesha
18
0 / 2 / 24
10,599
964
8,582
17,481
20,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
YEDN
Nu Wa
19
7 / 2 / 21
12,555
1,141
23,597
6,703
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

255

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 12 / 2
10,910
992
19,995
24,091
9,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
17
0 / 1 / 10
11,226
1,021
5,653
20,657
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
PU3LLAMAGI
Discordia
17
4 / 10 / 5
11,289
1,026
15,553
16,842
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 3
9,180
835
3,221
17,403
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
1 / 8 / 5
9,714
883
14,443
16,770
6,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
36
34
Kills
11
11
Deaths
34
95
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
BOUMM3R
Neith
6
0
19
15.5
L
Loki
6
12
2
0.58
L
Yemoja
0
1
10
5
W
Aphrodite
Joujouonabeat
Aphrodite
3
5
18
2.4
W
18
2
13
12.25
L
Discordia
PU3LLAMAGI
Discordia
4
10
5
0.65
W
Ganesha
VVache
Ganesha
0
2
24
6
W
Nu Wa
YEDN
Nu Wa
7
2
21
8.75
L
0
3
3
0.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,013
Damage
58,865
64,037
Taken
95,763
38,690
Mitigated
51,244
24,283
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BOUMM3R
Neith
20,345
9,024
0
2,270
11,749
4,942
0
4,759
6,936
0
61,394
L
Loki
19,995
3,548
0
250
24,091
9,212
0
17,522
6,569
0
34,557
L
Yemoja
5,653
1,689
7,244
2,704
20,657
21,058
0
13,603
7,054
33,193
0
W
Aphrodite
Joujouonabeat
Aphrodite
6,992
604
8,625
6,174
12,767
5,855
0
6,734
5,942
14,023
0
W
29,497
11,783
0
5,516
15,337
5,710
0
8,497
6,703
45,489
0
L
Discordia
PU3LLAMAGI
Discordia
15,553
2,034
93
149
16,842
5,792
0
11,622
5,220
45,535
0
W
Ganesha
VVache
Ganesha
8,582
767
259
1,439
17,481
20,044
0
11,324
5,799
14,160
0
W
Nu Wa
YEDN
Nu Wa
23,597
5,091
0
0
6,703
2,139
0
4,335
2,323
47,195
0
L
3,221
463
0
649
17,403
9,179
0
12,793
4,610
0
6,869
L
14,443
2,453
0
384
16,770
6,003
0
13,128
3,642
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,308
Gold Earned
52,319
209
Minions Killed
184
9
Camps Cleared
4
1,004,976
Distance Traveled
902,831
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,284
1,117
104
9
4
199,785
0
L
Loki
10,910
992
27
2
0
197,973
0
L
Yemoja
11,226
1,021
51
5
1
176,137
0
W
Aphrodite
10,690
972
24
2
2
216,215
0
W
Freya
14,180
1,289
29
3
2
191,027
0
L
Discordia
11,289
1,026
66
6
0
169,321
0
W
Ganesha
10,599
964
1
0
0
207,517
1
W
Nu Wa
12,555
1,141
51
5
1
190,432
1
L
Tyr
9,180
835
8
1
0
203,610
0
L
Zeus
9,714
883
32
3
3
155,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role