Player Matchup

Sol
Sol
 
Sol
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MWully
Erlang Shen
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Solo
Ra
Ra
Phezeel
Ra
Level 4
God Stats
2W - 1L
1,473 SR
Queue Stats
2W - 3L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
TraskTrollet174
Hou Yi
Level 27
God Stats
3W - 1L
1,735 SR
Queue Stats
145W - 84L
1,597 Elo+
Solo
Geb
Geb
jarekhampelPL
Geb
Level 28
God Stats
8W - 7L
1,671 SR
Queue Stats
345W - 345L
1,483 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,571 Elo+

VS

Team Averages
Level 24
1,624 SR
1,530 Elo+
Ra
Ra
Hyglo_phil
Ra
Level 15
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TrippleT932
Sylvanus
Level 24
God Stats
5W - 1L
1,691 SR
Queue Stats
44W - 22L
1,619 Elo+
Party 2
Chaac
Chaac
larabukowski
Chaac
Level 27
God Stats
3W - 3L
1,611 SR
Queue Stats
54W - 52L
1,435 Elo+
Solo
Loki
Loki
xFloko_
Loki
Level 29
God Stats
3W - 3L
1,526 SR
Queue Stats
46W - 50L
1,404 Elo+
Solo
Rama
Rama
zweiadrig_Vorhof
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 65L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 4 / 4
8,612
574
12,211
11,728
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
MWully
Erlang Shen
17
13 / 0 / 3
10,374
692
12,325
10,723
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 7 / 4
6,400
427
4,050
7,927
1,674
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 2 / 3
10,164
678
14,533
12,092
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 2
6,447
430
2,318
10,204
4,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 3
5,780
385
2,650
11,185
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TrippleT932
Sylvanus
11
4 / 4 / 10
7,348
490
6,160
13,108
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 9 / 2
7,331
489
10,981
16,545
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
xFloko_
Loki
11
2 / 2 / 1
7,181
479
2,973
8,395
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 5 / 3
8,168
545
11,205
11,795
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
31
Kills
19
19
Deaths
31
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
4
2.25
L
0
11
3
0.14
W
Erlang Shen
MWully
Erlang Shen
13
0
3
14.5
W
1
7
4
0.43
W
10
2
3
5.75
L
Sylvanus
TrippleT932
Sylvanus
4
4
10
2.25
W
0
6
2
0.17
L
4
9
2
0.56
L
Loki
xFloko_
Loki
2
2
1
1.25
L
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,437
Damage
33,969
52,674
Taken
61,028
20,821
Mitigated
28,791
18,036
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,211
4,340
0
5,266
11,728
3,122
2,075
3,293
8,251
46,540
0
L
2,650
653
18
1,113
11,185
2,926
0
7,187
3,998
25,256
0
W
Erlang Shen
MWully
Erlang Shen
12,325
6,701
0
5,684
10,723
6,776
0
1,609
9,024
0
87,026
W
4,050
512
128
360
7,927
1,674
111
1,445
6,286
16,957
0
W
14,533
8,108
0
5,348
12,092
4,396
2,524
480
10,843
0
74,767
L
Sylvanus
TrippleT932
Sylvanus
6,160
1,416
955
3,495
13,108
8,667
252
5,079
8,029
23,297
8,041
W
2,318
407
0
1,250
10,204
4,853
731
1,113
9,091
20,243
0
L
10,981
1,702
0
4,159
16,545
10,315
0
1,483
15,062
0
33,611
L
Loki
xFloko_
Loki
2,973
509
0
2,507
8,395
2,258
0
1,395
7,000
0
38,159
L
11,205
6,681
0
3,827
11,795
4,625
250
3,435
8,360
0
56,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,997
Gold Earned
35,808
373
Minions Killed
332
0
Camps Cleared
0
1,370,795
Distance Traveled
1,358,480
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,612
574
77
5
0
240,024
0
L
Ra
5,780
385
41
3
0
262,050
0
W
Erlang Shen
10,374
692
111
7
0
346,160
0
W
Ra
6,400
427
27
2
0
257,662
0
W
Hou Yi
10,164
678
131
9
0
262,227
1
L
Sylvanus
7,348
490
50
3
0
257,594
1
W
Geb
6,447
430
27
2
0
264,722
2
L
Chaac
7,331
489
64
4
0
246,417
1
L
Loki
7,181
479
84
6
0
345,760
0
L
Rama
8,168
545
93
6
0
246,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role