Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NevKey
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Noozpick
Erlang Shen
Level 146
God Stats
1W - 1L
1,484 SR
Queue Stats
21W - 29L
1,436 Elo+
Solo
Charybdis
Charybdis
WeeKagalsius
Charybdis
Level 56
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 90
1,537 SR
1,484 Elo+

VS

Team Averages
Level 121
1,532 SR
1,395 Elo+
Hou Yi
Hou Yi
Koosi
Hou Yi
Level 129
God Stats
1W - 1L
1,507 SR
Queue Stats
20W - 28L
1,472 Elo+
Party 1
Anubis
Anubis
Zpizganiec
Anubis
Level 113
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 1
Ymir
Ymir
uZ_ReDzone
Ymir
Level 87
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
x-X-AlphaOnE-X-x
Vulcan
Level 154
God Stats
0W - 1L
1,587 SR
Queue Stats
2W - 2L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 0 / 10
11,046
921
13,961
11,377
10,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
NevKey
Scylla
15
2 / 6 / 9
9,414
785
7,071
8,630
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Noozpick
Erlang Shen
15
0 / 3 / 8
8,868
739
2,806
10,341
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
WeeKagalsius
Charybdis
17
10 / 2 / 7
11,192
933
10,565
9,580
3,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Koosi
Hou Yi
14
4 / 4 / 2
9,063
755
7,309
9,400
3,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Zpizganiec
Anubis
15
3 / 4 / 1
9,084
757
7,041
10,790
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 2
8,723
727
2,167
14,365
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 6 / 3
9,815
818
9,819
7,708
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
18
Kills
11
11
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
10
11
L
Hou Yi
Koosi
Hou Yi
4
4
2
1.25
W
Scylla
NevKey
Scylla
2
6
9
1.08
W
Erlang Shen
Noozpick
Erlang Shen
0
3
8
1.33
W
Charybdis
WeeKagalsius
Charybdis
10
2
7
6.75
L
Anubis
Zpizganiec
Anubis
3
4
1
0.88
L
1
4
2
0.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,403
Damage
26,336
39,928
Taken
42,263
23,515
Mitigated
27,998
8,268
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,961
575
1,443
2,420
11,377
10,598
462
2,578
8,799
50,335
0
L
Hou Yi
Koosi
Hou Yi
7,309
2,523
0
2,089
9,400
3,870
74
5,416
3,920
0
28,260
W
Scylla
NevKey
Scylla
7,071
483
0
467
8,630
2,489
531
5,123
3,507
22,273
0
W
Erlang Shen
Noozpick
Erlang Shen
2,806
780
0
1,347
10,341
7,392
1,649
5,576
4,765
0
22,108
W
Charybdis
WeeKagalsius
Charybdis
10,565
7,466
0
2,591
9,580
3,036
3,402
6,038
3,542
0
43,206
L
Anubis
Zpizganiec
Anubis
7,041
409
0
2,933
10,790
5,605
605
3,764
6,894
40,145
0
L
2,167
58
145
1,500
14,365
15,260
125
7,422
6,737
21,254
0
L
9,819
2,119
400
758
7,708
3,263
825
4,597
3,067
40,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
36,685
220
Minions Killed
226
7
Camps Cleared
10
960,434
Distance Traveled
754,132
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,046
921
76
6
1
303,761
2
L
Hou Yi
9,063
755
39
3
4
169,244
1
W
Scylla
9,414
785
42
4
1
192,844
0
W
Erlang Shen
8,868
739
33
3
2
226,084
1
W
Charybdis
11,192
933
69
6
3
237,745
1
L
Anubis
9,084
757
68
6
3
177,657
2
L
Ymir
8,723
727
47
4
1
197,621
0
L
Vulcan
9,815
818
72
6
2
209,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role