Player Matchup

Apollo
Apollo
DrunkDirtyHobo
Apollo
Level 18
God Stats
0W - 1L
1,785 SR
Queue Stats
3W - 4L
1,760 Elo+
Party 1
Geb
Geb
Kentuckyfan06
Geb
Level 64
God Stats
6W - 3L
1,666 SR
Queue Stats
113W - 75L
1,613 Elo+
Party 1
Scylla
Scylla
Pickle3123
Scylla
Level 39
God Stats
1W - 3L
1,755 SR
Queue Stats
77W - 46L
1,650 Elo+
Party 1
Ymir
Ymir
Procrafty
Ymir
Level 28
God Stats
2W - 2L
1,920 SR
Queue Stats
179W - 102L
1,698 Elo+
Party 1
Chaac
Chaac
RengarOP3123
Chaac
Level 61
God Stats
2W - 1L
1,744 SR
Queue Stats
87W - 51L
1,584 Elo+
Party 1
Team Averages
Level 42
1,774 SR
1,661 Elo+

VS

Team Averages
Level 79
1,620 SR
1,621 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Altemer
Amaterasu
Level 80
God Stats
5W - 1L
1,914 SR
Queue Stats
398W - 239L
1,746 Elo+
Party 2
Neith
Neith
ComradeGodfrey
Neith
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 168L
1,729 Elo+
Party 2
Cthulhu
Cthulhu
JoseFernandezs
Cthulhu
Level 38
God Stats
15W - 3L
1,712 SR
Queue Stats
107W - 73L
1,586 Elo+
Solo
Arachne
Arachne
PapaSWAGlol
Arachne
Level 131
God Stats
11W - 15L
1,474 SR
Queue Stats
253W - 244L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
9,749
513
9,811
11,889
4,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 6
7,727
407
5,468
11,970
10,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Pickle3123
Scylla
15
1 / 2 / 3
9,699
510
5,067
7,377
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
5 / 3 / 4
9,226
486
10,700
13,578
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 5 / 2
10,425
549
14,566
20,170
17,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
1 / 4 / 2
10,473
551
6,189
11,727
5,961
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Altemer
Amaterasu
19
9 / 3 / 4
12,239
644
15,160
17,644
15,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 5
10,810
569
9,208
10,055
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 7
9,133
481
5,406
13,206
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
PapaSWAGlol
Arachne
17
3 / 3 / 7
10,746
566
8,414
15,904
8,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
13
Kills
16
16
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
4
2
0.5
W
Amaterasu
Altemer
Amaterasu
9
3
4
3.67
W
3
0
5
5.5
L
4
3
5
2.17
W
0
3
7
1.17
L
0
3
6
1
W
Arachne
PapaSWAGlol
Arachne
3
3
7
2.17
L
Scylla
Pickle3123
Scylla
1
2
3
1.25
L
Ymir
5
3
4
2.33
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,612
Damage
44,377
64,984
Taken
68,536
41,114
Mitigated
47,739
16,361
Healing
25,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,189
627
0
3,765
11,727
5,961
0
3,533
8,020
80,854
0
W
Amaterasu
Altemer
Amaterasu
15,160
8,567
0
8,413
17,644
15,321
2,021
3,610
13,725
0
88,781
W
9,208
2,547
0
4,821
10,055
4,542
0
3,288
6,479
0
79,967
L
9,811
4,576
0
3,102
11,889
4,759
926
3,309
8,580
0
81,035
W
5,406
70
473
2,122
13,206
13,459
0
5,795
7,084
25,780
0
L
5,468
587
634
970
11,970
10,608
84
2,699
9,271
30,077
0
W
Arachne
PapaSWAGlol
Arachne
8,414
5,100
0
5,822
15,904
8,456
0
5,445
10,267
0
92,474
L
Scylla
Pickle3123
Scylla
5,067
406
86
1,387
7,377
2,457
0
1,359
6,018
65,876
0
L
Ymir
10,700
2,059
0
3,324
13,578
6,202
0
2,106
11,472
43,874
0
L
14,566
2,071
0
6,858
20,170
17,088
525
2,481
17,689
5,844
68,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
53,401
522
Minions Killed
637
0
Camps Cleared
0
1,851,587
Distance Traveled
1,969,232
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,473
551
151
8
0
345,840
3
W
Amaterasu
12,239
644
148
8
0
418,856
2
W
Neith
10,810
569
171
9
0
373,361
9
L
Apollo
9,749
513
116
6
0
357,613
3
W
Cthulhu
9,133
481
37
2
0
394,784
5
L
Geb
7,727
407
41
2
0
383,251
2
W
Arachne
10,746
566
130
7
0
436,391
6
L
Scylla
9,699
510
151
8
0
349,646
2
L
Ymir
9,226
486
66
3
0
379,726
3
L
Chaac
10,425
549
148
8
0
381,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role