Player Matchup

Camazotz
Camazotz
KoeleKnaapKarel
Camazotz
Level 29
God Stats
3W - 6L
1,391 SR
Queue Stats
251W - 261L
1,642 Elo+
Solo
Fafnir
Fafnir
Lmonster59
Fafnir
Level 28
God Stats
2W - 3L
1,623 SR
Queue Stats
52W - 39L
1,589 Elo+
Party 3
Anhur
Anhur
ZallaX59
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,541 Elo+
Party 3
Hera
Hera
amd174
Hera
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 141L
1,571 Elo+
Solo
Thor
Thor
mktk24
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,543 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,577 Elo+

VS

Team Averages
Level 24
1,603 SR
1,588 Elo+
Cthulhu
Cthulhu
BlueWoombat
Cthulhu
Level 26
God Stats
9W - 8L
1,527 SR
Queue Stats
61W - 53L
1,517 Elo+
Party 2
Cupid
Cupid
Czario85
Cupid
Level 32
God Stats
30W - 20L
1,603 SR
Queue Stats
69W - 59L
1,526 Elo+
Party 2
Thanatos
Thanatos
LORDVOVA
Thanatos
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
111W - 93L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
Ulquiorra2021
Nu Wa
Level 18
God Stats
7W - 9L
1,707 SR
Queue Stats
121W - 129L
1,616 Elo+
Party 1
Cabrakan
Cabrakan
mojanpfineka
Cabrakan
Level 23
God Stats
72W - 37L
1,679 SR
Queue Stats
100W - 74L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
9
3 / 9 / 1
6,205
443
4,998
13,191
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Lmonster59
Fafnir
8
3 / 2 / 5
6,433
460
3,218
10,219
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
ZallaX59
Anhur
10
5 / 8 / 2
7,158
511
7,419
11,980
3,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
amd174
Hera
9
0 / 7 / 4
5,951
425
5,952
9,111
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
mktk24
Thor
8
0 / 11 / 0
4,859
347
1,471
10,497
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueWoombat
Cthulhu
13
3 / 2 / 6
7,653
547
4,334
7,998
5,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Czario85
Cupid
12
4 / 5 / 6
7,269
519
6,119
8,193
1,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
LORDVOVA
Thanatos
13
13 / 3 / 7
8,654
618
14,481
11,702
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 1 / 13
8,295
593
10,508
6,477
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
mojanpfineka
Cabrakan
17
11 / 0 / 2
10,234
731
7,846
7,776
5,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
11
Kills
37
37
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlueWoombat
Cthulhu
3
2
6
3
W
Cupid
Czario85
Cupid
4
5
6
1.4
L
Camazotz
3
9
1
0.39
W
Thanatos
LORDVOVA
Thanatos
13
3
7
5.5
L
Fafnir
Lmonster59
Fafnir
3
2
5
2.75
W
6
1
13
12.5
L
Anhur
ZallaX59
Anhur
5
8
2
0.75
L
Hera
amd174
Hera
0
7
4
0.29
L
Thor
mktk24
Thor
0
11
0
0
W
Cabrakan
mojanpfineka
Cabrakan
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,058
Damage
43,288
54,998
Taken
42,146
24,024
Mitigated
19,815
9,267
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlueWoombat
Cthulhu
4,334
338
0
1,490
7,998
5,577
259
2,828
5,106
33,392
0
W
Cupid
Czario85
Cupid
6,119
3,601
287
1,982
8,193
1,880
1,630
1,491
6,676
0
34,461
L
Camazotz
4,998
1,534
0
3,168
13,191
4,224
0
3,280
9,607
0
27,289
W
Thanatos
LORDVOVA
Thanatos
14,481
3,689
0
10,959
11,702
4,772
721
2,347
9,173
0
47,969
L
Fafnir
Lmonster59
Fafnir
3,218
662
0
2,629
10,219
10,917
2
4,140
5,721
7,173
0
W
10,508
2,081
0
1,879
6,477
1,724
708
2,018
4,301
42,608
0
L
Anhur
ZallaX59
Anhur
7,419
4,159
0
2,458
11,980
3,218
62
5,193
6,637
0
31,364
L
Hera
amd174
Hera
5,952
1,725
0
992
9,111
2,728
0
3,154
5,687
27,702
0
L
Thor
mktk24
Thor
1,471
526
0
20
10,497
2,937
0
5,713
4,658
0
12,776
W
Cabrakan
mojanpfineka
Cabrakan
7,846
1,626
0
5,436
7,776
5,862
198
272
7,466
71,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
42,105
195
Minions Killed
393
0
Camps Cleared
0
1,213,622
Distance Traveled
1,357,509
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,653
547
60
4
0
286,918
2
W
Cupid
7,269
519
53
4
0
241,383
0
L
Camazotz
6,205
443
58
4
0
239,748
1
W
Thanatos
8,654
618
58
4
0
301,452
6
L
Fafnir
6,433
460
7
1
0
267,853
2
W
Nu Wa
8,295
593
69
5
0
286,787
0
L
Anhur
7,158
511
54
4
0
228,219
1
L
Hera
5,951
425
49
4
0
244,038
3
L
Thor
4,859
347
27
2
0
233,764
1
W
Cabrakan
10,234
731
153
11
0
240,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role