Player Matchup

Bacchus
Bacchus
Ardencent
Bacchus
Level 46
God Stats
4W - 0L
1,839 SR
Queue Stats
152W - 168L
1,393 Elo+
Solo
Nox
Nox
LowTempTerp4291
Nox
Level 127
God Stats
18W - 16L
1,548 SR
Queue Stats
119W - 150L
1,421 Elo+
Party 2
Charybdis
Charybdis
Whippie1
Charybdis
Level 16
God Stats
3W - 6L
1,341 SR
Queue Stats
34W - 48L
1,386 Elo+
Party 2
Team Averages
Level 63
1,576 SR
1,400 Elo+

VS

Team Averages
Level 58
1,460 SR
1,331 Elo+
Persephone
Persephone
CleetusCouture
Persephone
Level 12
God Stats
6W - 12L
1,379 SR
Queue Stats
571W - 742L
1,207 Elo+
Solo
Terra
Terra
Iry20
Terra
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
48W - 89L
1,338 Elo+
Party 1
Bellona
Bellona
Wakatondo
Bellona
Level 98
God Stats
2W - 5L
1,502 SR
Queue Stats
114W - 162L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ardencent
Bacchus
13
4 / 3 / 11
10,289
735
9,368
19,443
26,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 5 / 10
11,604
829
12,643
12,768
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Whippie1
Charybdis
14
8 / 7 / 8
11,205
800
15,783
15,362
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CleetusCouture
Persephone
13
4 / 8 / 5
10,386
742
11,052
10,251
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Iry20
Terra
13
1 / 5 / 10
10,213
730
7,609
15,805
18,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Wakatondo
Bellona
14
8 / 7 / 4
11,072
791
13,699
19,774
11,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
20
Kills
13
15
Deaths
20
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ardencent
Bacchus
4
3
11
3.17
L
Persephone
CleetusCouture
Persephone
4
8
5
0.81
L
Terra
Iry20
Terra
1
5
10
1.2
W
8
5
10
2.6
L
Bellona
Wakatondo
Bellona
8
7
4
1.43
W
Charybdis
Whippie1
Charybdis
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
32,360
47,573
Taken
45,830
38,107
Mitigated
34,361
6,701
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ardencent
Bacchus
9,368
1,265
1,198
2,791
19,443
26,770
362
7,717
11,726
18,747
0
L
Persephone
CleetusCouture
Persephone
11,052
1,261
1,392
1,473
10,251
3,636
900
5,411
4,832
34,824
0
L
Terra
Iry20
Terra
7,609
1,615
1,349
3,529
15,805
18,899
345
7,322
8,483
14,378
0
W
12,643
924
0
1,551
12,768
5,403
1,593
5,826
6,942
48,714
0
L
Bellona
Wakatondo
Bellona
13,699
4,035
0
1,816
19,774
11,826
0
9,478
10,296
14
36,158
W
Charybdis
Whippie1
Charybdis
15,783
10,177
0
1,161
15,362
5,934
383
5,696
9,666
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
31,671
137
Minions Killed
124
6
Camps Cleared
3
741,499
Distance Traveled
700,829
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,289
735
18
1
1
283,879
1
L
Persephone
10,386
742
64
5
0
205,922
3
L
Terra
10,213
730
13
1
1
264,951
0
W
Nox
11,604
829
78
6
3
242,816
0
L
Bellona
11,072
791
47
3
2
229,956
0
W
Charybdis
11,205
800
41
3
2
214,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role