Player Matchup

Thor
Thor
Anzeau
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,187 Elo+
Party 1
Charybdis
Charybdis
AshBeltal
Charybdis
Level 27
God Stats
2W - 3L
1,172 SR
Queue Stats
78W - 62L
1,511 Elo+
Party 1
Loki
Loki
BateJumbo
Loki
Level 27
God Stats
7W - 1L
1,466 SR
Queue Stats
136W - 148L
1,485 Elo+
Party 2
Bacchus
Bacchus
ObtunarioLeDuc
Bacchus
Level 10
God Stats
11W - 5L
1,704 SR
Queue Stats
22W - 17L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpankkMeDaddy
Morgan Le Fay
Level 23
God Stats
5W - 2L
1,527 SR
Queue Stats
44W - 42L
1,482 Elo+
Party 2
Team Averages
Level 18
1,474 SR
1,434 Elo+

VS

Team Averages
Level 20
1,470 SR
1,480 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KogleJoe
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,539 Elo+
Solo
Nemesis
Nemesis
SkillzZx
Nemesis
Level 7
God Stats
1W - 3L
1,705 SR
Queue Stats
8W - 8L
1,492 Elo+
Solo
Ne Zha
Ne Zha
xDacian
Ne Zha
Level 29
God Stats
13W - 15L
1,501 SR
Queue Stats
84W - 72L
1,417 Elo+
Party 3
Bellona
Bellona
xX3n0
Bellona
Level 28
God Stats
0W - 3L
1,145 SR
Queue Stats
73W - 62L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Anzeau
Thor
7
0 / 1 / 6
4,738
592
1,262
5,078
1,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
AshBeltal
Charybdis
8
5 / 2 / 0
5,114
639
3,334
4,905
1,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
8
4 / 3 / 2
5,283
660
1,754
5,002
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
5 / 0 / 1
5,458
682
3,251
3,059
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SpankkMeDaddy
Morgan Le Fay
8
0 / 0 / 2
4,719
590
4,200
3,198
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
1 / 1 / 0
4,273
534
996
3,458
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
KogleJoe
Artemis
7
1 / 5 / 2
4,158
520
2,694
4,711
976
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SkillzZx
Nemesis
6
1 / 2 / 2
4,123
515
1,769
4,847
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
xDacian
Ne Zha
6
1 / 2 / 0
4,241
530
1,557
4,189
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xX3n0
Bellona
4
0 / 4 / 0
3,505
438
575
3,329
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
W
Thor
Anzeau
Thor
0
1
6
3
W
Charybdis
AshBeltal
Charybdis
5
2
0
2.5
W
Loki
4
3
2
1.67
L
Artemis
KogleJoe
Artemis
1
5
2
0.4
W
5
0
1
5.5
L
Nemesis
SkillzZx
Nemesis
1
2
2
1
W
Morgan Le Fay
SpankkMeDaddy
Morgan Le Fay
0
0
2
1
L
Ne Zha
xDacian
Ne Zha
1
2
0
0.5
L
Bellona
xX3n0
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,801
Damage
7,591
21,242
Taken
20,534
5,528
Mitigated
6,018
8,209
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
996
105
0
1,341
3,458
1,355
93
2,822
382
14,383
0
W
Thor
Anzeau
Thor
1,262
142
425
1,675
5,078
1,166
120
0
5,078
0
7,470
W
Charybdis
AshBeltal
Charybdis
3,334
1,995
0
1,832
4,905
1,014
962
0
4,905
0
20,565
W
Loki
1,754
387
0
1,994
5,002
1,179
0
172
4,803
0
16,883
L
Artemis
KogleJoe
Artemis
2,694
888
0
264
4,711
976
0
0
4,630
0
12,912
W
3,251
876
0
853
3,059
1,343
388
0
3,059
15,891
0
L
Nemesis
SkillzZx
Nemesis
1,769
943
0
243
4,847
1,287
0
963
3,808
0
14,738
W
Morgan Le Fay
SpankkMeDaddy
Morgan Le Fay
4,200
701
0
1,430
3,198
826
252
715
2,401
18,343
0
L
Ne Zha
xDacian
Ne Zha
1,557
541
0
1,690
4,189
1,038
0
1,039
3,050
0
16,926
L
Bellona
xX3n0
Bellona
575
126
0
90
3,329
1,362
0
1,997
1,132
0
5,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
20,300
174
Minions Killed
137
0
Camps Cleared
0
682,188
Distance Traveled
669,819
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,273
534
22
3
0
154,654
3
W
Thor
4,738
592
14
2
0
131,218
0
W
Charybdis
5,114
639
40
5
0
129,741
3
W
Loki
5,283
660
41
5
0
144,044
0
L
Artemis
4,158
520
25
3
0
125,529
0
W
Bacchus
5,458
682
39
5
0
142,639
1
L
Nemesis
4,123
515
31
4
0
160,594
1
W
Morgan Le Fay
4,719
590
40
5
0
134,546
0
L
Ne Zha
4,241
530
43
5
0
138,926
2
L
Bellona
3,505
438
16
2
0
90,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role