Player Matchup

Gilgamesh
Gilgamesh
AJ92000
Gilgamesh
Level 20
God Stats
20W - 26L
1,500 SR
Queue Stats
41W - 70L
1,229 Elo+
Party 1
Ares
Ares
DEADZONE56
Ares
Level 4
God Stats
17W - 17L
1,270 SR
Queue Stats
38W - 67L
1,152 Elo+
Party 1
Zeus
Zeus
DneaTopShotta
Zeus
Level 6
God Stats
6W - 11L
1,500 SR
Queue Stats
14W - 28L
1,250 Elo+
Party 1
Artemis
Artemis
ELITE SWIF
Artemis
Level 12
God Stats
23W - 30L
1,318 SR
Queue Stats
52W - 78L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
vlo85
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 94L
1,269 Elo+
Party 1
Team Averages
Level 13
1,418 SR
1,230 Elo+

VS

Team Averages
Level 21
1,383 SR
1,386 Elo+
Anubis
Anubis
Eratostenes6707
Anubis
Level 21
God Stats
5W - 4L
1,555 SR
Queue Stats
47W - 51L
1,368 Elo+
Solo
Fenrir
Fenrir
HebezZ26
Fenrir
Level 26
God Stats
3W - 4L
1,348 SR
Queue Stats
8W - 7L
1,441 Elo+
Solo
Charybdis
Charybdis
IDC491
Charybdis
Level 27
God Stats
14W - 13L
1,473 SR
Queue Stats
121W - 134L
1,328 Elo+
Solo
Chang'e
Chang'e
YSBBliss
Chang'e
Level 26
God Stats
3W - 0L
1,455 SR
Queue Stats
15W - 10L
1,294 Elo+
Solo
Achilles
Achilles
y_im_Ghostin
Achilles
Level 4
God Stats
4W - 5L
1,085 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJ92000
Gilgamesh
20
6 / 8 / 11
13,641
1,137
14,253
25,042
14,430
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
0 / 14 / 11
10,726
894
3,388
22,698
11,964
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 11 / 11
12,632
1,053
23,451
18,159
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
ELITE SWIF
Artemis
19
7 / 6 / 7
13,672
1,139
28,113
14,867
5,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
vlo85
Jormungandr
19
5 / 12 / 13
13,354
1,113
17,947
29,718
25,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 28
14,222
1,185
21,355
22,032
10,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
HebezZ26
Fenrir
20
16 / 9 / 15
14,032
1,169
19,378
20,635
8,619
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
IDC491
Charybdis
20
14 / 2 / 21
14,700
1,225
27,199
16,406
5,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
YSBBliss
Chang'e
20
7 / 3 / 30
13,674
1,140
19,675
15,513
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
y_im_Ghostin
Achilles
20
4 / 1 / 29
11,915
993
10,690
21,409
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
174
22
Kills
51
51
Deaths
22
53
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AJ92000
Gilgamesh
6
8
11
1.44
L
0
14
11
0.39
L
4
11
11
0.86
L
Artemis
ELITE SWIF
Artemis
7
6
7
1.75
W
10
7
28
3.43
W
Fenrir
HebezZ26
Fenrir
16
9
15
2.61
W
Charybdis
IDC491
Charybdis
14
2
21
12.25
W
Chang'e
YSBBliss
Chang'e
7
3
30
7.33
L
Jormungandr
vlo85
Jormungandr
5
12
13
0.96
W
Achilles
y_im_Ghostin
Achilles
4
1
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,152
Damage
98,297
110,484
Taken
95,995
61,923
Mitigated
50,225
5,127
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AJ92000
Gilgamesh
14,253
6,817
0
1,941
25,042
14,430
0
11,132
13,185
0
35,031
L
3,388
880
0
236
22,698
11,964
0
7,618
13,938
11,332
0
L
23,451
6,059
0
920
18,159
5,058
0
8,734
9,026
55,768
0
L
Artemis
ELITE SWIF
Artemis
28,113
19,881
0
1,854
14,867
5,423
0
6,056
8,251
0
52,128
W
21,355
540
0
3,315
22,032
10,308
0
9,662
12,370
36,813
0
W
Fenrir
HebezZ26
Fenrir
19,378
7,529
383
2,926
20,635
8,619
0
10,264
10,371
0
29,647
W
Charybdis
IDC491
Charybdis
27,199
20,193
0
1,484
16,406
5,984
0
9,914
6,492
0
65,022
W
Chang'e
YSBBliss
Chang'e
19,675
1,942
2,306
4,721
15,513
5,675
0
4,988
10,525
41,707
0
L
Jormungandr
vlo85
Jormungandr
17,947
4,809
0
176
29,718
25,048
0
6,570
22,471
47,578
0
W
Achilles
y_im_Ghostin
Achilles
10,690
1,154
0
2,866
21,409
19,639
0
9,958
11,451
0
18,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,025
Gold Earned
68,543
214
Minions Killed
211
10
Camps Cleared
3
951,048
Distance Traveled
976,979
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,641
1,137
31
3
4
232,553
0
L
Ares
10,726
894
8
1
0
163,874
1
L
Zeus
12,632
1,053
66
6
1
174,151
0
L
Artemis
13,672
1,139
49
4
4
192,340
0
W
Anubis
14,222
1,185
36
3
0
151,010
0
W
Fenrir
14,032
1,169
20
2
2
165,911
0
W
Charybdis
14,700
1,225
87
7
0
212,154
0
W
Chang'e
13,674
1,140
41
3
0
211,553
0
L
Jormungandr
13,354
1,113
60
5
1
188,130
0
W
Achilles
11,915
993
27
2
1
236,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role