Player Matchup

Anubis
Anubis
 
Anubis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SchwiftySchift
Fenrir
Level 17
God Stats
2W - 0L
1,830 SR
Queue Stats
55W - 50L
1,703 Elo+
Solo
Sol
Sol
TylenolTM
Sol
Level 16
God Stats
3W - 1L
1,474 SR
Queue Stats
55W - 52L
1,588 Elo+
Solo
Bellona
Bellona
Widi1
Bellona
Level 7
God Stats
11W - 8L
1,355 SR
Queue Stats
48W - 43L
1,456 Elo+
Solo
Camazotz
Camazotz
youwillgetsoloed
Camazotz
Level 8
God Stats
17W - 10L
1,500 SR
Queue Stats
205W - 175L
1,631 Elo+
Solo
Team Averages
Level 11
1,532 SR
1,576 Elo+

VS

Team Averages
Level 16
1,553 SR
1,559 Elo+
Awilix
Awilix
ArchrwasTaken
Awilix
Level 17
God Stats
4W - 2L
1,755 SR
Queue Stats
150W - 152L
1,583 Elo+
Party 1
Geb
Geb
Killyanxc
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,528 Elo+
Solo
Rama
Rama
Liam7789
Rama
Level 25
God Stats
7W - 5L
1,567 SR
Queue Stats
389W - 342L
1,586 Elo+
Party 1
Hera
Hera
UncIeSam1776
Hera
Level 24
God Stats
0W - 4L
1,488 SR
Queue Stats
280W - 275L
1,533 Elo+
Solo
Chaac
Chaac
oldtimer786
Chaac
Level 6
God Stats
1W - 2L
1,455 SR
Queue Stats
4W - 4L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 0 / 5
10,607
624
5,186
8,516
4,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 6 / 2
8,798
518
8,118
14,833
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 3 / 2
9,275
546
8,372
11,717
4,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Widi1
Bellona
15
3 / 1 / 5
8,681
511
8,417
10,178
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 2 / 3
9,982
587
11,895
12,326
15,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,593
505
9,594
14,592
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 3
5,920
348
3,734
11,872
8,020
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Rama
14
3 / 5 / 2
8,452
497
10,568
11,772
3,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 1
8,046
473
4,303
10,763
6,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 3 / 0
5,605
330
2,497
5,645
2,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
22
Kills
12
12
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
5
5.5
L
5
4
3
1.63
L
0
6
3
0.25
L
Rama
3
5
2
0.8
W
6
6
2
1.17
W
6
3
2
2.33
L
3
4
1
0.88
W
Bellona
Widi1
Bellona
3
1
5
5.5
L
1
3
0
0.33
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,988
Damage
30,696
57,570
Taken
54,644
39,275
Mitigated
25,252
26,448
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,186
209
0
6,858
8,516
4,934
43
1,921
6,595
93,841
0
L
9,594
4,247
0
5,207
14,592
4,706
0
2,291
12,301
0
48,294
L
3,734
809
0
250
11,872
8,020
0
3,650
8,222
12,376
0
L
Rama
10,568
8,516
0
3,298
11,772
3,382
126
3,332
8,440
0
53,285
W
8,118
1,889
0
4,615
14,833
5,741
105
639
14,194
0
48,884
W
8,372
2,031
0
6,192
11,717
4,751
3,042
1,629
10,088
56,127
0
L
4,303
1,236
0
412
10,763
6,511
0
4,285
6,478
37,823
0
W
Bellona
Widi1
Bellona
8,417
3,398
174
2,028
10,178
8,426
429
2,617
7,561
0
50,814
L
2,497
1,118
0
2,330
5,645
2,633
0
0
5,645
0
13,565
W
11,895
3,216
0
6,581
12,326
15,423
1,360
1,231
10,935
0
70,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
36,616
566
Minions Killed
289
0
Camps Cleared
0
1,578,224
Distance Traveled
1,366,037
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,607
624
181
11
0
320,302
2
L
Awilix
8,593
505
90
5
0
346,621
7
L
Geb
5,920
348
9
1
0
306,518
3
L
Rama
8,452
497
110
6
0
283,285
4
W
Fenrir
8,798
518
69
4
0
329,019
5
W
Sol
9,275
546
101
6
0
262,244
4
L
Hera
8,046
473
58
3
0
306,782
5
W
Bellona
8,681
511
74
4
0
360,539
4
L
Chaac
5,605
330
22
1
0
122,831
0
W
Camazotz
9,982
587
141
8
0
306,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role