Player Matchup

Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CynRosewick
Athena
Level 24
God Stats
10W - 7L
1,704 SR
Queue Stats
28W - 22L
1,559 Elo+
Party 2
Da Ji
Da Ji
Vipertooth007
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,600 Elo+
Party 2
Team Averages
Level 42
1,568 SR
1,553 Elo+

VS

Team Averages
Level 24
1,347 SR
1,430 Elo+
Agni
Agni
Flayne96
Agni
Level 29
God Stats
1W - 0L
1,298 SR
Queue Stats
49W - 49L
1,477 Elo+
Party 1
Horus
Horus
Ruff153
Horus
Level 16
God Stats
5W - 1L
1,391 SR
Queue Stats
14W - 12L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
Schnizza96
Tsukuyomi
Level 28
God Stats
3W - 2L
1,352 SR
Queue Stats
97W - 108L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 4 / 0
6,678
668
6,083
7,562
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
9
0 / 1 / 2
6,293
629
2,056
9,832
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 4 / 2
5,744
574
3,860
8,600
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 1 / 4
7,146
715
8,071
4,642
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Ruff153
Horus
11
2 / 0 / 6
6,930
693
6,452
5,218
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Schnizza96
Tsukuyomi
11
4 / 1 / 4
7,486
749
6,924
6,516
2,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
0
0.5
L
Athena
0
1
2
1
W
Agni
3
1
4
5
W
Horus
Ruff153
Horus
2
0
6
5
W
Tsukuyomi
Schnizza96
Tsukuyomi
4
1
4
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
21,447
25,994
Taken
16,376
19,803
Mitigated
7,109
1,590
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,083
1,655
0
648
7,562
7,382
0
1,973
5,380
0
10,365
L
Athena
2,056
626
0
781
9,832
7,296
0
3,240
5,888
5,141
0
W
Agni
8,071
964
0
500
4,642
1,413
250
950
3,692
30,091
0
W
Horus
Ruff153
Horus
6,452
3,361
1,389
2,581
5,218
3,417
280
449
4,769
0
11,156
W
Tsukuyomi
Schnizza96
Tsukuyomi
6,924
2,053
0
123
6,516
2,279
515
950
5,566
0
23,588
L
3,860
539
0
161
8,600
5,125
0
3,182
5,155
0
18,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,715
Gold Earned
21,562
54
Minions Killed
110
3
Camps Cleared
7
514,670
Distance Traveled
561,910
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,678
668
12
1
0
180,330
0
L
Athena
6,293
629
6
1
0
156,865
0
W
Agni
7,146
715
56
6
3
184,951
5
W
Horus
6,930
693
14
1
2
179,379
2
W
Tsukuyomi
7,486
749
40
4
2
197,580
0
L
Da Ji
5,744
574
36
4
3
177,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role