Player Matchup

Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
 
Discordia
Diamond III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Diamond I
VilchiroxHD
Mercury
Diamond I
Level 105
God Stats
57W - 59L
1,565 SR
Queue Stats
519W - 522L
2,269 MMR
Solo
Sol
Sol
Diamond II
自由意志
Sol
Diamond II
Level 125
God Stats
27W - 9L
1,686 SR
Queue Stats
167W - 176L
2,280 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,550 SR
1,810 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,553 SR
2,090 MMR
Artio
Artio
Diamond I
 
Artio
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
Sipr
Apollo
Diamond III
Level 149
God Stats
17W - 12L
1,701 SR
Queue Stats
476W - 478L
2,282 MMR
Solo
King Arthur
King Arthur
Diamond II
Tanskuuu
King Arthur
Diamond II
Level 159
God Stats
47W - 50L
1,600 SR
Queue Stats
358W - 347L
2,266 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
ginosso
Ne Zha
Diamond IV
Level 144
God Stats
10W - 13L
1,545 SR
Queue Stats
243W - 231L
2,211 MMR
Solo
The Morrigan
The Morrigan
Platinum III
Ŧravis
The Morrigan
Platinum III
Level 110
God Stats
0W - 1L
1,417 SR
Queue Stats
24W - 10L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
5 / 0 / 4
10,061
629
8,220
7,827
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
 
Discordia
15
4 / 3 / 7
9,598
600
11,334
7,782
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
 
Athena
13
3 / 2 / 4
7,999
500
5,405
11,072
10,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
VilchiroxHD
Mercury
15
5 / 4 / 6
9,571
598
7,367
12,504
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 5
9,581
599
8,322
11,655
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneTiamatMorgan Le FayUllrGilgamesh

VS

Bans
OdinAnhurGebHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 3 / 6
6,435
402
4,972
17,146
9,828
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Sipr
Apollo
15
4 / 2 / 2
9,047
565
7,148
7,370
2,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Tanskuuu
King Arthur
15
2 / 3 / 1
8,515
532
6,291
12,752
9,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
ginosso
Ne Zha
13
4 / 6 / 3
7,992
500
6,582
11,242
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Ŧravis
The Morrigan
13
0 / 4 / 3
7,227
452
5,141
7,552
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
10
10
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
4
7
W
Discordia
 
Discordia
4
3
7
2.5
W
Athena
 
Athena
3
2
4
2.5
L
Artio
 
Artio
0
3
6
1
L
Apollo
Sipr
Apollo
4
2
2
2.5
L
King Arthur
Tanskuuu
King Arthur
2
3
1
0.83
W
Mercury
VilchiroxHD
Mercury
5
4
6
2
L
Ne Zha
ginosso
Ne Zha
4
6
3
0.92
L
The Morrigan
Ŧravis
The Morrigan
0
4
3
0.38
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,648
Damage
30,134
50,840
Taken
56,062
25,442
Mitigated
29,162
17,443
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,220
4,700
1,060
4,241
7,827
2,971
0
1,233
6,594
0
76,115
W
Discordia
 
Discordia
11,334
633
0
499
7,782
2,430
0
2,141
5,641
69,899
0
W
Athena
 
Athena
5,405
1,389
120
964
11,072
10,224
17
3,029
8,043
24,002
0
L
Artio
 
Artio
4,972
735
195
3,730
17,146
9,828
0
8,212
8,692
20,496
0
L
Apollo
Sipr
Apollo
7,148
4,635
0
2,576
7,370
2,058
967
1,439
5,885
0
70,420
L
King Arthur
Tanskuuu
King Arthur
6,291
564
0
4,148
12,752
9,969
0
5,362
7,351
0
54,134
W
Mercury
VilchiroxHD
Mercury
7,367
5,022
0
3,169
12,504
4,979
0
1,213
11,291
0
59,783
L
Ne Zha
ginosso
Ne Zha
6,582
1,366
0
2,253
11,242
4,815
0
4,543
6,593
0
47,614
L
The Morrigan
Ŧravis
The Morrigan
5,141
1,381
0
2,484
7,552
2,492
0
3,674
3,642
49,229
6,034
W
8,322
3,482
0
7,390
11,655
4,838
1,090
985
10,670
65,422
8,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
39,216
533
Minions Killed
475
0
Camps Cleared
0
1,640,834
Distance Traveled
1,582,073
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,061
629
131
8
0
343,472
7
W
Discordia
9,598
600
124
8
0
308,354
7
W
Athena
7,999
500
37
2
0
325,438
4
L
Artio
6,435
402
31
2
0
318,340
7
L
Apollo
9,047
565
139
9
0
325,939
7
L
King Arthur
8,515
532
116
7
0
319,860
4
W
Mercury
9,571
598
106
7
0
349,627
4
L
Ne Zha
7,992
500
84
5
0
335,649
7
L
The Morrigan
7,227
452
105
7
0
282,285
3
W
Sol
9,581
599
135
8
0
313,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role