Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Venphine
Scylla
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 93L
1,501 Elo+
Solo
Rama
Rama
YesMyNameIsGuy
Rama
Level 38
God Stats
0W - 2L
1,304 SR
Queue Stats
102W - 95L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
itsSHADOWv
Gilgamesh
Level 84
God Stats
3W - 5L
1,432 SR
Queue Stats
149W - 169L
1,481 Elo+
Party 1
Thanatos
Thanatos
zSaud0
Thanatos
Level 34
God Stats
1W - 3L
1,232 SR
Queue Stats
115W - 148L
1,443 Elo+
Party 1
Team Averages
Level 61
1,393 SR
1,478 Elo+

VS

Team Averages
Level 49
1,578 SR
1,521 Elo+
Awilix
Awilix
Arklesss
Awilix
Level 64
God Stats
13W - 9L
1,536 SR
Queue Stats
353W - 289L
1,538 Elo+
Party 3
Heimdallr
Heimdallr
Phayop
Heimdallr
Level 56
God Stats
17W - 14L
1,682 SR
Queue Stats
169W - 171L
1,465 Elo+
Party 2
Athena
Athena
SadSackS0up
Athena
Level 40
God Stats
15W - 13L
1,537 SR
Queue Stats
155W - 157L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
lygøss
Zhong Kui
Level 24
God Stats
12W - 9L
1,560 SR
Queue Stats
66W - 48L
1,579 Elo+
Party 3
Thoth
Thoth
shaozine
Thoth
Level 63
God Stats
17W - 11L
1,575 SR
Queue Stats
363W - 286L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 3 / 1
8,455
497
8,255
16,568
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Venphine
Scylla
14
0 / 5 / 1
7,623
448
2,344
9,374
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 4
6,758
398
8,453
12,616
3,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
itsSHADOWv
Gilgamesh
13
0 / 2 / 0
7,334
431
2,704
12,800
7,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
zSaud0
Thanatos
12
3 / 9 / 0
7,774
457
4,800
14,458
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arklesss
Awilix
16
5 / 1 / 2
10,069
592
2,687
10,338
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Phayop
Heimdallr
13
5 / 5 / 4
8,857
521
13,787
11,587
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
13
3 / 2 / 9
8,731
514
4,681
12,292
10,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
lygøss
Zhong Kui
17
2 / 0 / 6
10,043
591
10,982
10,469
10,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
shaozine
Thoth
17
10 / 2 / 4
10,881
640
14,608
7,726
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
10
Kills
25
26
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
3
1
2.17
W
Awilix
Arklesss
Awilix
5
1
2
6
W
Heimdallr
Phayop
Heimdallr
5
5
4
1.4
W
Athena
3
2
9
3.75
L
Scylla
Venphine
Scylla
0
5
1
0.1
L
1
7
4
0.43
L
Gilgamesh
itsSHADOWv
Gilgamesh
0
2
0
0
W
Zhong Kui
lygøss
Zhong Kui
2
0
6
5
W
Thoth
shaozine
Thoth
10
2
4
6
L
Thanatos
zSaud0
Thanatos
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
46,745
65,816
Taken
52,412
26,830
Mitigated
32,043
14,922
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,255
1,430
0
2,667
16,568
9,110
0
4,576
11,896
0
22,868
W
Awilix
Arklesss
Awilix
2,687
675
0
4,944
10,338
3,735
41
344
9,994
0
75,555
W
Heimdallr
Phayop
Heimdallr
13,787
7,567
0
1,441
11,587
5,197
1,270
0
11,587
0
58,101
W
Athena
4,681
2,190
1,626
2,823
12,292
10,176
179
287
12,005
12,334
0
L
Scylla
Venphine
Scylla
2,344
328
0
2,010
9,374
2,573
0
5,813
3,341
52,445
0
L
8,453
6,721
0
2,092
12,616
3,378
312
3,887
8,693
0
36,324
L
Gilgamesh
itsSHADOWv
Gilgamesh
2,704
684
0
2,562
12,800
7,825
0
7,577
5,127
0
44,152
W
Zhong Kui
lygøss
Zhong Kui
10,982
1,587
0
6,067
10,469
10,340
2,715
1,038
9,431
63,864
0
W
Thoth
shaozine
Thoth
14,608
700
0
1,690
7,726
2,595
996
1,019
6,707
71,731
0
L
Thanatos
zSaud0
Thanatos
4,800
1,460
0
5,591
14,458
3,944
0
7,693
6,488
0
45,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
48,581
347
Minions Killed
476
0
Camps Cleared
0
1,658,771
Distance Traveled
1,681,097
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,455
497
38
2
0
403,587
3
W
Awilix
10,069
592
125
7
0
397,464
1
W
Heimdallr
8,857
521
80
5
0
305,680
3
W
Athena
8,731
514
15
1
0
344,429
5
L
Scylla
7,623
448
94
6
0
327,625
8
L
Rama
6,758
398
52
3
0
304,577
0
L
Gilgamesh
7,334
431
85
5
0
307,721
1
W
Zhong Kui
10,043
591
133
8
0
288,358
1
W
Thoth
10,881
640
123
7
0
345,166
7
L
Thanatos
7,774
457
78
5
0
315,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role