Player Matchup

Loki
Loki
BeTheNewGod
Loki
Level 26
God Stats
11W - 7L
1,445 SR
Queue Stats
92W - 91L
1,342 Elo+
Solo
Izanami
Izanami
Orestanable
Izanami
Level 10
God Stats
23W - 14L
1,359 SR
Queue Stats
94W - 66L
1,248 Elo+
Solo
Ares
Ares
Palach86
Ares
Level 2
God Stats
23W - 26L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Solo
Chaac
Chaac
TanaHdz_
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,107 Elo+
Solo
He Bo
He Bo
theunicornofdoom
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,304 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,300 Elo+

VS

Team Averages
Level 16
1,407 SR
1,244 Elo+
Persephone
Persephone
Daniluk41
Persephone
Level 15
God Stats
0W - 2L
1,268 SR
Queue Stats
20W - 20L
1,208 Elo+
Solo
Hachiman
Hachiman
Nachtgiger557
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 86L
1,232 Elo+
Solo
Thor
Thor
Samix300
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,171 Elo+
Solo
Olorun
Olorun
Taukar
Olorun
Level 27
God Stats
72W - 74L
1,462 SR
Queue Stats
92W - 99L
1,313 Elo+
Solo
Nemesis
Nemesis
chewbaka1234
Nemesis
Level 9
God Stats
1W - 3L
1,306 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 4
12,198
581
12,911
9,227
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Orestanable
Izanami
20
15 / 0 / 2
15,552
741
16,397
15,523
6,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
15
1 / 8 / 6
10,452
498
4,859
19,737
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
TanaHdz_
Chaac
15
4 / 4 / 3
10,222
487
6,444
18,681
14,797
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 5 / 5
12,231
582
9,912
18,827
7,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Daniluk41
Persephone
15
4 / 4 / 5
10,208
486
16,440
12,997
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Nachtgiger557
Hachiman
14
1 / 14 / 2
9,149
436
6,471
17,817
4,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
16
5 / 8 / 6
10,559
503
8,607
16,040
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Taukar
Olorun
13
2 / 8 / 3
8,299
395
8,059
12,961
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
chewbaka1234
Nemesis
16
5 / 5 / 5
9,801
467
5,516
12,700
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
38
Kills
17
18
Deaths
39
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
Persephone
Daniluk41
Persephone
4
4
5
1.63
L
Hachiman
Nachtgiger557
Hachiman
1
14
2
0.14
W
Izanami
Orestanable
Izanami
15
0
2
16
W
Ares
1
8
6
0.5
L
Thor
5
8
6
1
W
Chaac
TanaHdz_
Chaac
4
4
3
1.38
L
Olorun
Taukar
Olorun
2
8
3
0.44
L
Nemesis
chewbaka1234
Nemesis
5
5
5
1.5
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,523
Damage
45,093
81,995
Taken
72,515
50,265
Mitigated
26,055
29,510
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,911
2,465
0
3,327
9,227
3,674
72
2,993
6,078
0
76,093
L
Persephone
Daniluk41
Persephone
16,440
1,766
0
2,464
12,997
3,689
374
2,641
10,304
58,668
0
L
Hachiman
Nachtgiger557
Hachiman
6,471
4,468
0
1,138
17,817
4,233
168
2,425
15,202
0
49,859
W
Izanami
Orestanable
Izanami
16,397
11,719
0
7,749
15,523
6,596
6,839
1,997
13,516
0
172,332
W
Ares
4,859
703
0
3,717
19,737
17,811
666
8,107
11,326
35,330
0
L
Thor
8,607
2,632
0
1,063
16,040
8,448
660
5,451
10,589
0
56,704
W
Chaac
TanaHdz_
Chaac
6,444
1,104
0
6,589
18,681
14,797
0
2,758
15,923
0
40,994
L
Olorun
Taukar
Olorun
8,059
5,836
175
2,522
12,961
3,931
468
3,665
9,254
37,423
0
L
Nemesis
chewbaka1234
Nemesis
5,516
2,152
0
958
12,700
5,754
82
2,112
10,237
0
45,531
W
9,912
1,285
0
8,128
18,827
7,387
1,825
7,814
10,443
67,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,655
Gold Earned
48,016
621
Minions Killed
407
0
Camps Cleared
0
1,842,335
Distance Traveled
1,755,125
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,198
581
114
5
0
435,210
0
L
Persephone
10,208
486
88
4
0
417,537
3
L
Hachiman
9,149
436
105
5
0
312,826
0
W
Izanami
15,552
741
250
12
0
372,325
3
W
Ares
10,452
498
72
3
0
353,425
3
L
Thor
10,559
503
93
4
0
361,441
5
W
Chaac
10,222
487
51
2
0
346,213
3
L
Olorun
8,299
395
55
3
0
294,694
1
L
Nemesis
9,801
467
66
3
0
368,627
0
W
He Bo
12,231
582
134
6
0
335,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role