Player Matchup

Anhur
Anhur
Bronze III
Embrz
Anhur
Bronze III
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 52L
1,500 MMR
Solo
Sol
Sol
Gold IV
Frogface10
Sol
Gold IV
Level 88
God Stats
2W - 2L
1,669 SR
Queue Stats
82W - 89L
1,458 MMR
Solo
King Arthur
King Arthur
Bronze III
TheEyeOfTheBeast
King Arthur
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,460 MMR
Solo
Bakasura
Bakasura
Bronze III
XServis
Bakasura
Bronze III
Level 39
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Artio
Artio
Gold V
xCharleyAdamsx
Artio
Gold V
Level 65
God Stats
2W - 1L
1,750 SR
Queue Stats
67W - 58L
1,520 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,571 SR
1,487 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,526 SR
1,500 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
CorruptedChronos
Gilgamesh
Gold II
Level 155
God Stats
8W - 5L
1,664 SR
Queue Stats
111W - 111L
1,621 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Dilmos
Sylvanus
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 232L
1,283 MMR
Party 1
Hera
Hera
Gold I
Gazzellen
Hera
Gold I
Level 129
God Stats
11W - 4L
1,726 SR
Queue Stats
294W - 290L
1,556 MMR
Party 2
Nox
Nox
Platinum V
Hornfisken
Nox
Platinum V
Level 48
God Stats
1W - 2L
1,239 SR
Queue Stats
66W - 57L
1,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Embrz
Anhur
5
0 / 0 / 0
3,106
621
958
2,214
330
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,515
703
573
1,570
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
TheEyeOfTheBeast
King Arthur
1
0 / 0 / 0
2,424
485
0
0
0
Bakasura
XServis
Bakasura
5
0 / 0 / 0
3,205
641
0
1,812
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 2 / 0
3,144
629
952
4,503
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TiamatAthenaHeimdallrMorgan Le FayPersephone

VS

Bans
SetArachneFenrirTsukuyomiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
2 / 0 / 0
3,731
746
2,899
2,647
473
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
5
0 / 0 / 0
3,192
638
454
1,779
651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Dilmos
Sylvanus
7
0 / 0 / 0
3,854
771
0
638
345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
7
0 / 0 / 0
3,797
759
838
1,358
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 2
3,473
695
858
1,415
390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
0
2
W
Gilgamesh
0
0
0
0
W
Sylvanus
Dilmos
Sylvanus
0
0
0
0
L
Anhur
Embrz
Anhur
0
0
0
0
L
0
0
0
0
W
Hera
0
0
0
0
W
0
0
2
1
L
King Arthur
TheEyeOfTheBeast
King Arthur
0
0
0
0
L
Bakasura
XServis
Bakasura
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,483
Damage
5,049
10,099
Taken
7,837
2,822
Mitigated
2,201
4,498
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,899
1,754
171
1,667
2,647
473
11
762
1,885
0
15,959
W
Gilgamesh
454
60
0
894
1,779
651
0
28
1,749
0
12,607
W
Sylvanus
Dilmos
Sylvanus
0
0
0
254
638
345
0
0
638
11,830
4,750
L
Anhur
Embrz
Anhur
958
770
0
1,155
2,214
330
0
388
1,826
0
13,978
L
573
197
0
666
1,570
379
0
673
835
16,301
0
W
Hera
838
39
0
504
1,358
342
0
513
815
17,798
0
W
858
322
150
338
1,415
390
0
190
1,225
7,663
0
L
King Arthur
TheEyeOfTheBeast
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
XServis
Bakasura
0
0
0
993
1,812
620
0
99
1,709
0
7,329
L
952
190
120
1,564
4,503
1,493
0
470
4,033
5,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,394
Gold Earned
18,047
119
Minions Killed
175
0
Camps Cleared
0
390,043
Distance Traveled
475,927
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,731
746
35
7
0
89,268
1
W
Gilgamesh
3,192
638
28
6
0
109,830
1
W
Sylvanus
3,854
771
53
11
0
96,516
2
L
Anhur
3,106
621
27
5
0
93,737
2
L
Sol
3,515
703
43
9
0
92,782
2
W
Hera
3,797
759
48
10
0
92,286
1
W
Nox
3,473
695
11
2
0
88,027
1
L
King Arthur
2,424
485
0
0
0
0
0
L
Bakasura
3,205
641
38
8
0
103,991
1
L
Artio
3,144
629
11
2
0
99,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role