Player Matchup

Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Metal4Head
Sylvanus
Level 160
God Stats
140W - 140L
1,593 SR
Queue Stats
679W - 709L
1,490 Elo+
Party 2
King Arthur
King Arthur
Tornerose-DK
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,357 Elo+
Party 2
Izanami
Izanami
douggeiiixD
Izanami
Level 45
God Stats
7W - 6L
1,536 SR
Queue Stats
17W - 33L
1,313 Elo+
Party 2
Arachne
Arachne
prizill
Arachne
Level 35
God Stats
6W - 6L
1,509 SR
Queue Stats
31W - 50L
1,375 Elo+
Party 2
Team Averages
Level 83
1,528 SR
1,407 Elo+

VS

Team Averages
Level 69
1,559 SR
1,498 Elo+
Bacchus
Bacchus
 
Bacchus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Danokus
Hercules
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,506 Elo+
Party 3
Bakasura
Bakasura
Dotorkarpa9ios
Bakasura
Level 124
God Stats
3W - 2L
1,572 SR
Queue Stats
98W - 71L
1,565 Elo+
Solo
Nox
Nox
MishAnys
Nox
Level 54
God Stats
13W - 9L
1,648 SR
Queue Stats
58W - 73L
1,484 Elo+
Party 3
Cupid
Cupid
ShmidtVR
Cupid
Level 45
God Stats
15W - 14L
1,575 SR
Queue Stats
364W - 455L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 5 / 2
7,331
458
5,996
6,816
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Metal4Head
Sylvanus
10
0 / 6 / 4
6,836
427
5,404
13,183
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Tornerose-DK
King Arthur
11
1 / 6 / 2
6,788
424
5,928
15,198
6,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
douggeiiixD
Izanami
11
3 / 3 / 2
7,253
453
6,910
10,568
3,241
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
prizill
Arachne
13
4 / 3 / 2
8,104
507
7,646
11,985
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 2 / 6
7,722
483
9,508
12,132
9,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Danokus
Hercules
14
8 / 1 / 3
8,870
554
11,708
10,035
7,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
15
9 / 3 / 2
8,991
562
9,633
15,922
9,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 8
8,068
504
5,118
5,961
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
ShmidtVR
Cupid
13
3 / 3 / 3
7,885
493
5,559
9,195
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
23
23
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
2
0.6
W
Bacchus
 
Bacchus
2
2
6
2.5
W
Hercules
Danokus
Hercules
8
1
3
9.5
W
Bakasura
9
3
2
3.33
L
Sylvanus
Metal4Head
Sylvanus
0
6
4
0.33
W
1
2
8
2.5
W
Cupid
ShmidtVR
Cupid
3
3
3
1.5
L
King Arthur
Tornerose-DK
King Arthur
1
6
2
0.33
L
Izanami
douggeiiixD
Izanami
3
3
2
1.33
L
Arachne
prizill
Arachne
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
41,526
57,750
Taken
53,245
26,734
Mitigated
31,090
14,651
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,996
315
0
1,383
6,816
2,407
0
1,265
5,190
43,058
2,476
W
Bacchus
 
Bacchus
9,508
1,596
1,973
2,863
12,132
9,824
145
2,230
9,685
26,591
0
W
Hercules
Danokus
Hercules
11,708
4,058
0
3,677
10,035
7,391
764
1,854
7,986
0
42,786
W
Bakasura
9,633
6,199
0
5,882
15,922
9,075
486
2,417
13,505
0
66,734
L
Sylvanus
Metal4Head
Sylvanus
5,404
374
720
1,911
13,183
10,567
14
4,401
8,378
14,462
0
W
5,118
540
0
1,580
5,961
2,097
213
3,166
2,683
43,326
0
W
Cupid
ShmidtVR
Cupid
5,559
2,867
420
3,876
9,195
2,703
577
1,048
8,069
0
52,516
L
King Arthur
Tornerose-DK
King Arthur
5,928
694
0
3,752
15,198
6,614
16
1,308
13,370
0
25,652
L
Izanami
douggeiiixD
Izanami
6,910
4,598
390
3,032
10,568
3,241
715
5,175
5,253
0
43,080
L
Arachne
prizill
Arachne
7,646
5,026
0
3,463
11,985
3,905
17
2,045
9,275
0
50,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
41,536
320
Minions Killed
412
0
Camps Cleared
0
1,510,766
Distance Traveled
1,454,495
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,331
458
81
5
0
284,953
5
W
Bacchus
7,722
483
43
3
0
280,576
0
W
Hercules
8,870
554
66
4
0
290,822
1
W
Bakasura
8,991
562
122
8
0
333,862
1
L
Sylvanus
6,836
427
24
2
0
256,449
8
W
Nox
8,068
504
90
6
0
287,974
1
W
Cupid
7,885
493
91
6
0
261,261
0
L
King Arthur
6,788
424
38
2
0
311,589
3
L
Izanami
7,253
453
87
5
0
296,047
5
L
Arachne
8,104
507
90
6
0
361,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role