Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BulmSmite
Kali
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 99L
1,473 Elo+
Solo
Neith
Neith
Kaxxig
Neith
Level 18
God Stats
19W - 12L
1,823 SR
Queue Stats
178W - 194L
1,437 Elo+
Party 1
Ymir
Ymir
OPPPACKSMOKER
Ymir
Level 15
God Stats
3W - 4L
1,437 SR
Queue Stats
27W - 26L
1,484 Elo+
Solo
Fenrir
Fenrir
Steelglové
Fenrir
Level 14
God Stats
7W - 4L
1,726 SR
Queue Stats
32W - 28L
1,487 Elo+
Party 1
Team Averages
Level 19
1,597 SR
1,476 Elo+

VS

Team Averages
Level 26
1,484 SR
1,473 Elo+
Cthulhu
Cthulhu
BlueWoombat
Cthulhu
Level 26
God Stats
9W - 8L
1,478 SR
Queue Stats
61W - 53L
1,507 Elo+
Party 3
Neith
Neith
Czario85
Neith
Level 32
God Stats
1W - 1L
1,265 SR
Queue Stats
69W - 59L
1,517 Elo+
Party 3
Arachne
Arachne
Grimkresh
Arachne
Level 27
God Stats
12W - 9L
1,490 SR
Queue Stats
84W - 83L
1,426 Elo+
Solo
Scylla
Scylla
Morasakii
Scylla
Level 18
God Stats
7W - 5L
1,582 SR
Queue Stats
20W - 27L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
PanOskar
Gilgamesh
Level 29
God Stats
1W - 4L
1,604 SR
Queue Stats
16W - 22L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
4
1 / 2 / 0
3,577
511
655
2,284
497
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Kali
8
2 / 0 / 3
4,901
700
2,637
4,409
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Kaxxig
Neith
6
2 / 1 / 1
4,154
593
2,769
3,600
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 3 / 1
3,812
545
681
5,506
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
8
3 / 2 / 2
5,007
715
2,840
3,338
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueWoombat
Cthulhu
6
2 / 2 / 0
4,008
573
2,002
3,803
2,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Czario85
Neith
7
1 / 1 / 2
4,406
629
4,424
3,299
724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Grimkresh
Arachne
7
0 / 3 / 1
4,275
611
1,697
5,537
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Morasakii
Scylla
6
0 / 2 / 0
3,985
569
580
2,610
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
PanOskar
Gilgamesh
9
5 / 0 / 0
5,437
777
3,925
3,969
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
8
8
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Cthulhu
BlueWoombat
Cthulhu
2
2
0
1
L
Kali
2
0
3
3.5
W
Neith
Czario85
Neith
1
1
2
2
W
Arachne
Grimkresh
Arachne
0
3
1
0.17
L
Neith
Kaxxig
Neith
2
1
1
2.5
W
Scylla
Morasakii
Scylla
0
2
0
0
L
0
3
1
0.17
W
Gilgamesh
PanOskar
Gilgamesh
5
0
0
5
L
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
12,628
19,137
Taken
19,218
6,516
Mitigated
7,508
5,078
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
655
457
0
132
2,284
497
0
208
2,076
0
6,608
W
Cthulhu
BlueWoombat
Cthulhu
2,002
0
45
1,083
3,803
2,544
0
215
3,588
9,288
0
L
Kali
2,637
1,093
0
2,110
4,409
1,792
223
150
4,259
0
24,185
W
Neith
Czario85
Neith
4,424
2,853
0
1,445
3,299
724
0
433
2,866
0
19,989
W
Arachne
Grimkresh
Arachne
1,697
1,245
0
1,095
5,537
1,448
0
0
5,537
0
21,248
L
Neith
Kaxxig
Neith
2,769
1,422
0
1,288
3,600
828
0
842
2,758
0
15,899
W
Scylla
Morasakii
Scylla
580
0
0
423
2,610
416
0
0
2,610
12,416
0
L
681
154
0
1,090
5,506
2,060
0
806
4,700
5,265
0
W
Gilgamesh
PanOskar
Gilgamesh
3,925
1,507
0
1,309
3,969
2,376
547
33
3,936
0
20,838
L
Fenrir
2,840
118
0
458
3,338
1,339
0
576
2,762
0
11,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,451
Gold Earned
22,111
132
Minions Killed
176
0
Camps Cleared
0
680,401
Distance Traveled
676,193
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,577
511
9
1
0
98,458
1
W
Cthulhu
4,008
573
15
2
0
148,232
0
L
Kali
4,901
700
52
7
0
162,136
3
W
Neith
4,406
629
40
6
0
125,721
0
W
Arachne
4,275
611
48
7
0
121,416
1
L
Neith
4,154
593
25
4
0
133,209
0
W
Scylla
3,985
569
23
3
0
138,322
0
L
Ymir
3,812
545
8
1
0
138,287
5
W
Gilgamesh
5,437
777
50
7
0
142,502
2
L
Fenrir
5,007
715
38
5
0
148,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role