Player Matchup

Discordia
Discordia
A_Booggyy
Discordia
Level 26
God Stats
5W - 9L
1,378 SR
Queue Stats
150W - 159L
1,430 Elo+
Solo
Izanami
Izanami
AlMBOTBOB
Izanami
Level 29
God Stats
58W - 56L
1,642 SR
Queue Stats
71W - 76L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Gerardopro27
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,436 Elo+
Solo
Cernunnos
Cernunnos
caprison1234
Cernunnos
Level 28
God Stats
53W - 57L
1,596 SR
Queue Stats
55W - 63L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
reneesharingan
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,527 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,460 Elo+

VS

Team Averages
Level 20
1,531 SR
1,496 Elo+
Xing Tian
Xing Tian
King-_-james23YT
Xing Tian
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
UpgradeTuba9174
Zhong Kui
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
Ur_BabyMammas_Ex
Ao Kuang
Level 26
God Stats
14W - 8L
1,615 SR
Queue Stats
151W - 140L
1,447 Elo+
Solo
Artemis
Artemis
War_Angel221
Artemis
Level 22
God Stats
3W - 2L
1,541 SR
Queue Stats
155W - 133L
1,553 Elo+
Solo
Bastet
Bastet
calgur
Bastet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 51L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A_Booggyy
Discordia
15
1 / 5 / 7
10,833
433
9,559
15,199
5,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
AlMBOTBOB
Izanami
18
9 / 15 / 2
13,774
551
21,623
27,147
6,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Gerardopro27
Sun Wukong
13
1 / 16 / 4
9,841
394
6,189
24,471
18,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
caprison1234
Cernunnos
16
3 / 14 / 5
11,122
445
12,670
24,396
7,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 14 / 6
10,141
406
6,937
22,601
10,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
18
6 / 1 / 22
12,728
509
8,820
16,077
15,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
UpgradeTuba9174
Zhong Kui
20
19 / 2 / 20
15,301
612
37,221
29,338
21,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 5 / 13
13,763
551
16,152
26,098
13,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
War_Angel221
Artemis
20
15 / 2 / 14
15,020
601
15,614
15,597
6,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
calgur
Bastet
19
12 / 6 / 10
13,940
558
13,701
20,161
9,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
143
15
Kills
64
64
Deaths
16
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Discordia
A_Booggyy
Discordia
1
5
7
0.9
L
Izanami
AlMBOTBOB
Izanami
9
15
2
0.67
L
Sun Wukong
Gerardopro27
Sun Wukong
1
16
4
0.19
W
Xing Tian
6
1
22
17
W
Zhong Kui
UpgradeTuba9174
Zhong Kui
19
2
20
14.5
W
12
5
13
3.7
W
Artemis
War_Angel221
Artemis
15
2
14
11
W
Bastet
calgur
Bastet
12
6
10
2.83
L
Cernunnos
caprison1234
Cernunnos
3
14
5
0.39
L
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,978
Damage
91,508
113,814
Taken
107,271
47,370
Mitigated
66,032
14,619
Healing
46,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A_Booggyy
Discordia
9,559
536
0
1,675
15,199
5,100
0
10,035
5,164
46,309
0
L
Izanami
AlMBOTBOB
Izanami
21,623
16,066
0
4,072
27,147
6,635
338
14,167
12,891
0
68,926
L
Sun Wukong
Gerardopro27
Sun Wukong
6,189
1,602
0
1,814
24,471
18,389
188
14,113
10,257
0
26,515
W
Xing Tian
8,820
973
0
4,367
16,077
15,612
212
2,617
13,249
56,853
0
W
Zhong Kui
UpgradeTuba9174
Zhong Kui
37,221
9,405
0
18,262
29,338
21,246
3,512
4,444
24,846
123,226
0
W
16,152
5,016
32
11,645
26,098
13,713
798
2,925
22,776
79,080
0
W
Artemis
War_Angel221
Artemis
15,614
6,261
0
10,943
15,597
6,104
5,934
1,703
13,850
0
117,307
W
Bastet
calgur
Bastet
13,701
3,624
0
1,535
20,161
9,357
3,589
1,107
18,883
0
97,334
L
Cernunnos
caprison1234
Cernunnos
12,670
6,870
0
4,525
24,396
7,240
1,055
11,532
12,864
0
73,537
L
6,937
1,144
360
2,173
22,601
10,006
0
12,186
10,363
0
48,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
70,752
372
Minions Killed
562
0
Camps Cleared
0
1,940,481
Distance Traveled
2,312,490
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,833
433
71
3
0
407,958
3
L
Izanami
13,774
551
90
4
0
338,918
0
L
Sun Wukong
9,841
394
36
1
0
351,593
0
W
Xing Tian
12,728
509
79
3
0
486,152
4
W
Zhong Kui
15,301
612
126
5
0
440,241
0
W
Ao Kuang
13,763
551
99
4
0
421,917
4
W
Artemis
15,020
601
136
5
0
474,872
2
W
Bastet
13,940
558
122
5
0
489,308
6
L
Cernunnos
11,122
445
103
4
0
387,225
0
L
Guan Yu
10,141
406
72
3
0
454,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role