Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Herỏ
Serqet
Level 61
God Stats
9W - 7L
1,791 SR
Queue Stats
254W - 177L
1,657 Elo+
Party 1
Thor
Thor
LacKadaisiKaL
Thor
Level 124
God Stats
2W - 3L
1,639 SR
Queue Stats
51W - 41L
1,663 Elo+
Solo
Freya
Freya
actuallydolan
Freya
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 166L
1,716 Elo+
Solo
Anhur
Anhur
vFooligan
Anhur
Level 89
God Stats
28W - 16L
1,812 SR
Queue Stats
447W - 301L
1,723 Elo+
Party 1
Team Averages
Level 112
1,648 SR
1,652 Elo+

VS

Team Averages
Level 142
1,754 SR
1,665 Elo+
Osiris
Osiris
Kаne
Osiris
Level 149
God Stats
63W - 45L
1,667 SR
Queue Stats
742W - 673L
1,649 Elo+
Solo
Jormungandr
Jormungandr
ProcrasteNate
Jormungandr
Level 152
God Stats
15W - 5L
1,898 SR
Queue Stats
457W - 421L
1,715 Elo+
Solo
Sylvanus
Sylvanus
S0NICB00M
Sylvanus
Level 93
God Stats
229W - 200L
1,632 SR
Queue Stats
458W - 422L
1,657 Elo+
Solo
Hun Batz
Hun Batz
Weani
Hun Batz
Level 160
God Stats
3W - 2L
1,712 SR
Queue Stats
301W - 203L
1,617 Elo+
Solo
Poseidon
Poseidon
Weigt
Poseidon
Level 157
God Stats
3W - 0L
1,860 SR
Queue Stats
205W - 185L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 0
6,332
576
2,525
7,011
3,405
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Herỏ
Serqet
10
1 / 4 / 2
5,895
536
2,335
10,487
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 3 / 1
5,857
532
2,990
7,720
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
5,889
535
3,441
6,607
2,379
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
vFooligan
Anhur
11
2 / 2 / 0
6,123
557
4,697
5,789
1,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kаne
Osiris
11
3 / 0 / 0
6,224
566
5,492
7,924
5,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
ProcrasteNate
Jormungandr
10
3 / 0 / 3
6,212
565
5,732
6,878
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
S0NICB00M
Sylvanus
12
3 / 2 / 2
6,595
600
4,942
6,564
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
Weani
Hun Batz
12
2 / 1 / 3
6,408
583
4,993
6,922
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Weigt
Poseidon
10
1 / 1 / 2
6,084
553
4,310
2,953
849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
12
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Serqet
Herỏ
Serqet
1
4
2
0.5
W
Osiris
Kаne
Osiris
3
0
0
3
L
1
3
1
0.5
W
Jormungandr
ProcrasteNate
Jormungandr
3
0
3
4.5
W
Sylvanus
S0NICB00M
Sylvanus
3
2
2
2
W
Hun Batz
Weani
Hun Batz
2
1
3
3.5
W
Poseidon
Weigt
Poseidon
1
1
2
2
L
0
0
2
1
L
Anhur
vFooligan
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,988
Damage
25,469
37,614
Taken
31,241
15,406
Mitigated
16,289
14,104
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,525
164
181
3,275
7,011
3,405
210
0
7,011
36,887
0
L
Serqet
Herỏ
Serqet
2,335
712
0
2,151
10,487
5,848
0
5,667
4,820
0
11,375
W
Osiris
Kаne
Osiris
5,492
1,095
0
2,572
7,924
5,539
0
1,115
6,809
0
30,816
L
2,990
890
0
2,160
7,720
2,361
0
2,859
4,861
0
31,898
W
Jormungandr
ProcrasteNate
Jormungandr
5,732
1,888
0
1,668
6,878
5,468
0
2,430
4,448
20,567
0
W
Sylvanus
S0NICB00M
Sylvanus
4,942
1,364
105
3,183
6,564
2,316
0
0
6,472
26,725
8,504
W
Hun Batz
Weani
Hun Batz
4,993
1,339
0
3,323
6,922
2,117
0
1,457
5,465
0
39,016
W
Poseidon
Weigt
Poseidon
4,310
517
0
442
2,953
849
0
964
1,749
42,146
0
L
3,441
1,320
0
4,189
6,607
2,379
0
2,169
4,438
36,039
0
L
Anhur
vFooligan
Anhur
4,697
2,735
0
2,148
5,789
1,413
0
3,710
2,079
0
39,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
31,523
353
Minions Killed
318
0
Camps Cleared
0
1,101,156
Distance Traveled
1,194,105
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,332
576
95
9
0
220,956
7
L
Serqet
5,895
536
19
2
0
234,692
5
W
Osiris
6,224
566
52
5
0
253,557
5
L
Thor
5,857
532
75
7
0
236,834
2
W
Jormungandr
6,212
565
27
2
0
230,968
2
W
Sylvanus
6,595
600
77
7
0
212,724
0
W
Hun Batz
6,408
583
83
8
0
259,483
4
W
Poseidon
6,084
553
79
7
0
237,373
4
L
Freya
5,889
535
85
8
0
203,077
5
L
Anhur
6,123
557
79
7
0
205,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role