Player Matchup

Ymir
Ymir
Ponczus1415
Ymir
Level 6
God Stats
5W - 2L
1,625 SR
Queue Stats
24W - 13L
1,388 Elo+
Party 1
Skadi
Skadi
Prenite
Skadi
Level 118
God Stats
9W - 7L
1,560 SR
Queue Stats
34W - 28L
1,470 Elo+
Party 1
Zeus
Zeus
gom332
Zeus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 44L
1,173 Elo+
Solo
Team Averages
Level 44
1,561 SR
1,344 Elo+

VS

Team Averages
Level 21
1,546 SR
1,355 Elo+
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DianaFalzone
Achilles
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,246 Elo+
Solo
Baron Samedi
Baron Samedi
savbob
Baron Samedi
Level 22
God Stats
10W - 11L
1,638 SR
Queue Stats
43W - 52L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 9
8,115
676
2,578
13,019
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Prenite
Skadi
13
7 / 7 / 3
9,301
775
12,839
12,032
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
gom332
Zeus
9
4 / 9 / 3
7,776
648
8,704
10,668
2,633
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 6 / 9
9,595
800
10,553
9,799
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
DianaFalzone
Achilles
13
5 / 3 / 12
9,490
791
6,359
10,300
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
savbob
Baron Samedi
14
8 / 2 / 11
10,112
843
15,615
10,705
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
20
20
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
6
9
1.92
W
Achilles
DianaFalzone
Achilles
5
3
12
3.67
L
0
4
9
1.13
L
Skadi
Prenite
Skadi
7
7
3
1.21
L
Zeus
gom332
Zeus
4
9
3
0.61
W
Baron Samedi
savbob
Baron Samedi
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,121
Damage
32,527
35,719
Taken
30,804
19,894
Mitigated
22,605
2,790
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,553
1,751
0
763
9,799
8,097
434
2,962
6,837
0
16,727
W
Achilles
DianaFalzone
Achilles
6,359
1,590
89
1,579
10,300
9,735
686
4,980
5,320
0
14,896
L
2,578
531
0
660
13,019
12,960
0
7,733
4,872
5,721
0
L
Skadi
Prenite
Skadi
12,839
6,391
0
1,625
12,032
4,301
397
4,019
7,382
0
29,497
L
Zeus
gom332
Zeus
8,704
2,201
0
505
10,668
2,633
0
3,863
6,260
25,920
0
W
Baron Samedi
savbob
Baron Samedi
15,615
2,361
1,629
7,020
10,705
4,773
899
3,957
6,748
42,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
29,197
94
Minions Killed
107
3
Camps Cleared
4
552,974
Distance Traveled
639,671
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,595
800
16
1
1
212,122
1
W
Achilles
9,490
791
25
2
1
222,717
2
L
Ymir
8,115
676
5
0
0
195,486
1
L
Skadi
9,301
775
51
4
1
182,995
2
L
Zeus
7,776
648
38
3
2
174,493
3
W
Baron Samedi
10,112
843
66
6
2
204,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role