Player Matchup

Cupid
Cupid
MizzyBubbles
Cupid
Level 156
God Stats
4W - 2L
1,620 SR
Queue Stats
99W - 73L
1,637 Elo+
Party 1
Persephone
Persephone
ThiccLikeEla
Persephone
Level 35
God Stats
1W - 0L
1,944 SR
Queue Stats
8W - 1L
1,744 Elo+
Party 1
Fafnir
Fafnir
xh8tedzerox
Fafnir
Level 142
God Stats
3W - 3L
1,320 SR
Queue Stats
241W - 199L
1,621 Elo+
Party 1
Team Averages
Level 111
1,628 SR
1,667 Elo+

VS

Team Averages
Level 95
1,613 SR
1,439 Elo+
Hera
Hera
BigGucciGlizzay
Hera
Level 85
God Stats
1W - 1L
1,685 SR
Queue Stats
68W - 66L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
ChefHunchoo
Sylvanus
Level 127
God Stats
14W - 8L
1,653 SR
Queue Stats
386W - 316L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
OgTuncho
Ne Zha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 302L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 8
11,112
794
12,875
10,714
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
ThiccLikeEla
Persephone
15
6 / 1 / 11
11,216
801
12,386
8,073
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
14
7 / 1 / 14
11,126
795
8,819
16,024
15,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,667
619
11,450
9,145
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ChefHunchoo
Sylvanus
11
1 / 8 / 1
9,255
661
5,903
21,035
23,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
OgTuncho
Ne Zha
10
1 / 9 / 0
8,294
592
5,561
13,672
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
23
Kills
3
3
Deaths
23
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Sylvanus
ChefHunchoo
Sylvanus
1
8
1
0.19
W
10
1
8
14
L
Ne Zha
OgTuncho
Ne Zha
1
9
0
0.11
W
Persephone
ThiccLikeEla
Persephone
6
1
11
11.5
W
Fafnir
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,080
Damage
22,914
34,811
Taken
43,852
22,366
Mitigated
35,377
19,403
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,450
2,778
0
776
9,145
3,220
0
5,854
3,231
36,046
0
L
Sylvanus
ChefHunchoo
Sylvanus
5,903
1,130
1,351
5,388
21,035
23,627
0
8,204
12,831
15,742
0
W
12,875
7,826
1,348
7,347
10,714
3,981
1,148
5,324
4,918
0
48,628
L
Ne Zha
OgTuncho
Ne Zha
5,561
1,780
0
705
13,672
8,530
0
7,504
6,168
0
14,632
W
Persephone
ThiccLikeEla
Persephone
12,386
418
94
3,519
8,073
3,140
956
2,752
5,037
56,777
0
W
Fafnir
8,819
2,553
0
7,095
16,024
15,245
211
8,789
6,317
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
26,216
175
Minions Killed
90
10
Camps Cleared
2
802,079
Distance Traveled
673,919
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,667
619
55
4
1
238,668
6
L
Sylvanus
9,255
661
19
1
0
217,084
1
W
Cupid
11,112
794
59
4
2
273,405
7
L
Ne Zha
8,294
592
16
1
1
218,167
3
W
Persephone
11,216
801
100
7
8
273,960
3
W
Fafnir
11,126
795
16
1
0
254,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role