Player Matchup

Poseidon
Poseidon
KING_OF_DEMONS-5
Poseidon
Level 34
God Stats
63W - 58L
1,363 SR
Queue Stats
575W - 608L
1,356 Elo+
Party 1
Arachne
Arachne
Kiarashenami1694
Arachne
Level 64
God Stats
14W - 6L
1,688 SR
Queue Stats
234W - 186L
1,587 Elo+
Party 1
Ganesha
Ganesha
StephCiboulette
Ganesha
Level 86
God Stats
17W - 14L
1,668 SR
Queue Stats
144W - 157L
1,495 Elo+
Party 2
Hercules
Hercules
clodusromus
Hercules
Level 36
God Stats
11W - 14L
1,537 SR
Queue Stats
39W - 45L
1,389 Elo+
Party 2
Charybdis
Charybdis
ho3ein72
Charybdis
Level 95
God Stats
4W - 6L
1,298 SR
Queue Stats
343W - 331L
1,431 Elo+
Party 1
Team Averages
Level 63
1,511 SR
1,452 Elo+

VS

Team Averages
Level 48
1,400 SR
1,397 Elo+
Horus
Horus
Cizyck
Horus
Level 29
God Stats
1W - 5L
1,404 SR
Queue Stats
129W - 164L
1,340 Elo+
Party 3
Medusa
Medusa
Rubikk___
Medusa
Level 46
God Stats
8W - 5L
1,539 SR
Queue Stats
143W - 171L
1,380 Elo+
Party 3
Da Ji
Da Ji
narusennin1417
Da Ji
Level 41
God Stats
8W - 5L
1,595 SR
Queue Stats
131W - 124L
1,454 Elo+
Party 4
Cabrakan
Cabrakan
oxoloto
Cabrakan
Level 79
God Stats
3W - 3L
1,253 SR
Queue Stats
218W - 215L
1,460 Elo+
Party 4
Ra
Ra
rogueleaderr2
Ra
Level 45
God Stats
2W - 2L
1,212 SR
Queue Stats
84W - 86L
1,350 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
10,750
467
9,590
14,757
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 6 / 3
12,113
527
16,109
23,492
11,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 6 / 8
10,121
440
8,056
20,192
22,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
clodusromus
Hercules
16
0 / 3 / 4
9,442
411
3,790
16,997
12,537
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
ho3ein72
Charybdis
15
2 / 8 / 7
9,179
399
13,154
19,812
7,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cizyck
Horus
16
1 / 2 / 20
11,318
492
6,058
18,721
24,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Rubikk___
Medusa
16
9 / 4 / 8
11,127
484
13,715
12,242
4,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
9 / 4 / 10
12,380
538
16,715
16,551
8,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
oxoloto
Cabrakan
19
5 / 3 / 6
12,097
526
17,862
16,087
22,956
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
6 / 4 / 8
12,926
562
16,362
11,691
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
17
Kills
30
30
Deaths
17
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Horus
Cizyck
Horus
1
2
20
5.5
L
2
7
2
0.43
L
13
6
3
2.42
W
Medusa
Rubikk___
Medusa
9
4
8
3.25
L
0
6
8
0.67
L
Hercules
clodusromus
Hercules
0
3
4
0.67
L
Charybdis
ho3ein72
Charybdis
2
8
7
0.69
W
9
4
10
3.5
W
Cabrakan
oxoloto
Cabrakan
5
3
6
2.67
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,699
Damage
70,712
95,250
Taken
75,292
58,040
Mitigated
66,079
21,461
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cizyck
Horus
6,058
2,908
3,549
6,360
18,721
24,418
134
5,364
13,357
0
19,334
L
9,590
708
223
3,490
14,757
4,369
326
8,585
6,172
85,136
0
L
16,109
11,070
0
4,448
23,492
11,092
270
6,928
16,564
0
65,735
W
Medusa
Rubikk___
Medusa
13,715
7,387
0
1,526
12,242
4,830
343
4,372
7,870
0
76,463
L
8,056
645
45
3,810
20,192
22,815
288
7,043
13,149
38,906
0
L
Hercules
clodusromus
Hercules
3,790
783
0
3,658
16,997
12,537
632
9,020
7,977
0
43,869
L
Charybdis
ho3ein72
Charybdis
13,154
7,072
255
5,532
19,812
7,227
337
2,648
17,164
0
65,163
W
16,715
5,670
0
500
16,551
8,238
695
2,990
13,561
0
91,403
W
Cabrakan
oxoloto
Cabrakan
17,862
1,565
0
4,101
16,087
22,956
946
1,497
14,590
87,960
0
W
16,362
761
2,428
3,886
11,691
5,637
588
3,729
7,962
101,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,605
Gold Earned
59,848
466
Minions Killed
586
0
Camps Cleared
0
2,043,976
Distance Traveled
2,184,731
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,318
492
27
1
0
429,132
6
L
Poseidon
10,750
467
155
7
0
401,229
0
L
Arachne
12,113
527
83
4
0
484,548
0
W
Medusa
11,127
484
115
5
0
432,491
2
L
Ganesha
10,121
440
13
1
0
400,475
3
L
Hercules
9,442
411
93
4
0
399,113
0
L
Charybdis
9,179
399
122
5
0
358,611
2
W
Da Ji
12,380
538
125
5
0
450,945
3
W
Cabrakan
12,097
526
155
7
0
402,003
8
W
Ra
12,926
562
164
7
0
470,160
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role