Player Matchup

Nemesis
Nemesis
ArtXayss
Nemesis
Level 22
God Stats
3W - 2L
1,581 SR
Queue Stats
42W - 45L
1,373 Elo+
Party 2
Cernunnos
Cernunnos
AstraUA
Cernunnos
Level 88
God Stats
1W - 0L
1,853 SR
Queue Stats
27W - 41L
1,435 Elo+
Party 2
Zeus
Zeus
Qwayt
Zeus
Level 28
God Stats
3W - 4L
1,550 SR
Queue Stats
37W - 57L
1,305 Elo+
Party 2
Team Averages
Level 46
1,661 SR
1,371 Elo+

VS

Team Averages
Level 8
1,427 SR
1,286 Elo+
Zeus
Zeus
Icantevenplay123
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 1
Achilles
Achilles
aqweqweasf
Achilles
Level 10
God Stats
0W - 3L
1,281 SR
Queue Stats
5W - 11L
1,225 Elo+
Party 1
Yemoja
Yemoja
ch1chin
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArtXayss
Nemesis
15
9 / 4 / 9
11,225
802
8,615
11,590
4,369
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
AstraUA
Cernunnos
14
6 / 4 / 17
10,722
766
18,682
14,663
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Qwayt
Zeus
14
7 / 2 / 9
10,541
753
9,875
7,230
2,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 2
11,048
789
10,033
8,780
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
aqweqweasf
Achilles
13
3 / 10 / 5
10,510
751
11,267
19,213
12,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
ch1chin
Yemoja
10
0 / 8 / 4
8,324
595
2,575
14,098
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
22
Kills
10
10
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArtXayss
Nemesis
9
4
9
3.38
W
Cernunnos
AstraUA
Cernunnos
6
4
17
3.63
L
7
5
2
1.6
W
Zeus
Qwayt
Zeus
7
2
9
5.75
L
Achilles
aqweqweasf
Achilles
3
10
5
0.55
L
Yemoja
ch1chin
Yemoja
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,172
Damage
23,875
33,483
Taken
42,091
13,483
Mitigated
24,704
7,317
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArtXayss
Nemesis
8,615
4,675
0
2,092
11,590
4,369
570
5,695
5,684
0
37,608
W
Cernunnos
AstraUA
Cernunnos
18,682
10,570
0
4,714
14,663
6,967
1,889
5,156
8,878
0
42,874
L
10,033
2,069
0
789
8,780
2,910
1,000
1,269
7,113
43,517
0
W
Zeus
Qwayt
Zeus
9,875
1,647
0
511
7,230
2,147
272
2,828
4,154
39,158
0
L
Achilles
aqweqweasf
Achilles
11,267
2,647
0
1,474
19,213
12,196
515
5,158
13,347
0
17,044
L
Yemoja
ch1chin
Yemoja
2,575
588
818
1,278
14,098
9,598
0
3,448
10,075
8,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
29,882
175
Minions Killed
104
9
Camps Cleared
2
693,896
Distance Traveled
578,278
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,225
802
51
4
7
274,410
7
W
Cernunnos
10,722
766
49
4
1
214,325
1
L
Zeus
11,048
789
78
6
0
165,347
0
W
Zeus
10,541
753
75
5
1
205,161
1
L
Achilles
10,510
751
15
1
2
228,810
0
L
Yemoja
8,324
595
11
1
0
184,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role