Player Matchup

Chronos
Chronos
 
Chronos
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Rab561
Poseidon
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,643 Elo+
Solo
Achilles
Achilles
pedromrodri
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 145L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
thomasleos
Gilgamesh
Level 29
God Stats
2W - 1L
1,826 SR
Queue Stats
10W - 15L
1,261 Elo+
Party 2
The Morrigan
The Morrigan
warkris123
The Morrigan
Level 108
God Stats
25W - 36L
1,518 SR
Queue Stats
304W - 368L
1,409 Elo+
Party 2
Team Averages
Level 65
1,569 SR
1,469 Elo+

VS

Team Averages
Level 79
1,440 SR
1,382 Elo+
Neith
Neith
AlmightySalt
Neith
Level 46
God Stats
69W - 50L
1,492 SR
Queue Stats
152W - 164L
1,369 Elo+
Solo
Pele
Pele
Gala67
Pele
Level 34
God Stats
12W - 18L
1,414 SR
Queue Stats
49W - 73L
1,362 Elo+
Party 1
Thanatos
Thanatos
Grimxddd
Thanatos
Level 107
God Stats
40W - 42L
1,455 SR
Queue Stats
523W - 636L
1,415 Elo+
Solo
Cerberus
Cerberus
IiI_Scare
Cerberus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 16L
1,367 Elo+
Solo
Ra
Ra
iihuriicaneii
Ra
Level 143
God Stats
2W - 2L
1,338 SR
Queue Stats
81W - 97L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 7 / 2
9,996
500
8,182
16,025
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Rab561
Poseidon
15
3 / 4 / 2
9,788
489
5,978
8,678
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
pedromrodri
Achilles
14
1 / 8 / 0
8,745
437
6,456
17,058
13,257
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
thomasleos
Gilgamesh
13
1 / 6 / 9
8,569
428
5,464
21,542
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
warkris123
The Morrigan
16
6 / 5 / 5
10,205
510
15,669
12,496
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 5
10,913
546
17,218
14,470
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Gala67
Pele
17
9 / 4 / 10
11,668
583
10,891
13,626
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Grimxddd
Thanatos
17
6 / 3 / 10
11,393
570
11,558
14,376
9,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
IiI_Scare
Cerberus
15
1 / 2 / 16
9,870
494
7,471
16,458
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
6 / 1 / 3
12,319
616
7,770
6,502
2,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
16
Kills
30
30
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
7
2
0.86
W
8
6
5
1.75
W
Pele
Gala67
Pele
9
4
10
3.5
W
Thanatos
Grimxddd
Thanatos
6
3
10
3.67
W
Cerberus
IiI_Scare
Cerberus
1
2
16
4.5
L
Poseidon
Rab561
Poseidon
3
4
2
1
W
6
1
3
7.5
L
Achilles
pedromrodri
Achilles
1
8
0
0.13
L
Gilgamesh
thomasleos
Gilgamesh
1
6
9
0.92
L
The Morrigan
warkris123
The Morrigan
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,749
Damage
54,908
75,799
Taken
65,432
31,970
Mitigated
38,746
16,413
Healing
39,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,182
2,721
0
4,068
16,025
5,621
0
3,357
12,668
54,538
9,311
W
17,218
10,099
46
6,091
14,470
4,980
1,805
8,648
5,740
0
74,001
W
Pele
Gala67
Pele
10,891
2,508
0
6,816
13,626
5,336
83
4,698
8,822
0
78,204
W
Thanatos
Grimxddd
Thanatos
11,558
3,478
0
15,364
14,376
9,814
309
3,430
10,824
0
68,672
W
Cerberus
IiI_Scare
Cerberus
7,471
522
0
5,146
16,458
15,678
385
8,617
7,683
32,926
0
L
Poseidon
Rab561
Poseidon
5,978
952
0
828
8,678
2,257
257
2,771
5,907
57,310
0
W
7,770
741
2,677
2,988
6,502
2,938
1,426
1,984
4,294
99,050
0
L
Achilles
pedromrodri
Achilles
6,456
2,851
0
2,291
17,058
13,257
602
1,790
15,268
0
48,960
L
Gilgamesh
thomasleos
Gilgamesh
5,464
647
0
5,881
21,542
6,701
0
6,252
15,290
0
24,218
L
The Morrigan
warkris123
The Morrigan
15,669
3,373
110
3,235
12,496
4,134
0
1,145
11,085
64,291
6,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,303
Gold Earned
56,163
462
Minions Killed
572
0
Camps Cleared
0
1,780,928
Distance Traveled
1,911,293
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,996
500
100
5
0
380,743
0
W
Neith
10,913
546
109
5
0
335,998
3
W
Pele
11,668
583
120
6
0
426,224
0
W
Thanatos
11,393
570
111
6
0
418,233
2
W
Cerberus
9,870
494
52
3
0
361,856
1
L
Poseidon
9,788
489
130
7
0
372,855
0
W
Ra
12,319
616
180
9
0
368,982
1
L
Achilles
8,745
437
91
5
0
343,116
6
L
Gilgamesh
8,569
428
31
2
0
370,997
2
L
The Morrigan
10,205
510
110
6
0
313,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role