Player Matchup

Heimdallr
Heimdallr
GlacialRush
Heimdallr
Level 19
God Stats
11W - 9L
1,340 SR
Queue Stats
54W - 34L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Stingray775
Nu Wa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 82L
1,595 Elo+
Party 1
Osiris
Osiris
ZERO9012
Osiris
Level 28
God Stats
10W - 12L
1,741 SR
Queue Stats
66W - 57L
1,611 Elo+
Solo
Team Averages
Level 35
1,527 SR
1,579 Elo+

VS

Team Averages
Level 97
1,711 SR
1,543 Elo+
Nox
Nox
Gaveupawhileago
Nox
Level 127
God Stats
3W - 2L
2,036 SR
Queue Stats
80W - 82L
1,597 Elo+
Party 2
Fenrir
Fenrir
GuNm Inferno
Fenrir
Level 137
God Stats
4W - 0L
1,641 SR
Queue Stats
58W - 40L
1,613 Elo+
Party 2
King Arthur
King Arthur
Vigilantfox13
King Arthur
Level 28
God Stats
1W - 0L
1,455 SR
Queue Stats
4W - 4L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GlacialRush
Heimdallr
14
4 / 9 / 4
10,752
632
13,369
16,531
5,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 5
11,069
651
9,890
14,893
8,432
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
ZERO9012
Osiris
12
1 / 10 / 5
9,737
573
11,710
16,654
8,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 12
13,384
787
24,719
13,714
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
16
10 / 3 / 13
12,698
747
12,780
15,913
18,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Vigilantfox13
King Arthur
13
3 / 3 / 15
11,205
659
5,349
12,982
11,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
8
Kills
24
25
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
11
2
12
8.5
L
Heimdallr
GlacialRush
Heimdallr
4
9
4
0.67
W
Fenrir
10
3
13
5.5
L
3
6
5
0.92
W
King Arthur
Vigilantfox13
King Arthur
3
3
15
3.5
L
Osiris
ZERO9012
Osiris
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,969
Damage
42,848
48,078
Taken
42,609
22,739
Mitigated
35,115
4,801
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,719
1,433
234
4,125
13,714
5,467
880
5,146
8,568
79,668
0
L
Heimdallr
GlacialRush
Heimdallr
13,369
7,861
0
2,930
16,531
5,465
0
9,845
6,686
0
26,752
W
Fenrir
12,780
4,382
0
2,930
15,913
18,276
1,641
2,361
13,552
0
36,661
L
9,890
2,979
0
1,238
14,893
8,432
0
8,351
6,542
36,178
0
W
King Arthur
Vigilantfox13
King Arthur
5,349
287
0
1,687
12,982
11,372
663
2,926
10,056
157
17,775
L
Osiris
ZERO9012
Osiris
11,710
4,565
0
633
16,654
8,842
0
7,660
8,994
0
36,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
37,287
140
Minions Killed
193
7
Camps Cleared
6
844,776
Distance Traveled
989,811
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,384
787
116
7
3
334,753
0
L
Heimdallr
10,752
632
39
2
2
266,663
0
W
Fenrir
12,698
747
56
3
2
338,026
2
L
Nu Wa
11,069
651
58
3
2
272,124
2
W
King Arthur
11,205
659
21
1
1
317,032
1
L
Osiris
9,737
573
43
3
3
305,989
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role