Player Matchup

Bakasura
Bakasura
BOTS B GONE
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,175 Elo+
Solo
Raijin
Raijin
Bolsonaro2809
Raijin
Level 155
God Stats
1W - 1L
1,627 SR
Queue Stats
74W - 79L
1,504 Elo+
Solo
Nike
Nike
Waffleking6088
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hera
Hera
wolfgames52
Hera
Level 82
God Stats
4W - 5L
1,564 SR
Queue Stats
327W - 329L
1,495 Elo+
Solo
Anubis
Anubis
xGENISYSx
Anubis
Level 109
God Stats
1W - 1L
1,283 SR
Queue Stats
48W - 46L
1,535 Elo+
Solo
Team Averages
Level 76
1,495 SR
1,442 Elo+

VS

Team Averages
Level 34
1,473 SR
1,461 Elo+
Cerberus
Cerberus
AFSupreme
Cerberus
Level 66
God Stats
5W - 10L
1,315 SR
Queue Stats
570W - 589L
1,507 Elo+
Solo
Charybdis
Charybdis
Vitruevian
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
colmatterson
Mercury
Level 28
God Stats
1W - 1L
1,750 SR
Queue Stats
31W - 39L
1,487 Elo+
Solo
Skadi
Skadi
jyhgfkfk
Skadi
Level 19
God Stats
0W - 2L
1,218 SR
Queue Stats
7W - 8L
1,460 Elo+
Party 1
Anubis
Anubis
superslayerZ
Anubis
Level 29
God Stats
1W - 2L
1,583 SR
Queue Stats
11W - 19L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BOTS B GONE
Bakasura
19
5 / 5 / 17
11,905
916
9,988
18,422
5,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 5 / 15
10,871
836
16,216
11,789
3,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 7 / 23
9,501
731
3,769
18,764
10,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
16 / 4 / 13
12,424
956
20,040
8,703
2,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
xGENISYSx
Anubis
19
4 / 2 / 23
11,283
868
17,697
9,057
4,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AFSupreme
Cerberus
16
1 / 6 / 14
8,938
688
6,365
18,504
23,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Vitruevian
Charybdis
16
4 / 7 / 11
9,872
759
15,200
12,719
4,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
colmatterson
Mercury
15
3 / 7 / 10
8,572
659
6,004
11,676
4,873
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
jyhgfkfk
Skadi
17
7 / 6 / 9
10,476
806
10,692
13,987
4,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
18
7 / 6 / 10
10,527
810
16,984
14,855
7,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
76
32
Kills
22
23
Deaths
32
91
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AFSupreme
Cerberus
1
6
14
1.33
W
Bakasura
BOTS B GONE
Bakasura
5
5
17
2.7
W
7
5
15
2.9
L
Charybdis
Vitruevian
Charybdis
4
7
11
1.36
W
0
7
23
1.64
L
Mercury
colmatterson
Mercury
3
7
10
1.14
L
Skadi
jyhgfkfk
Skadi
7
6
9
1.92
L
Anubis
7
6
10
2
W
16
4
13
5.63
W
Anubis
xGENISYSx
Anubis
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,710
Damage
55,245
66,735
Taken
71,741
26,429
Mitigated
45,543
21,826
Healing
22,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AFSupreme
Cerberus
6,365
49
2,734
5,938
18,504
23,010
0
13,631
4,763
13,686
0
W
Bakasura
BOTS B GONE
Bakasura
9,988
6,817
1,608
5,501
18,422
5,578
1,156
7,281
11,091
0
15,601
W
16,216
1,214
985
3,575
11,789
3,748
955
3,605
8,184
27,965
0
L
Charybdis
Vitruevian
Charybdis
15,200
8,735
630
2,805
12,719
4,928
0
9,475
2,774
0
27,848
W
3,769
438
547
2,367
18,764
10,074
287
8,483
10,281
0
9,275
L
Mercury
colmatterson
Mercury
6,004
1,308
439
871
11,676
4,873
0
9,843
1,603
0
13,840
L
Skadi
jyhgfkfk
Skadi
10,692
3,131
307
3,424
13,987
4,762
0
10,704
2,707
0
22,700
L
Anubis
16,984
477
0
5,494
14,855
7,970
0
10,300
3,650
39,351
0
W
20,040
6,777
1,303
1,621
8,703
2,871
1,477
1,699
7,004
38,465
0
W
Anubis
xGENISYSx
Anubis
17,697
516
1,644
2,675
9,057
4,158
1,179
2,281
6,776
38,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
48,385
149
Minions Killed
137
0
Camps Cleared
0
1,196,836
Distance Traveled
1,152,454
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,938
688
11
1
0
231,832
4
W
Bakasura
11,905
916
34
3
0
267,577
1
W
Raijin
10,871
836
20
2
0
237,680
3
L
Charybdis
9,872
759
29
2
0
213,714
0
W
Nike
9,501
731
6
0
0
239,844
1
L
Mercury
8,572
659
17
1
0
250,165
0
L
Skadi
10,476
806
25
2
0
237,959
0
L
Anubis
10,527
810
55
4
0
218,784
3
W
Hera
12,424
956
35
3
0
204,890
1
W
Anubis
11,283
868
54
4
0
246,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role