Player Matchup

Olorun
Olorun
FireFlyJonas
Olorun
Level 4
God Stats
2W - 0L
1,688 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ImSuppMain
Sylvanus
Level 29
God Stats
1W - 0L
1,562 SR
Queue Stats
10W - 2L
1,539 Elo+
Solo
Geb
Geb
Tuddy90
Geb
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,503 Elo+
Solo
Medusa
Medusa
tooo4a
Medusa
Level 29
God Stats
39W - 18L
1,644 SR
Queue Stats
233W - 210L
1,544 Elo+
Solo
Skadi
Skadi
trolletroro
Skadi
Level 30
God Stats
10W - 10L
1,494 SR
Queue Stats
79W - 73L
1,449 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,507 Elo+

VS

Team Averages
Level 22
1,463 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
Akolibob
Morgan Le Fay
Level 18
God Stats
11W - 13L
1,558 SR
Queue Stats
16W - 22L
1,438 Elo+
Party 1
Artio
Artio
Asgardez
Artio
Level 17
God Stats
7W - 4L
1,684 SR
Queue Stats
138W - 154L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
Baldmitch
Gilgamesh
Level 22
God Stats
0W - 11L
1,046 SR
Queue Stats
26W - 24L
1,525 Elo+
Party 1
Erlang Shen
Erlang Shen
Jimakiad
Erlang Shen
Level 28
God Stats
6W - 7L
1,528 SR
Queue Stats
28W - 26L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
RzrX7
Hou Yi
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
152W - 150L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 4 / 0
8,766
381
2,152
4,066
1,028
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ImSuppMain
Sylvanus
20
14 / 4 / 10
15,499
674
29,797
30,013
22,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
16
1 / 8 / 14
11,591
504
7,678
20,982
16,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
tooo4a
Medusa
20
10 / 7 / 7
14,051
611
23,278
19,532
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 3 / 5
13,828
601
20,908
15,359
5,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akolibob
Morgan Le Fay
17
1 / 8 / 4
11,016
479
11,312
19,487
9,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Asgardez
Artio
14
2 / 6 / 11
9,568
416
5,565
25,782
28,726
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Baldmitch
Gilgamesh
18
6 / 7 / 7
12,119
527
20,212
27,136
12,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Jimakiad
Erlang Shen
17
5 / 8 / 1
11,253
489
7,060
20,388
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
RzrX7
Hou Yi
19
11 / 6 / 3
12,760
555
19,952
18,302
7,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
51
34
Kills
25
26
Deaths
35
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akolibob
Morgan Le Fay
1
8
4
0.38
L
Artio
Asgardez
Artio
2
6
11
1.25
L
Gilgamesh
Baldmitch
Gilgamesh
6
7
7
1.36
W
Olorun
0
4
0
0
W
Sylvanus
ImSuppMain
Sylvanus
14
4
10
4.75
L
Erlang Shen
Jimakiad
Erlang Shen
5
8
1
0.69
L
Hou Yi
RzrX7
Hou Yi
11
6
3
2.08
W
Geb
1
8
14
1
W
Medusa
tooo4a
Medusa
10
7
7
1.93
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,813
Damage
64,101
89,952
Taken
111,095
53,214
Mitigated
68,197
28,983
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akolibob
Morgan Le Fay
11,312
1,555
203
4,496
19,487
9,496
570
5,238
14,249
80,495
0
L
Artio
Asgardez
Artio
5,565
1,708
0
1,351
25,782
28,726
0
8,372
17,410
26,984
0
L
Gilgamesh
Baldmitch
Gilgamesh
20,212
6,430
0
5,128
27,136
12,013
0
7,983
19,153
0
91,900
W
Olorun
2,152
1,188
0
182
4,066
1,028
599
0
4,066
16,909
0
W
Sylvanus
ImSuppMain
Sylvanus
29,797
8,715
2,656
16,509
30,013
22,835
5,763
7,031
22,982
102,958
20,234
L
Erlang Shen
Jimakiad
Erlang Shen
7,060
3,006
0
4,011
20,388
10,869
2,929
10,056
10,332
0
54,263
L
Hou Yi
RzrX7
Hou Yi
19,952
10,447
0
4,777
18,302
7,093
310
6,139
12,163
0
115,006
W
Geb
7,678
1,276
0
2,153
20,982
16,383
677
3,132
17,850
26,845
0
W
Medusa
tooo4a
Medusa
23,278
8,526
1,384
4,244
19,532
7,445
4,867
5,061
14,471
0
109,554
W
20,908
10,283
0
1,855
15,359
5,523
4,172
4,785
10,574
0
93,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,735
Gold Earned
56,716
529
Minions Killed
535
0
Camps Cleared
0
1,722,390
Distance Traveled
2,111,432
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,016
479
139
6
0
378,159
2
L
Artio
9,568
416
36
2
0
444,803
0
L
Gilgamesh
12,119
527
126
5
0
441,774
0
W
Olorun
8,766
381
36
2
0
104,054
0
W
Sylvanus
15,499
674
183
8
0
368,230
0
L
Erlang Shen
11,253
489
93
4
0
432,359
0
L
Hou Yi
12,760
555
141
6
0
414,337
0
W
Geb
11,591
504
30
1
0
443,016
7
W
Medusa
14,051
611
128
6
0
414,698
3
W
Skadi
13,828
601
152
7
0
392,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role