Player Matchup

Sol
Sol
Platinum III
Angell Eevee
Sol
Platinum III
Level 148
God Stats
15W - 15L
1,601 SR
Queue Stats
175W - 177L
1,749 MMR
Party 2
Ares
Ares
Platinum III
Chopped Lechuga
Ares
Platinum III
Level 118
God Stats
7W - 7L
1,549 SR
Queue Stats
244W - 233L
1,665 MMR
Solo
Thoth
Thoth
Bronze III
Hartlxss
Thoth
Bronze III
Level 148
God Stats
1W - 0L
1,507 SR
Queue Stats
4W - 1L
1,500 MMR
Party 2
Anhur
Anhur
Diamond I
llIlMarllll
Anhur
Diamond I
Level 160
God Stats
19W - 18L
1,636 SR
Queue Stats
301W - 293L
1,706 MMR
Solo
Nike
Nike
Platinum III
z J 0 R D A N z
Nike
Platinum III
Level 135
God Stats
6W - 5L
1,422 SR
Queue Stats
220W - 217L
1,547 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,543 SR
1,633 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,440 SR
1,623 MMR
Janus
Janus
Gold II
ISSA WIPE BRO
Janus
Gold II
Level 126
God Stats
1W - 3L
1,273 SR
Queue Stats
178W - 176L
1,588 MMR
Solo
Nemesis
Nemesis
Gold I
JamesL0N
Nemesis
Gold I
Level 129
God Stats
1W - 3L
1,476 SR
Queue Stats
242W - 226L
1,710 MMR
Solo
Ganesha
Ganesha
Silver IV
Mrx_Mdmr
Ganesha
Silver IV
Level 88
God Stats
6W - 3L
1,552 SR
Queue Stats
35W - 55L
1,330 MMR
Party 1
Chernobog
Chernobog
Gold V
YoUng-KilleR_2
Chernobog
Gold V
Level 110
God Stats
8W - 5L
1,610 SR
Queue Stats
12W - 5L
1,762 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
im different101
Xing Tian
Platinum III
Level 159
God Stats
0W - 2L
1,288 SR
Queue Stats
505W - 522L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 4
18,041
668
30,543
25,061
11,430
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 5 / 9
13,202
489
11,473
23,208
24,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
Hartlxss
Thoth
20
7 / 3 / 11
15,078
558
13,442
15,761
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 9
17,461
647
24,134
25,463
11,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 4 / 14
15,828
586
16,735
21,522
19,313
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
PersephoneArachneCthulhuGilgameshArtemis

VS

Bans
MedusaThanatosRaSetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 1
12,139
450
10,072
13,640
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JamesL0N
Nemesis
20
9 / 11 / 2
14,093
522
22,489
28,733
14,472
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Mrx_Mdmr
Ganesha
18
0 / 6 / 13
11,010
408
10,105
24,679
27,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
YoUng-KilleR_2
Chernobog
19
5 / 8 / 8
13,423
497
14,674
22,541
7,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
im different101
Xing Tian
20
1 / 5 / 4
13,442
498
11,632
31,063
37,571
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
35
Kills
15
17
Deaths
35
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
W
4
5
9
1.7
W
Thoth
Hartlxss
Thoth
7
3
11
4.17
L
0
5
1
0.1
L
Nemesis
JamesL0N
Nemesis
9
11
2
0.91
L
Ganesha
Mrx_Mdmr
Ganesha
0
6
13
1.08
L
Chernobog
YoUng-KilleR_2
Chernobog
5
8
8
1.13
L
Xing Tian
im different101
Xing Tian
1
5
4
0.6
W
8
2
9
6.25
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,327
Damage
68,972
111,015
Taken
120,656
72,197
Mitigated
92,142
48,306
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,543
13,801
0
13,913
25,061
11,430
8,744
12,746
12,143
145,392
16,447
W
11,473
468
0
3,568
23,208
24,737
46
3,767
16,401
47,646
0
W
Thoth
Hartlxss
Thoth
13,442
334
136
4,880
15,761
5,258
205
5,925
9,656
90,238
0
L
10,072
131
0
822
13,640
4,946
160
6,496
7,144
103,899
0
L
Nemesis
JamesL0N
Nemesis
22,489
12,917
0
3,991
28,733
14,472
0
11,899
16,834
0
114,061
L
Ganesha
Mrx_Mdmr
Ganesha
10,105
1,062
1,096
3,309
24,679
27,239
86
10,222
14,457
41,279
0
L
Chernobog
YoUng-KilleR_2
Chernobog
14,674
9,912
0
3,097
22,541
7,914
1,004
6,698
15,843
0
89,700
L
Xing Tian
im different101
Xing Tian
11,632
541
0
3,257
31,063
37,571
123
16,095
14,968
82,179
0
W
24,134
18,707
0
18,324
25,463
11,459
4,072
8,310
17,007
0
206,134
W
16,735
2,943
0
7,485
21,522
19,313
332
2,260
19,220
0
121,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,610
Gold Earned
64,107
826
Minions Killed
641
0
Camps Cleared
0
2,531,787
Distance Traveled
2,519,945
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
18,041
668
213
8
0
458,506
4
W
Ares
13,202
489
48
2
0
501,197
4
W
Thoth
15,078
558
143
5
0
533,704
3
L
Janus
12,139
450
189
7
0
483,668
2
L
Nemesis
14,093
522
142
5
0
509,704
3
L
Ganesha
11,010
408
18
1
0
516,152
3
L
Chernobog
13,423
497
162
6
0
494,001
8
L
Xing Tian
13,442
498
130
5
0
516,420
0
W
Anhur
17,461
647
251
9
0
495,974
4
W
Nike
15,828
586
171
6
0
542,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role