Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AlphaDiggy99
Set
Level 24
God Stats
5W - 2L
1,335 SR
Queue Stats
32W - 26L
1,348 Elo+
Solo
Ah Puch
Ah Puch
PUMPCRETE
Ah Puch
Level 25
God Stats
5W - 1L
1,708 SR
Queue Stats
12W - 14L
1,326 Elo+
Solo
Medusa
Medusa
Teddygraham993
Medusa
Level 21
God Stats
19W - 15L
1,562 SR
Queue Stats
42W - 44L
1,521 Elo+
Solo
Sobek
Sobek
weighty_pan
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 48L
1,638 Elo+
Solo
Team Averages
Level 24
1,521 SR
1,467 Elo+

VS

Team Averages
Level 16
1,454 SR
1,546 Elo+
Geb
Geb
CHUCKNORRISSxx
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 108L
1,556 Elo+
Solo
Hou Yi
Hou Yi
luleDaBoss
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chaac
Chaac
sololaneguy
Chaac
Level 26
God Stats
2W - 3L
1,417 SR
Queue Stats
164W - 140L
1,603 Elo+
Solo
Yemoja
Yemoja
thirsty_palmtop4
Yemoja
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Olorun
Olorun
xTheMiggs
Olorun
Level 22
God Stats
1W - 5L
1,353 SR
Queue Stats
58W - 47L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
7 / 2 / 5
8,425
562
10,577
10,711
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 5
8,952
597
6,822
8,922
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
PUMPCRETE
Ah Puch
12
3 / 3 / 7
7,347
490
5,711
7,369
2,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
10 / 4 / 3
8,657
577
12,272
8,706
3,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 4
7,553
504
5,426
11,341
8,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 0
8,979
599
8,741
16,077
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
luleDaBoss
Hou Yi
4
0 / 9 / 0
4,733
316
937
7,166
1,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 1 / 0
7,097
473
5,550
8,482
6,778
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 8 / 4
6,822
455
2,982
12,794
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
xTheMiggs
Olorun
12
3 / 4 / 2
7,700
513
6,703
13,427
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
28
Kills
11
11
Deaths
28
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
5
4.75
W
7
1
5
9.5
L
6
6
0
1
W
Ah Puch
PUMPCRETE
Ah Puch
3
3
7
2.17
W
10
4
3
2.88
L
Hou Yi
luleDaBoss
Hou Yi
0
9
0
0
L
2
1
0
2
L
0
8
4
0.25
W
1
1
4
3
L
Olorun
xTheMiggs
Olorun
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,808
Damage
24,913
47,049
Taken
57,946
21,437
Mitigated
28,749
13,982
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,577
1,362
33
3,644
10,711
3,716
621
6,041
4,588
50,293
0
W
6,822
2,891
0
3,533
8,922
3,909
636
3,319
5,603
0
54,665
L
8,741
1,721
0
4,611
16,077
6,913
0
4,053
11,842
62,793
0
W
Ah Puch
PUMPCRETE
Ah Puch
5,711
929
0
1,506
7,369
2,192
432
2,665
4,704
23,761
0
W
12,272
6,090
0
278
8,706
3,330
1,569
4,759
3,947
0
34,901
L
Hou Yi
luleDaBoss
Hou Yi
937
598
0
160
7,166
1,782
0
2,410
4,685
0
6,453
L
5,550
750
0
3,432
8,482
6,778
0
4,011
4,471
0
32,396
L
2,982
525
448
801
12,794
8,627
26
4,867
7,823
19,206
0
W
5,426
550
0
4,988
11,341
8,290
282
1,560
9,781
41,460
0
L
Olorun
xTheMiggs
Olorun
6,703
2,728
332
5,242
13,427
4,649
0
5,688
7,411
35,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
35,331
349
Minions Killed
300
0
Camps Cleared
0
1,414,937
Distance Traveled
1,211,804
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,425
562
66
4
0
261,232
3
W
Set
8,952
597
107
7
0
325,487
1
L
Geb
8,979
599
115
8
0
306,539
4
W
Ah Puch
7,347
490
45
3
0
259,257
0
W
Medusa
8,657
577
56
4
0
266,001
0
L
Hou Yi
4,733
316
9
1
0
191,068
0
L
Chaac
7,097
473
73
5
0
191,540
0
L
Yemoja
6,822
455
27
2
0
260,908
0
W
Sobek
7,553
504
75
5
0
302,960
2
L
Olorun
7,700
513
76
5
0
261,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role