Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GugaTKOZ
Merlin
Level 65
God Stats
0W - 4L
1,111 SR
Queue Stats
337W - 428L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
SkyNatsuBRx
Jing Wei
Level 106
God Stats
15W - 12L
1,707 SR
Queue Stats
993W - 1,103L
1,456 Elo+
Party 1
Thanatos
Thanatos
SunshineBr93
Thanatos
Level 159
God Stats
4W - 7L
1,496 SR
Queue Stats
463W - 527L
1,401 Elo+
Solo
Khepri
Khepri
immmaa FLAME
Khepri
Level 68
God Stats
8W - 2L
1,747 SR
Queue Stats
530W - 634L
1,440 Elo+
Party 1
Team Averages
Level 96
1,512 SR
1,442 Elo+

VS

Team Averages
Level 90
1,515 SR
1,435 Elo+
Persephone
Persephone
Buchexa_157
Persephone
Level 79
God Stats
38W - 36L
1,465 SR
Queue Stats
367W - 435L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
Leandro_GamerYT2
Zhong Kui
Level 83
God Stats
17W - 7L
1,544 SR
Queue Stats
480W - 569L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
Sharingan2128
Hou Yi
Level 107
God Stats
34W - 30L
1,511 SR
Queue Stats
884W - 817L
1,459 Elo+
Solo
Izanami
Izanami
barrospa-eduardo
Izanami
Level 53
God Stats
14W - 13L
1,556 SR
Queue Stats
259W - 297L
1,426 Elo+
Party 2
Osiris
Osiris
xZerefe
Osiris
Level 129
God Stats
6W - 3L
1,501 SR
Queue Stats
187W - 193L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 3
6,182
618
5,562
8,355
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
GugaTKOZ
Merlin
8
0 / 4 / 2
4,887
489
1,977
4,967
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
SkyNatsuBRx
Jing Wei
9
0 / 4 / 1
5,139
514
2,924
6,027
1,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SunshineBr93
Thanatos
10
4 / 4 / 1
6,182
618
5,299
8,187
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
8
1 / 3 / 2
5,426
543
1,403
9,741
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Buchexa_157
Persephone
10
1 / 1 / 6
6,411
641
4,737
5,627
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
11
4 / 1 / 2
6,386
639
4,201
8,411
5,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 2 / 4
6,893
689
7,814
7,308
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
5 / 1 / 3
7,115
712
5,324
5,339
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
xZerefe
Osiris
8
3 / 2 / 4
5,908
591
3,916
6,834
4,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
19
19
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
3
0.63
W
Persephone
Buchexa_157
Persephone
1
1
6
4
L
Merlin
GugaTKOZ
Merlin
0
4
2
0.25
W
Zhong Kui
4
1
2
5
W
6
2
4
4
L
Jing Wei
SkyNatsuBRx
Jing Wei
0
4
1
0.13
L
Thanatos
SunshineBr93
Thanatos
4
4
1
1.13
W
5
1
3
6.5
L
Khepri
1
3
2
0.67
W
Osiris
xZerefe
Osiris
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,165
Damage
25,992
37,277
Taken
33,519
16,552
Mitigated
15,425
13,676
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,562
1,229
0
3,175
8,355
3,113
958
3,223
5,104
30,956
5,429
W
Persephone
Buchexa_157
Persephone
4,737
176
0
1,136
5,627
1,688
526
2,291
3,335
37,455
0
L
Merlin
GugaTKOZ
Merlin
1,977
180
0
384
4,967
1,424
648
2,272
2,523
23,095
0
W
Zhong Kui
4,201
564
0
4,150
8,411
5,394
661
3,137
5,274
32,586
0
W
7,814
5,310
0
570
7,308
2,062
533
1,619
5,689
0
39,275
L
Jing Wei
SkyNatsuBRx
Jing Wei
2,924
1,919
0
1,153
6,027
1,123
0
82
5,945
0
24,413
L
Thanatos
SunshineBr93
Thanatos
5,299
956
0
6,188
8,187
3,364
0
1,019
7,104
0
28,186
W
5,324
3,540
0
1,300
5,339
1,294
0
173
5,166
0
43,970
L
Khepri
1,403
161
0
2,776
9,741
7,528
494
2,744
6,907
12,352
0
W
Osiris
xZerefe
Osiris
3,916
708
827
1,699
6,834
4,987
129
1,308
5,526
4,782
9,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
32,713
253
Minions Killed
309
0
Camps Cleared
0
906,134
Distance Traveled
973,124
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,182
618
73
7
0
168,723
2
W
Persephone
6,411
641
81
8
0
203,961
1
L
Merlin
4,887
489
53
5
0
152,533
0
W
Zhong Kui
6,386
639
70
7
0
199,990
2
W
Hou Yi
6,893
689
70
7
0
174,790
0
L
Jing Wei
5,139
514
57
6
0
195,361
2
L
Thanatos
6,182
618
50
5
0
203,839
1
W
Izanami
7,115
712
78
8
0
198,953
4
L
Khepri
5,426
543
20
2
0
185,678
0
W
Osiris
5,908
591
10
1
0
195,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role