Player Matchup

Pele
Pele
Itzztio
Pele
Level 144
God Stats
21W - 6L
1,720 SR
Queue Stats
67W - 42L
1,549 Elo+
Party 1
Ares
Ares
Jessikah96
Ares
Level 87
God Stats
1W - 1L
1,276 SR
Queue Stats
172W - 226L
1,275 Elo+
Solo
Medusa
Medusa
TH3 SnIpE v7
Medusa
Level 138
God Stats
83W - 58L
1,659 SR
Queue Stats
184W - 170L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Tionnor V7
Sylvanus
Level 149
God Stats
119W - 126L
1,532 SR
Queue Stats
858W - 860L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
mogwaie
Ah Puch
Level 105
God Stats
13W - 13L
1,473 SR
Queue Stats
216W - 256L
1,403 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,454 Elo+

VS

Team Averages
Level 78
1,519 SR
1,391 Elo+
Thoth
Thoth
BladeAssassin61
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 169L
1,386 Elo+
Solo
Neith
Neith
CHECHU 2005
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,379 Elo+
Solo
Danzaburou
Danzaburou
StephCiboulette
Danzaburou
Level 86
God Stats
19W - 18L
1,564 SR
Queue Stats
144W - 157L
1,508 Elo+
Party 2
Hercules
Hercules
clodusromus
Hercules
Level 35
God Stats
11W - 14L
1,560 SR
Queue Stats
39W - 45L
1,399 Elo+
Party 2
Kumbhakarna
Kumbhakarna
teukka949
Kumbhakarna
Level 108
God Stats
64W - 57L
1,470 SR
Queue Stats
184W - 214L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Itzztio
Pele
17
11 / 0 / 1
10,394
611
12,466
9,278
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 7
8,003
471
3,572
9,549
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
6 / 2 / 2
11,237
661
10,389
7,128
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Tionnor V7
Sylvanus
18
6 / 1 / 2
11,119
654
11,141
14,597
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
mogwaie
Ah Puch
15
3 / 0 / 3
9,612
565
12,319
8,837
3,773
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,053
415
4,636
12,038
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
3 / 7 / 1
6,570
386
4,077
8,616
1,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
StephCiboulette
Danzaburou
14
1 / 8 / 1
8,371
492
7,547
17,475
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
clodusromus
Hercules
12
1 / 3 / 0
6,681
393
4,539
14,112
9,268
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
teukka949
Kumbhakarna
10
1 / 2 / 4
7,566
445
4,200
13,883
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
26
Kills
6
6
Deaths
26
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
3
7
1
0.5
W
Pele
Itzztio
Pele
11
0
1
11.5
W
0
3
7
1.17
L
Danzaburou
StephCiboulette
Danzaburou
1
8
1
0.19
W
Medusa
6
2
2
3.5
W
Sylvanus
Tionnor V7
Sylvanus
6
1
2
7
L
Hercules
clodusromus
Hercules
1
3
0
0.33
W
Ah Puch
mogwaie
Ah Puch
3
0
3
4.5
L
Kumbhakarna
teukka949
Kumbhakarna
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,887
Damage
24,999
49,389
Taken
66,124
25,586
Mitigated
30,877
21,151
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,636
212
0
898
12,038
3,412
258
8,808
3,230
41,300
0
L
4,077
1,980
77
1,818
8,616
1,798
0
1,061
7,555
0
23,567
W
Pele
Itzztio
Pele
12,466
2,694
0
5,506
9,278
4,184
0
1,690
7,588
0
74,328
W
3,572
442
111
2,557
9,549
6,212
0
2,680
6,869
14,716
0
L
Danzaburou
StephCiboulette
Danzaburou
7,547
3,763
148
4,667
17,475
6,080
1,144
3,580
13,895
0
58,200
W
Medusa
10,389
3,503
0
750
7,128
2,555
5,220
827
6,301
0
79,224
W
Sylvanus
Tionnor V7
Sylvanus
11,141
4,067
217
8,621
14,597
8,862
2,164
675
13,922
70,344
20,240
L
Hercules
clodusromus
Hercules
4,539
1,130
0
2,587
14,112
9,268
0
7,194
6,918
0
15,742
W
Ah Puch
mogwaie
Ah Puch
12,319
550
32
3,357
8,837
3,773
326
2,964
5,873
50,095
0
L
Kumbhakarna
teukka949
Kumbhakarna
4,200
729
290
3,513
13,883
10,319
47
4,852
9,031
17,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
36,241
511
Minions Killed
309
0
Camps Cleared
0
1,560,319
Distance Traveled
1,416,383
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,053
415
103
6
0
268,341
0
L
Neith
6,570
386
42
2
0
202,909
2
W
Pele
10,394
611
98
6
0
399,299
2
W
Ares
8,003
471
13
1
0
253,892
2
L
Danzaburou
8,371
492
111
7
0
275,207
2
W
Medusa
11,237
661
147
9
0
297,403
0
W
Sylvanus
11,119
654
163
10
0
288,491
3
L
Hercules
6,681
393
31
2
0
326,876
0
W
Ah Puch
9,612
565
90
5
0
321,234
0
L
Kumbhakarna
7,566
445
22
1
0
343,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role