Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EgoSolitario
Ymir
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
17W - 13L
1,402 Elo+
Party 1
Arachne
Arachne
FIyveqq
Arachne
Level 28
God Stats
3W - 3L
1,595 SR
Queue Stats
44W - 44L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shaderson
Morgan Le Fay
Level 7
God Stats
5W - 5L
1,545 SR
Queue Stats
18W - 13L
1,402 Elo+
Party 1
Apollo
Apollo
XxxDragonZomber
Apollo
Level 31
God Stats
15W - 17L
1,503 SR
Queue Stats
178W - 208L
1,392 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,420 Elo+

VS

Team Averages
Level 28
1,471 SR
1,424 Elo+
Nike
Nike
BlueWoombat
Nike
Level 26
God Stats
10W - 7L
1,447 SR
Queue Stats
61W - 53L
1,486 Elo+
Solo
Anubis
Anubis
Deezz24
Anubis
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 95L
1,378 Elo+
Party 3
Arachne
Arachne
Mafroome
Arachne
Level 61
God Stats
10W - 4L
1,637 SR
Queue Stats
141W - 149L
1,437 Elo+
Party 2
Apollo
Apollo
goduso
Apollo
Level 21
God Stats
24W - 23L
1,462 SR
Queue Stats
91W - 87L
1,362 Elo+
Party 3
Athena
Athena
xReinerZufall
Athena
Level 7
God Stats
2W - 1L
1,311 SR
Queue Stats
9W - 6L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 5 / 4
8,996
529
15,644
10,196
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 5 / 6
7,836
461
4,744
11,478
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
FIyveqq
Arachne
12
4 / 6 / 7
7,983
470
7,462
13,772
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Shaderson
Morgan Le Fay
13
2 / 6 / 3
7,895
464
9,112
9,785
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 6
8,410
495
5,280
11,503
3,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
8,989
529
7,368
8,498
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Deezz24
Anubis
14
8 / 4 / 3
9,063
533
11,218
11,861
5,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Mafroome
Arachne
16
6 / 3 / 10
10,031
590
11,276
13,980
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
goduso
Apollo
15
4 / 6 / 2
9,294
547
6,029
12,153
4,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 16
9,537
561
5,576
12,144
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
17
Kills
27
27
Deaths
18
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
5
4
1.6
W
6
3
6
3
W
Anubis
Deezz24
Anubis
8
4
3
2.38
L
2
5
6
1
L
Arachne
FIyveqq
Arachne
4
6
7
1.25
W
Arachne
Mafroome
Arachne
6
3
10
3.67
L
Morgan Le Fay
Shaderson
Morgan Le Fay
2
6
3
0.58
L
3
5
6
1.2
W
Apollo
goduso
Apollo
4
6
2
0.83
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
41,467
56,734
Taken
58,636
24,005
Mitigated
34,621
10,108
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,644
3,935
0
3,377
10,196
3,188
371
4,516
5,615
44,292
4,131
W
7,368
429
0
1,741
8,498
5,745
345
5,997
2,501
0
34,725
W
Anubis
Deezz24
Anubis
11,218
178
0
5,321
11,861
5,141
1,535
6,703
5,158
48,476
0
L
4,744
498
0
2,764
11,478
9,761
0
3,748
7,550
18,949
0
L
Arachne
FIyveqq
Arachne
7,462
5,763
0
2,009
13,772
4,625
0
3,381
10,305
0
45,989
W
Arachne
Mafroome
Arachne
11,276
8,322
0
2,321
13,980
5,166
851
6,604
7,376
0
70,380
L
Morgan Le Fay
Shaderson
Morgan Le Fay
9,112
2,224
0
651
9,785
2,926
806
2,404
7,096
40,404
0
L
5,280
2,557
0
1,307
11,503
3,505
57
2,745
8,669
0
42,518
W
Apollo
goduso
Apollo
6,029
2,824
0
2,746
12,153
4,265
3,341
3,867
8,286
0
65,354
W
5,576
1,704
0
2,385
12,144
14,304
516
5,533
6,611
21,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
46,914
341
Minions Killed
423
0
Camps Cleared
0
1,622,952
Distance Traveled
1,661,278
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,996
529
85
5
0
323,303
3
W
Nike
8,989
529
70
4
0
355,142
4
W
Anubis
9,063
533
87
5
0
299,229
2
L
Ymir
7,836
461
24
1
0
329,312
2
L
Arachne
7,983
470
73
4
0
363,534
6
W
Arachne
10,031
590
118
7
0
366,063
0
L
Morgan Le Fay
7,895
464
74
4
0
287,687
3
L
Apollo
8,410
495
85
5
0
319,116
3
W
Apollo
9,294
547
111
7
0
281,538
1
W
Athena
9,537
561
37
2
0
359,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role