Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AGROM88
Guan Yu
Level 105
God Stats
8W - 7L
1,758 SR
Queue Stats
360W - 347L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Metal4Head
Sun Wukong
Level 160
God Stats
3W - 2L
1,625 SR
Queue Stats
142W - 110L
1,541 Elo+
Party 2
Agni
Agni
Tornerose-DK
Agni
Level 18
God Stats
2W - 0L
1,691 SR
Queue Stats
3W - 2L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
prizill
Kumbhakarna
Level 35
God Stats
3W - 1L
1,561 SR
Queue Stats
91W - 79L
1,452 Elo+
Party 2
Team Averages
Level 89
1,627 SR
1,480 Elo+

VS

Team Averages
Level 103
1,518 SR
1,454 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Aristarh007
Kali
Level 26
God Stats
1W - 1L
1,703 SR
Queue Stats
31W - 48L
1,365 Elo+
Party 1
Hel
Hel
almightybatman44
Hel
Level 133
God Stats
8W - 6L
1,591 SR
Queue Stats
116W - 127L
1,423 Elo+
Party 1
Medusa
Medusa
thomato635
Medusa
Level 101
God Stats
0W - 2L
1,296 SR
Queue Stats
73W - 73L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 6 / 7
10,992
733
8,628
12,264
11,971
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
AGROM88
Guan Yu
20
13 / 5 / 14
13,049
870
18,460
21,882
23,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Metal4Head
Sun Wukong
20
9 / 4 / 17
12,679
845
25,750
24,241
25,333
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 4 / 15
10,538
703
16,471
14,078
5,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
prizill
Kumbhakarna
19
3 / 3 / 20
11,517
768
8,665
23,941
26,600
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 5 / 14
9,858
657
11,614
21,775
25,193
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
 
Discordia
17
3 / 5 / 9
9,757
650
14,564
11,901
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 13
9,766
651
11,035
18,461
8,141
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 6 / 8
10,617
708
13,580
18,495
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
thomato635
Medusa
17
11 / 8 / 6
11,117
741
20,729
17,049
7,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
72
32
Kills
22
22
Deaths
32
73
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
6
7
1.42
L
Cerberus
 
Cerberus
3
5
14
2
L
Discordia
 
Discordia
3
5
9
1.5
W
Guan Yu
AGROM88
Guan Yu
13
5
14
4
L
1
8
13
0.94
W
Sun Wukong
Metal4Head
Sun Wukong
9
4
17
4.38
W
2
4
15
2.38
L
4
6
8
1.33
W
Kumbhakarna
prizill
Kumbhakarna
3
3
20
4.33
L
Medusa
thomato635
Medusa
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,974
Damage
71,522
96,406
Taken
87,681
93,123
Mitigated
56,987
44,664
Healing
33,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,628
1,597
1,393
1,371
12,264
11,971
24
4,964
7,300
91
17,098
L
Cerberus
 
Cerberus
11,614
868
1,259
6,495
21,775
25,193
0
7,591
14,184
22,434
0
L
Discordia
 
Discordia
14,564
1,641
1,120
1,377
11,901
4,451
0
1,493
10,408
30,222
0
W
Guan Yu
AGROM88
Guan Yu
18,460
3,846
14,594
10,077
21,882
23,249
1,124
12,313
9,569
0
29,614
L
11,035
3,568
219
3,578
18,461
8,141
0
6,825
11,636
0
22,317
W
Sun Wukong
Metal4Head
Sun Wukong
25,750
5,198
1,185
4,714
24,241
25,333
1,424
9,795
14,446
0
42,210
W
16,471
1,620
2,647
3,067
14,078
5,970
1,569
6,034
8,044
37,038
0
L
13,580
374
8,656
8,488
18,495
12,192
0
3,973
14,522
26,657
0
W
Kumbhakarna
prizill
Kumbhakarna
8,665
821
1,502
4,114
23,941
26,600
707
6,652
17,289
23,086
0
L
Medusa
thomato635
Medusa
20,729
8,198
531
2,010
17,049
7,010
74
5,345
11,704
0
37,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,775
Gold Earned
51,115
136
Minions Killed
139
0
Camps Cleared
0
1,444,025
Distance Traveled
1,218,116
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,992
733
12
1
0
242,914
0
L
Cerberus
9,858
657
27
2
0
238,634
0
L
Discordia
9,757
650
24
2
0
242,803
0
W
Guan Yu
13,049
870
17
1
0
313,207
1
L
Kali
9,766
651
27
2
0
255,450
1
W
Sun Wukong
12,679
845
30
2
0
302,108
5
W
Agni
10,538
703
48
3
0
286,655
0
L
Hel
10,617
708
32
2
0
282,076
0
W
Kumbhakarna
11,517
768
29
2
0
299,141
2
L
Medusa
11,117
741
29
2
0
199,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role