Player Matchup

Neith
Neith
Bribon_1
Neith
Level 29
God Stats
12W - 16L
1,477 SR
Queue Stats
88W - 101L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Dragonkiller830
Gilgamesh
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Solo
Bellona
Bellona
Jaeger190
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Solo
Nox
Nox
OrionVallace
Nox
Level 7
God Stats
1W - 8L
1,042 SR
Queue Stats
64W - 50L
1,141 Elo+
Solo
Baron Samedi
Baron Samedi
Ratboy272
Baron Samedi
Level 28
God Stats
7W - 16L
1,532 SR
Queue Stats
181W - 225L
1,454 Elo+
Solo
Team Averages
Level 15
1,410 SR
1,338 Elo+

VS

Team Averages
Level 21
1,466 SR
1,417 Elo+
Ra
Ra
Contelle
Ra
Level 27
God Stats
6W - 10L
1,363 SR
Queue Stats
18W - 23L
1,319 Elo+
Solo
Medusa
Medusa
Kraxuz87
Medusa
Level 6
God Stats
1W - 0L
1,199 SR
Queue Stats
2W - 4L
1,323 Elo+
Solo
Scylla
Scylla
SirusMoon
Scylla
Level 19
God Stats
14W - 13L
1,614 SR
Queue Stats
49W - 41L
1,514 Elo+
Solo
Anubis
Anubis
Swiety-prezes
Anubis
Level 26
God Stats
11W - 1L
1,624 SR
Queue Stats
86W - 83L
1,499 Elo+
Solo
King Arthur
King Arthur
xxkornixx
King Arthur
Level 29
God Stats
41W - 42L
1,529 SR
Queue Stats
135W - 146L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bribon_1
Neith
16
2 / 6 / 4
10,211
1,021
16,791
19,937
7,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Dragonkiller830
Gilgamesh
14
0 / 2 / 0
7,967
797
1,154
2,045
557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Jaeger190
Bellona
15
0 / 13 / 3
8,824
882
5,929
22,568
10,869
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 0 / 4
10,576
1,058
14,383
5,487
2,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Ratboy272
Baron Samedi
16
3 / 11 / 4
10,391
1,039
13,369
21,569
8,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

64

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
10,021
1,002
6,485
8,195
3,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Kraxuz87
Medusa
17
2 / 2 / 16
9,918
992
12,003
12,159
4,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
SirusMoon
Scylla
19
18 / 0 / 10
12,340
1,234
23,620
11,383
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 2 / 20
11,233
1,123
10,978
11,461
6,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xxkornixx
King Arthur
18
5 / 1 / 21
10,792
1,079
13,643
18,294
14,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
8
Kills
32
32
Deaths
8
15
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Neith
Bribon_1
Neith
2
6
4
0.67
W
3
3
13
3.17
L
Gilgamesh
Dragonkiller830
Gilgamesh
0
2
0
0
L
Bellona
Jaeger190
Bellona
0
13
3
0.12
W
Medusa
Kraxuz87
Medusa
2
2
16
5
L
3
0
4
5
L
Baron Samedi
Ratboy272
Baron Samedi
3
11
4
0.45
W
Scylla
SirusMoon
Scylla
18
0
10
23
W
4
2
20
7
W
King Arthur
xxkornixx
King Arthur
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,626
Damage
66,729
71,606
Taken
61,492
29,573
Mitigated
32,550
5,260
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bribon_1
Neith
16,791
12,300
0
2,412
19,937
7,439
0
11,493
8,060
0
38,558
W
6,485
896
1,222
1,752
8,195
3,249
0
4,227
3,968
20,830
0
L
Gilgamesh
Dragonkiller830
Gilgamesh
1,154
339
126
48
2,045
557
0
890
1,155
0
1,154
L
Bellona
Jaeger190
Bellona
5,929
1,302
0
60
22,568
10,869
0
13,415
8,841
0
12,802
W
Medusa
Kraxuz87
Medusa
12,003
6,450
0
1,639
12,159
4,947
0
7,347
4,812
0
33,992
L
14,383
179
0
116
5,487
2,209
0
2,934
2,465
41,754
0
L
Baron Samedi
Ratboy272
Baron Samedi
13,369
2,228
674
1,824
21,569
8,499
0
11,296
10,002
28,688
0
W
Scylla
SirusMoon
Scylla
23,620
3,141
0
1,831
11,383
4,219
0
5,586
5,797
31,288
0
W
10,978
1,255
259
4,737
11,461
6,034
0
4,384
7,077
32,748
0
W
King Arthur
xxkornixx
King Arthur
13,643
2,704
0
6,193
18,294
14,101
0
6,208
11,748
0
26,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,969
Gold Earned
54,304
153
Minions Killed
199
3
Camps Cleared
7
652,977
Distance Traveled
902,033
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,211
1,021
32
3
2
151,331
1
W
Ra
10,021
1,002
34
3
1
155,247
1
L
Gilgamesh
7,967
797
0
0
0
22,656
1
L
Bellona
8,824
882
9
1
0
136,601
0
W
Medusa
9,918
992
44
4
1
174,218
0
L
Nox
10,576
1,058
72
7
1
193,269
0
L
Baron Samedi
10,391
1,039
40
4
0
149,120
0
W
Scylla
12,340
1,234
29
3
2
201,484
1
W
Anubis
11,233
1,123
67
7
2
158,865
1
W
King Arthur
10,792
1,079
25
3
1
212,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role