Player Matchup

Medusa
Medusa
REkordd
Medusa
Level 82
God Stats
6W - 3L
1,485 SR
Queue Stats
80W - 58L
1,542 Elo+
Party 2
Hel
Hel
crazyface75
Hel
Level 118
God Stats
10W - 5L
1,753 SR
Queue Stats
97W - 71L
1,581 Elo+
Party 2
Bacchus
Bacchus
fuajilikimon
Bacchus
Level 126
God Stats
4W - 2L
1,599 SR
Queue Stats
198W - 284L
1,398 Elo+
Solo
Team Averages
Level 109
1,612 SR
1,507 Elo+

VS

Team Averages
Level 90
1,632 SR
1,505 Elo+
Odin
Odin
FourrTwenty
Odin
Level 27
God Stats
4W - 8L
1,468 SR
Queue Stats
19W - 27L
1,438 Elo+
Party 1
Nemesis
Nemesis
Fr33shyn3
Nemesis
Level 100
God Stats
1W - 2L
1,832 SR
Queue Stats
138W - 193L
1,362 Elo+
Solo
Anubis
Anubis
Roscoeswettsuitt
Anubis
Level 144
God Stats
3W - 3L
1,596 SR
Queue Stats
40W - 29L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
REkordd
Medusa
14
5 / 3 / 6
10,462
747
12,288
13,808
3,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 5 / 7
10,186
728
8,314
11,216
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
fuajilikimon
Bacchus
12
3 / 5 / 8
9,560
683
5,108
17,883
25,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 2
8,031
574
2,662
3,149
1,579
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Fr33shyn3
Nemesis
12
1 / 4 / 8
8,875
634
4,622
12,978
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 6 / 3
10,943
782
16,631
16,616
8,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
12
Kills
13
13
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Nemesis
Fr33shyn3
Nemesis
1
4
8
1.25
W
Medusa
REkordd
Medusa
5
3
6
2.67
L
9
6
3
1.75
W
4
5
7
1.5
W
Bacchus
fuajilikimon
Bacchus
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
23,915
42,907
Taken
32,743
33,102
Mitigated
16,859
14,728
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,662
1,090
0
245
3,149
1,579
0
1,412
1,737
0
5,223
L
Nemesis
Fr33shyn3
Nemesis
4,622
1,040
0
1,650
12,978
7,262
0
4,290
8,688
0
27,066
W
Medusa
REkordd
Medusa
12,288
6,153
0
2,985
13,808
3,916
2,317
6,839
6,969
0
39,377
L
16,631
1,102
0
8,138
16,616
8,018
1,176
8,093
8,523
52,167
0
W
8,314
767
7,027
3,257
11,216
3,286
686
5,153
6,063
43,626
0
W
Bacchus
fuajilikimon
Bacchus
5,108
550
666
793
17,883
25,900
235
4,815
13,068
13,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
27,849
152
Minions Killed
112
6
Camps Cleared
4
689,308
Distance Traveled
463,140
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,031
574
10
1
1
62,062
0
L
Nemesis
8,875
634
25
2
1
206,743
3
W
Medusa
10,462
747
48
3
2
256,100
6
L
Anubis
10,943
782
77
6
2
194,335
2
W
Hel
10,186
728
88
6
4
236,591
1
W
Bacchus
9,560
683
16
1
0
196,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role