Player Matchup

Vamana
Vamana
Darkriderssj03
Vamana
Level 143
God Stats
3W - 2L
1,514 SR
Queue Stats
126W - 112L
1,613 Elo+
Solo
Kukulkan
Kukulkan
JK77489
Kukulkan
Level 107
God Stats
2W - 0L
1,903 SR
Queue Stats
91W - 81L
1,594 Elo+
Solo
Artio
Artio
Tishawn13
Artio
Level 153
God Stats
8W - 3L
1,675 SR
Queue Stats
524W - 532L
1,510 Elo+
Solo
Ne Zha
Ne Zha
X3R0_80
Ne Zha
Level 156
God Stats
9W - 13L
1,471 SR
Queue Stats
967W - 978L
1,560 Elo+
Solo
Bellona
Bellona
thetruthherts
Bellona
Level 83
God Stats
5W - 3L
1,667 SR
Queue Stats
242W - 237L
1,617 Elo+
Solo
Team Averages
Level 128
1,646 SR
1,579 Elo+

VS

Team Averages
Level 140
1,487 SR
1,511 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KaenMidir
Charybdis
Level 160
God Stats
0W - 1L
1,435 SR
Queue Stats
9W - 9L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 12
8,394
763
6,077
13,743
13,915
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
JK77489
Kukulkan
16
5 / 2 / 11
9,453
859
14,358
7,873
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Tishawn13
Artio
15
1 / 2 / 18
9,120
829
4,923
13,666
18,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
X3R0_80
Ne Zha
18
5 / 1 / 17
10,050
914
13,284
8,572
4,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
15
8 / 4 / 7
9,318
847
8,854
14,602
8,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 7 / 5
9,677
880
10,095
16,910
11,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
 
He Bo
16
3 / 5 / 7
8,642
786
9,035
8,837
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
 
Izanami
14
5 / 5 / 3
8,470
770
11,345
8,920
3,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
 
Ganesha
16
0 / 2 / 12
7,642
695
5,398
11,529
10,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
KaenMidir
Charybdis
10
0 / 3 / 3
6,333
576
3,694
5,475
2,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
22
Kills
13
13
Deaths
22
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
7
5
1.07
L
He Bo
 
He Bo
3
5
7
1.3
L
Izanami
 
Izanami
5
5
3
1.3
L
Ganesha
 
Ganesha
0
2
12
3
W
3
4
12
2.25
W
Kukulkan
JK77489
Kukulkan
5
2
11
5.25
L
Charybdis
KaenMidir
Charybdis
0
3
3
0.5
W
Artio
Tishawn13
Artio
1
2
18
5
W
Ne Zha
X3R0_80
Ne Zha
5
1
17
13.5
W
Bellona
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,496
Damage
39,567
58,456
Taken
51,671
48,556
Mitigated
32,120
29,861
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,095
2,408
3,037
1,917
16,910
11,915
0
6,180
10,730
0
16,046
L
He Bo
 
He Bo
9,035
463
532
2,228
8,837
3,500
0
2,993
5,844
18,309
0
L
Izanami
 
Izanami
11,345
6,840
0
1,209
8,920
3,918
0
3,000
5,920
0
25,329
L
Ganesha
 
Ganesha
5,398
246
802
1,619
11,529
10,643
0
5,509
6,020
13,002
0
W
6,077
2,544
1,667
4,382
13,743
13,915
469
2,951
10,792
0
11,875
W
Kukulkan
JK77489
Kukulkan
14,358
1,520
3,249
2,329
7,873
2,956
1,101
1,514
6,359
26,024
0
L
Charybdis
KaenMidir
Charybdis
3,694
1,880
0
1,368
5,475
2,144
0
1,599
3,876
0
6,057
W
Artio
Tishawn13
Artio
4,923
600
4,103
4,687
13,666
18,957
1,121
3,751
9,915
14,048
0
W
Ne Zha
X3R0_80
Ne Zha
13,284
1,410
1,555
641
8,572
4,180
1,406
1,468
7,104
0
31,671
W
Bellona
8,854
2,898
2,409
4,839
14,602
8,548
1,089
4,749
9,853
0
12,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
40,764
109
Minions Killed
73
0
Camps Cleared
0
1,064,240
Distance Traveled
743,867
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,677
880
15
1
0
134,374
0
L
He Bo
8,642
786
16
1
0
159,140
0
L
Izanami
8,470
770
32
3
0
146,428
1
L
Ganesha
7,642
695
0
0
0
203,888
0
W
Vamana
8,394
763
9
1
0
227,199
1
W
Kukulkan
9,453
859
36
3
0
223,078
0
L
Charybdis
6,333
576
10
1
0
100,037
0
W
Artio
9,120
829
23
2
0
199,354
0
W
Ne Zha
10,050
914
35
3
0
238,813
0
W
Bellona
9,318
847
6
1
0
175,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role