Player Matchup

Chaac
Chaac
BALLZxOFxSTEEL
Chaac
Level 18
God Stats
4W - 0L
1,570 SR
Queue Stats
10W - 0L
1,956 Elo+
Party 1
Ymir
Ymir
Fatdicce11
Ymir
Level 1
God Stats
4W - 1L
1,764 SR
Queue Stats
5W - 1L
1,667 Elo+
Party 1
Hel
Hel
Rays Guy
Hel
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 2
Ra
Ra
T1ALLaLbinos
Ra
Level 11
God Stats
1W - 0L
1,872 SR
Queue Stats
12W - 3L
1,699 Elo+
Party 1
Neith
Neith
ThunderSchrades
Neith
Level 5
God Stats
57W - 89L
1,500 SR
Queue Stats
90W - 113L
1,524 Elo+
Party 2
Team Averages
Level 7
1,641 SR
1,669 Elo+

VS

Team Averages
Level 15
1,523 SR
1,431 Elo+
Gilgamesh
Gilgamesh
DainIronfootIII
Gilgamesh
Level 7
God Stats
4W - 4L
1,369 SR
Queue Stats
9W - 14L
1,376 Elo+
Solo
Hun Batz
Hun Batz
Kalsko Angen
Hun Batz
Level 29
God Stats
3W - 1L
1,309 SR
Queue Stats
68W - 103L
1,444 Elo+
Solo
Bastet
Bastet
SuNKuRbatLEShiP
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,426 Elo+
Solo
Hades
Hades
hntrbryant
Hades
Level 8
God Stats
3W - 3L
1,877 SR
Queue Stats
14W - 19L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
salvador-563
Morgan Le Fay
Level 23
God Stats
10W - 8L
1,561 SR
Queue Stats
126W - 129L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 24
15,255
1,271
26,036
19,228
16,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 7 / 30
12,522
1,044
16,443
24,498
34,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 2 / 23
13,569
1,131
18,388
12,299
4,941
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
23 / 4 / 20
16,574
1,381
42,599
18,624
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 3 / 18
11,477
956
5,746
10,942
4,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DainIronfootIII
Gilgamesh
19
1 / 14 / 13
11,769
981
14,492
31,190
13,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
Kalsko Angen
Hun Batz
19
6 / 10 / 8
13,067
1,089
17,739
21,986
9,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 9 / 6
11,071
923
10,639
17,200
6,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
19
7 / 7 / 8
13,899
1,158
14,096
26,720
16,755
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
salvador-563
Morgan Le Fay
19
3 / 12 / 11
12,100
1,008
21,277
23,116
9,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
65
52
Kills
19
19
Deaths
52
115
Assists
46
Player
Kills
Deaths
Assists
KDA
W
13
3
24
8.33
L
Gilgamesh
DainIronfootIII
Gilgamesh
1
14
13
0.54
W
5
7
30
2.86
L
Hun Batz
Kalsko Angen
Hun Batz
6
10
8
1
W
9
2
23
10.25
L
2
9
6
0.56
W
23
4
20
8.25
W
2
3
18
3.67
L
Hades
7
7
8
1.57
L
Morgan Le Fay
salvador-563
Morgan Le Fay
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,212
Damage
78,243
85,591
Taken
120,212
68,749
Mitigated
55,057
31,031
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,036
4,163
538
8,202
19,228
16,629
0
8,798
10,161
0
51,837
L
Gilgamesh
DainIronfootIII
Gilgamesh
14,492
4,175
0
1,462
31,190
13,331
0
19,961
11,229
0
41,113
W
16,443
1,632
519
1,635
24,498
34,242
0
9,577
14,633
34,737
0
L
Hun Batz
Kalsko Angen
Hun Batz
17,739
1,947
0
427
21,986
9,057
0
11,931
10,055
0
46,126
W
18,388
1,441
4,283
3,010
12,299
4,941
0
7,029
5,114
33,522
0
L
10,639
3,716
0
179
17,200
6,616
0
13,276
3,924
0
20,583
W
42,599
4,717
3,706
7,681
18,624
8,623
0
5,832
12,644
63,724
0
W
5,746
2,978
0
1,457
10,942
4,314
0
3,134
7,666
0
15,788
L
Hades
14,096
1,009
966
6,355
26,720
16,755
0
17,852
8,868
45,999
0
L
Morgan Le Fay
salvador-563
Morgan Le Fay
21,277
3,136
0
1,898
23,116
9,298
0
14,410
8,706
36,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,397
Gold Earned
61,906
205
Minions Killed
206
7
Camps Cleared
5
1,073,690
Distance Traveled
966,715
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,255
1,271
55
5
4
259,678
0
L
Gilgamesh
11,769
981
37
3
2
211,369
1
W
Ymir
12,522
1,044
55
5
3
181,364
0
L
Hun Batz
13,067
1,089
57
5
1
226,641
1
W
Hel
13,569
1,131
35
3
0
240,730
0
L
Bastet
11,071
923
18
2
0
142,535
0
W
Ra
16,574
1,381
48
4
0
192,611
0
W
Neith
11,477
956
12
1
0
199,307
0
L
Hades
13,899
1,158
61
5
2
193,840
1
L
Morgan Le Fay
12,100
1,008
33
3
0
192,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role