Player Matchup

Chang'e
Chang'e
Andservan
Chang'e
Level 160
God Stats
1W - 2L
1,348 SR
Queue Stats
71W - 65L
1,472 Elo+
Solo
Ymir
Ymir
Da_joker5454
Ymir
Level 107
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 1L
1,776 Elo+
Solo
Hera
Hera
SleepyShayla
Hera
Level 125
God Stats
3W - 9L
1,425 SR
Queue Stats
239W - 234L
1,431 Elo+
Solo
Vulcan
Vulcan
VingadorYoutube
Vulcan
Level 142
God Stats
1W - 1L
1,710 SR
Queue Stats
184W - 165L
1,544 Elo+
Solo
Hun Batz
Hun Batz
xOGKINGKILLERx
Hun Batz
Level 136
God Stats
0W - 3L
1,294 SR
Queue Stats
283W - 290L
1,503 Elo+
Solo
Team Averages
Level 134
1,414 SR
1,545 Elo+

VS

Team Averages
Level 109
1,315 SR
1,480 Elo+
Hades
Hades
DarkskinxDevilx
Hades
Level 160
God Stats
3W - 3L
1,385 SR
Queue Stats
273W - 299L
1,485 Elo+
Solo
Sylvanus
Sylvanus
FoxieFoxeh
Sylvanus
Level 121
God Stats
1W - 2L
1,276 SR
Queue Stats
74W - 89L
1,469 Elo+
Solo
Thor
Thor
LSupremi
Thor
Level 70
God Stats
1W - 1L
1,237 SR
Queue Stats
73W - 56L
1,571 Elo+
Solo
Xbalanque
Xbalanque
deeznutkill200
Xbalanque
Level 128
God Stats
3W - 2L
1,180 SR
Queue Stats
172W - 186L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
toyyoto
Kumbhakarna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 60L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andservan
Chang'e
17
0 / 6 / 15
10,967
577
13,053
20,521
9,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 14
13,015
685
13,418
30,417
44,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 4 / 12
14,210
748
33,395
13,898
6,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
6 / 5 / 13
13,126
691
40,856
16,638
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
15
2 / 11 / 3
10,562
556
14,024
18,780
7,463
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 17
13,360
703
16,813
26,657
21,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
FoxieFoxeh
Sylvanus
20
7 / 4 / 22
12,933
681
19,016
34,654
47,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
19
4 / 6 / 20
12,409
653
11,138
22,668
21,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
deeznutkill200
Xbalanque
20
12 / 3 / 17
15,155
798
32,903
28,583
18,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
toyyoto
Kumbhakarna
19
1 / 3 / 28
11,901
626
7,208
28,801
39,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
136
22
Kills
32
32
Deaths
22
57
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Andservan
Chang'e
0
6
15
1.25
L
6
6
14
2.17
W
8
6
17
2.75
W
Sylvanus
FoxieFoxeh
Sylvanus
7
4
22
4.5
W
Thor
4
6
20
2.33
L
8
4
12
3.5
L
6
5
13
2.5
W
Xbalanque
deeznutkill200
Xbalanque
12
3
17
6.83
W
Kumbhakarna
toyyoto
Kumbhakarna
1
3
28
5
L
Hun Batz
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,746
Damage
87,078
100,254
Taken
141,363
77,447
Mitigated
146,954
37,913
Healing
63,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Andservan
Chang'e
13,053
1,508
11,901
8,525
20,521
9,982
1,467
11,275
9,246
21,542
0
L
13,418
877
1,875
2,298
30,417
44,597
659
13,738
16,679
19,194
0
W
16,813
1,021
4,964
4,751
26,657
21,312
725
18,332
8,325
44,686
0
W
Sylvanus
FoxieFoxeh
Sylvanus
19,016
3,735
21,600
13,017
34,654
47,189
981
22,601
12,053
28,037
0
W
Thor
11,138
1,011
1,986
2,439
22,668
21,311
594
18,264
4,404
0
28,060
L
33,395
7,071
3,569
3,230
13,898
6,945
1,817
3,951
9,947
61,609
0
L
40,856
13,562
1,305
2,689
16,638
8,460
1,037
7,577
9,061
81,206
0
W
Xbalanque
deeznutkill200
Xbalanque
32,903
13,241
3,141
7,416
28,583
18,113
2,871
19,883
8,700
0
98,073
W
Kumbhakarna
toyyoto
Kumbhakarna
7,208
519
2,038
2,035
28,801
39,029
1,347
21,642
7,159
21,379
0
L
Hun Batz
14,024
4,252
1,852
669
18,780
7,463
1,085
6,496
12,284
0
21,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,880
Gold Earned
65,758
200
Minions Killed
225
0
Camps Cleared
0
1,504,028
Distance Traveled
1,561,119
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,967
577
24
1
0
286,589
4
L
Ymir
13,015
685
7
0
0
323,733
0
W
Hades
13,360
703
56
3
0
284,991
0
W
Sylvanus
12,933
681
16
1
0
319,687
0
W
Thor
12,409
653
21
1
0
318,141
0
L
Hera
14,210
748
78
4
0
320,909
0
L
Vulcan
13,126
691
83
4
0
347,986
3
W
Xbalanque
15,155
798
105
6
0
318,039
0
W
Kumbhakarna
11,901
626
27
1
0
320,261
1
L
Hun Batz
10,562
556
8
0
0
224,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role