Player Matchup

Mulan
Mulan
Lumero
Mulan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 38L
1,360 Elo+
Solo
Tiamat
Tiamat
Nhur1
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 108L
1,601 Elo+
Solo
Medusa
Medusa
TAT_J04K03
Medusa
Level 28
God Stats
29W - 32L
1,422 SR
Queue Stats
97W - 156L
1,308 Elo+
Solo
Charybdis
Charybdis
Toshyyyb
Charybdis
Level 27
God Stats
33W - 49L
1,382 SR
Queue Stats
71W - 86L
1,323 Elo+
Solo
Nemesis
Nemesis
UMDOIDONARUA
Nemesis
Level 6
God Stats
3W - 6L
1,147 SR
Queue Stats
4W - 9L
1,056 Elo+
Solo
Team Averages
Level 21
1,390 SR
1,329 Elo+

VS

Team Averages
Level 14
1,494 SR
1,543 Elo+
Kukulkan
Kukulkan
Kh4lr
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Anhur
Anhur
SaiberShot
Anhur
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 24L
1,625 Elo+
Solo
Yemoja
Yemoja
WaterishCave964
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Pele
Pele
algaaudren
Pele
Level 23
God Stats
15W - 20L
1,405 SR
Queue Stats
28W - 33L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
putamerda4
Gilgamesh
Level 16
God Stats
4W - 2L
1,563 SR
Queue Stats
6W - 6L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lumero
Mulan
11
5 / 2 / 2
7,177
513
5,280
6,105
2,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Nhur1
Tiamat
13
8 / 3 / 3
8,385
599
9,696
11,576
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
TAT_J04K03
Medusa
13
2 / 0 / 1
7,780
556
2,369
5,327
1,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
Toshyyyb
Charybdis
10
2 / 3 / 3
6,576
470
2,001
6,932
1,588
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
UMDOIDONARUA
Nemesis
11
7 / 1 / 5
7,473
534
3,316
6,094
2,088
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kh4lr
Kukulkan
9
0 / 7 / 1
5,975
427
4,663
5,981
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
12
5 / 3 / 0
7,207
515
5,573
7,579
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 1
5,139
367
1,831
6,255
4,338
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 9 / 1
5,975
427
3,810
9,145
2,325
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
putamerda4
Gilgamesh
7
3 / 2 / 0
5,728
409
2,257
4,490
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
24
Kills
9
9
Deaths
26
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Kh4lr
Kukulkan
0
7
1
0.07
W
Mulan
Lumero
Mulan
5
2
2
3
W
Tiamat
Nhur1
Tiamat
8
3
3
3.17
L
Anhur
5
3
0
1.67
W
Medusa
TAT_J04K03
Medusa
2
0
1
2.5
W
Charybdis
Toshyyyb
Charybdis
2
3
3
1.17
W
Nemesis
UMDOIDONARUA
Nemesis
7
1
5
9.5
L
0
5
1
0.1
L
1
9
1
0.17
L
Gilgamesh
putamerda4
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
18,134
36,034
Taken
33,450
14,208
Mitigated
12,247
11,934
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Kh4lr
Kukulkan
4,663
624
0
0
5,981
1,801
602
4,629
1,043
28,193
0
W
Mulan
Lumero
Mulan
5,280
1,336
0
861
6,105
2,837
198
1,012
5,093
0
26,161
W
Tiamat
Nhur1
Tiamat
9,696
2,032
0
4,693
11,576
5,992
816
3,740
7,453
44,278
0
L
Anhur
5,573
2,237
0
1,044
7,579
1,947
0
2,764
4,705
0
26,162
W
Medusa
TAT_J04K03
Medusa
2,369
651
0
1,980
5,327
1,703
2,058
36
5,291
0
56,294
W
Charybdis
Toshyyyb
Charybdis
2,001
1,314
136
2,680
6,932
1,588
490
614
6,296
0
24,573
W
Nemesis
UMDOIDONARUA
Nemesis
3,316
1,439
0
1,584
6,094
2,088
400
663
5,407
0
24,638
L
1,831
871
253
0
6,255
4,338
310
1,070
5,105
10,414
0
L
3,810
1,131
0
739
9,145
2,325
1,192
133
8,992
0
26,199
L
Gilgamesh
putamerda4
Gilgamesh
2,257
825
0
1,189
4,490
1,836
0
545
3,909
0
16,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,391
Gold Earned
30,024
328
Minions Killed
202
0
Camps Cleared
0
1,146,176
Distance Traveled
1,002,450
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,975
427
61
4
0
199,062
5
W
Mulan
7,177
513
51
4
0
173,295
2
W
Tiamat
8,385
599
95
7
0
239,105
2
L
Anhur
7,207
515
48
3
0
261,246
2
W
Medusa
7,780
556
97
7
0
267,897
0
W
Charybdis
6,576
470
43
3
0
200,784
0
W
Nemesis
7,473
534
42
3
0
265,095
4
L
Yemoja
5,139
367
14
1
0
202,149
0
L
Pele
5,975
427
44
3
0
216,418
0
L
Gilgamesh
5,728
409
35
3
0
123,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role