Player Matchup

Ra
Ra
Audreyhh
Ra
Level 40
God Stats
0W - 2L
1,197 SR
Queue Stats
97W - 105L
1,305 Elo+
Solo
Fenrir
Fenrir
Manc-BabyBoo
Fenrir
Level 66
God Stats
13W - 17L
1,445 SR
Queue Stats
283W - 362L
1,358 Elo+
Solo
Apollo
Apollo
PKG_Horty
Apollo
Level 84
God Stats
22W - 28L
1,441 SR
Queue Stats
502W - 556L
1,407 Elo+
Solo
Janus
Janus
Tupicador_x
Janus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 208L
1,426 Elo+
Solo
Vamana
Vamana
mildread
Vamana
Level 142
God Stats
0W - 2L
1,357 SR
Queue Stats
93W - 108L
1,409 Elo+
Solo
Team Averages
Level 80
1,388 SR
1,381 Elo+

VS

Team Averages
Level 67
1,469 SR
1,353 Elo+
Neith
Neith
EtherialNahuel
Neith
Level 85
God Stats
6W - 11L
1,417 SR
Queue Stats
70W - 81L
1,381 Elo+
Solo
Hera
Hera
Killem_XD6565
Hera
Level 83
God Stats
10W - 6L
1,584 SR
Queue Stats
271W - 338L
1,365 Elo+
Party 1
Anubis
Anubis
SAMAELUS99
Anubis
Level 69
God Stats
7W - 2L
1,574 SR
Queue Stats
87W - 110L
1,324 Elo+
Solo
Kali
Kali
SHADOWREAPER237
Kali
Level 82
God Stats
6W - 11L
1,266 SR
Queue Stats
214W - 264L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Stay_Dxrk
Cthulhu
Level 15
God Stats
4W - 6L
1,506 SR
Queue Stats
6W - 11L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,624
510
3,722
7,245
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
4
0 / 0 / 0
4,721
363
592
2,265
548
Mace

Mace

+10
Physical Power

Apollo
PKG_Horty
Apollo
12
4 / 2 / 7
7,156
550
7,579
8,167
2,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 5 / 2
7,936
610
3,195
7,144
2,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
mildread
Vamana
11
9 / 1 / 4
8,021
617
9,373
10,958
6,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,629
510
3,429
7,567
1,819
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 3 / 0
7,173
552
4,986
6,546
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
SAMAELUS99
Anubis
12
2 / 1 / 3
7,652
589
5,016
6,272
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 3 / 2
6,488
499
3,869
7,396
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Stay_Dxrk
Cthulhu
9
0 / 7 / 2
5,854
450
4,330
14,028
8,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
18
Kills
11
11
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
5
1
0.5
W
4
3
0
1.33
L
Fenrir
0
0
0
0
L
Apollo
PKG_Horty
Apollo
4
2
7
3.75
W
Anubis
SAMAELUS99
Anubis
2
1
3
3.5
W
3
3
2
1.33
W
Cthulhu
Stay_Dxrk
Cthulhu
0
7
2
0.14
L
5
5
2
1.2
L
Vamana
mildread
Vamana
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
21,630
35,779
Taken
41,809
13,318
Mitigated
18,317
11,197
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,722
222
146
2,040
7,245
1,855
620
4,262
2,983
39,103
0
W
3,429
1,584
0
1,847
7,567
1,819
803
534
7,033
0
25,320
W
4,986
1,076
0
395
6,546
1,803
675
1,863
4,683
33,392
0
L
Fenrir
592
112
0
327
2,265
548
0
514
1,705
0
8,446
L
Apollo
PKG_Horty
Apollo
7,579
6,516
0
1,671
8,167
2,779
46
2,129
6,038
0
36,675
W
Anubis
SAMAELUS99
Anubis
5,016
87
0
2,720
6,272
3,253
926
2,703
3,569
42,464
0
W
3,869
1,537
0
2,760
7,396
3,011
0
1,466
5,930
0
21,404
W
Cthulhu
Stay_Dxrk
Cthulhu
4,330
358
0
1,154
14,028
8,431
182
351
13,677
22,287
0
L
3,195
182
0
250
7,144
2,089
0
3,598
3,261
43,807
0
L
Vamana
mildread
Vamana
9,373
4,427
429
6,334
10,958
6,047
690
3,392
7,460
0
32,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
33,796
310
Minions Killed
256
0
Camps Cleared
0
1,143,120
Distance Traveled
1,196,809
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,624
510
81
6
0
250,293
2
W
Neith
6,629
510
46
4
0
229,908
0
W
Hera
7,173
552
61
5
0
246,705
6
L
Fenrir
4,721
363
24
2
0
83,857
0
L
Apollo
7,156
550
66
5
0
251,931
0
W
Anubis
7,652
589
95
7
0
206,447
2
W
Kali
6,488
499
32
2
0
254,426
2
W
Cthulhu
5,854
450
22
2
0
259,323
2
L
Janus
7,936
610
96
7
0
273,752
5
L
Vamana
8,021
617
43
3
0
283,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role