Player Matchup

Fenrir
Fenrir
Daveth_Burke
Fenrir
Level 29
God Stats
6W - 8L
1,625 SR
Queue Stats
92W - 102L
1,538 Elo+
Solo
Ymir
Ymir
Droelf_Minze51
Ymir
Level 7
God Stats
5W - 4L
1,720 SR
Queue Stats
70W - 54L
1,466 Elo+
Solo
Geb
Geb
MidDepender
Geb
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 25L
1,640 Elo+
Solo
Anubis
Anubis
Stand-Back-Tony
Anubis
Level 7
God Stats
3W - 5L
1,871 SR
Queue Stats
25W - 22L
1,721 Elo+
Solo
Neith
Neith
hardcoredreamer
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 5L
1,507 Elo+
Solo
Team Averages
Level 14
1,643 SR
1,574 Elo+

VS

Team Averages
Level 13
1,627 SR
1,509 Elo+
Anubis
Anubis
Cronos_342
Anubis
Level 4
God Stats
3W - 0L
1,795 SR
Queue Stats
3W - 1L
1,511 Elo+
Party 1
Chaac
Chaac
DragonBeazt07
Chaac
Level 26
God Stats
4W - 1L
1,826 SR
Queue Stats
66W - 53L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Faze__ggwp
Cthulhu
Level 7
God Stats
2W - 4L
1,337 SR
Queue Stats
8W - 8L
1,384 Elo+
Party 1
Loki
Loki
grosfessierhmm
Loki
Level 18
God Stats
17W - 16L
1,676 SR
Queue Stats
124W - 97L
1,553 Elo+
Solo
The Morrigan
The Morrigan
lVlachina
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 3 / 1
6,987
537
2,216
6,473
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 4 / 4
5,438
418
1,941
7,325
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 0
6,820
525
4,024
8,032
4,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 1
7,338
564
2,144
7,953
3,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 2 / 0
7,098
546
6,092
8,540
2,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cronos_342
Anubis
8
1 / 5 / 3
5,177
398
2,131
4,791
1,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 5
6,387
491
3,324
6,824
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Faze__ggwp
Cthulhu
9
1 / 2 / 2
5,605
431
1,522
6,752
3,476
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
10 / 1 / 4
8,340
642
9,580
7,365
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
lVlachina
The Morrigan
13
5 / 2 / 5
7,446
573
7,546
5,233
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
11
Kills
17
17
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cronos_342
Anubis
1
5
3
0.5
L
Fenrir
2
3
1
0.83
W
0
1
5
2.5
L
0
4
4
0.5
W
Cthulhu
Faze__ggwp
Cthulhu
1
2
2
1
L
1
3
0
0.33
L
2
5
1
0.5
W
10
1
4
12
L
6
2
0
3
W
The Morrigan
lVlachina
The Morrigan
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
24,103
38,323
Taken
30,965
15,243
Mitigated
14,300
7,488
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cronos_342
Anubis
2,131
822
0
364
4,791
1,353
52
1,098
3,693
16,782
0
L
Fenrir
2,216
399
0
580
6,473
2,183
0
1,735
4,692
0
31,624
W
3,324
662
0
3,161
6,824
5,532
89
2,475
3,940
0
23,137
L
1,941
317
0
276
7,325
3,045
236
2,854
4,471
12,623
0
W
Cthulhu
Faze__ggwp
Cthulhu
1,522
156
0
0
6,752
3,476
60
342
6,410
15,237
0
L
4,024
416
0
1,274
8,032
4,758
0
1,450
6,031
34,887
0
L
2,144
134
0
2,415
7,953
3,006
266
2,254
5,699
44,213
0
W
9,580
4,415
0
2,950
7,365
2,438
0
2,105
5,260
0
52,975
L
6,092
2,119
0
2,943
8,540
2,251
433
2,534
6,006
0
42,540
W
The Morrigan
lVlachina
The Morrigan
7,546
1,854
0
664
5,233
1,501
228
1,581
3,553
47,642
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
32,955
320
Minions Killed
286
0
Camps Cleared
0
1,103,627
Distance Traveled
1,196,838
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,177
398
40
3
0
212,141
0
L
Fenrir
6,987
537
62
5
0
239,494
1
W
Chaac
6,387
491
53
4
0
236,029
3
L
Ymir
5,438
418
18
1
0
188,380
1
W
Cthulhu
5,605
431
25
2
0
243,017
1
L
Geb
6,820
525
72
6
0
240,388
6
L
Anubis
7,338
564
93
7
0
209,409
1
W
Loki
8,340
642
94
7
0
266,947
5
L
Neith
7,098
546
75
6
0
225,956
0
W
The Morrigan
7,446
573
74
6
0
238,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role